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User Experience Program Manager Jobs in Manor, TX

Senior UX Designer (Remote) Location: Remote Duration: 6 Months with possible extension and ... You'll develop an understanding of diabetes management, glucose patterns, alerts, treatment ...

Lead UX Designer (Remote)

Austin, TX · On-site +1

$107K - $140K/yr

Lead UX Designer (Remote) Location: Remote, Flexible on time zone Duration: 6 Months with possible ... You'll develop an understanding of diabetes management, glucose patterns, alerts, treatment ...

... management, board reporting, and cyber insurance underwriting; making all organizations more ... About the Role: We're hiring a Senior UX Designer to join the Product Design & Research team and ...

... management, board reporting, and cyber insurance underwriting; making all organizations more ... About the Role: We're hiring a Senior UX Designer to join the Product Design & Research team and ...

They empower millions of clients to confidently manage their financial lives through innovative ... Are you a passionate and adaptable UX Designer ready to make a profound impact on how millions ...

UI/UX Business Analyst

Austin, TX · On-site

$75 - $80/hr

Program will accept ONLY, Austin, Texas candidates. The Business Analyst position works on multiple ... Upon establishment of the requirements baseline, the focus is shifted towards the management of the ...

Principal UX Expert

Austin, TX · On-site +1

$160K - $180K/yr

We are looking for a Principal UX Expert who can develop a deep understanding of the people we ... Partner with Product Managers to validate the target persona and problem from feature initiation ...

Description: @Orchard LLC is seeking an experienced Program Manager to support a highly visible NOAA program. This position is contingent upon contract award. The Program Manager serves as the ...

Director, Product & UX

Austin, TX · On-site

$231K - $241K/yr

The Director of Product & UX will manage a team of product managers and experienced designers with direct ownership of Restore's mobile app, website and retail experience. Qualifications * 8+ years ...

Work fluidly across Engineering, UX, and Product Marketing, helping teams align around strategy ... Excellent program management skills, including planning, scoping, dependency management, risk ...

The business analyst serves as the conduit between the program/customer community and the software ... Upon establishment of the requirements baseline, the focus is shifted towards the management of the ...

What You'll Do: UX / UI Design * Create user flows, interface wireframes, prototypes, and design ... Ability to prioritize tasks, work efficiently, manage time effectively, and complete work with ...

Showing results 41-60

User Experience Program Manager information

See Manor, TX salary details

$80.9K

$129.5K

$169.3K

How much do user experience program manager jobs pay per year?

As of Aug 15, 2026, the average yearly pay for user experience program manager in Manor, TX is $129,470.00, according to ZipRecruiter salary data. Most workers in this role earn between $125,600.00 and $125,600.00 per year, depending on experience, location, and employer.

How does a user experience program manager typically collaborate with design and engineering teams to ensure project success?

A User Experience Program Manager acts as a bridge between design, engineering, and other cross-functional teams, ensuring alignment on project goals, timelines, and deliverables. They facilitate communication, manage stakeholder expectations, and help prioritize features based on user research and business objectives. Regular check-ins, collaborative workshops, and clear documentation are common practices to maintain momentum and address challenges early. This role requires balancing user needs with technical feasibility, making effective collaboration essential for delivering high-quality user experiences.

What are the key skills and qualifications needed to thrive as a user experience program manager?

To thrive as a User Experience Program Manager, you need a solid understanding of UX design principles, project management methodologies, and a background in design, human-computer interaction, or a related field. Familiarity with tools such as Jira, Asana, Figma, and UX research platforms, as well as certifications like PMP or Agile, are commonly required. Exceptional communication, stakeholder management, and leadership skills set outstanding candidates apart. These skills ensure seamless coordination between cross-functional teams, alignment of user needs with business goals, and successful delivery of impactful user experiences.

What is the difference between User Experience Program Manager vs User Experience Designer?

AspectUser Experience Program ManagerUser Experience Designer
CredentialsTypically requires a bachelor’s or master’s in UX, HCI, or related fields; certifications like PMP or UX certifications are commonUsually holds a degree in design, human-computer interaction, or related fields; certifications like NN/g or Adobe are beneficial
Work EnvironmentFocuses on managing multiple projects, coordinating teams, and aligning UX strategies across departmentsCenters on designing user interfaces, creating prototypes, and conducting user research
Employer & Industry UsageCommon in tech companies, agencies, and large organizations with complex UX initiativesFound in design agencies, product teams, and companies emphasizing user-centered design

The User Experience Program Manager oversees multiple UX projects, coordinating teams and strategies, while the User Experience Designer focuses on creating and refining user interfaces and experiences. Both roles require UX knowledge but differ in scope and responsibilities.

What does a user experience program manager do?

A User Experience (UX) Program Manager oversees projects and initiatives that improve the usability and satisfaction of digital products. They coordinate cross-functional teams—including designers, developers, and product managers—to ensure that user experience goals are met on time and within budget. Their responsibilities include setting project timelines, managing resources, and measuring the success of UX improvements. Ultimately, they serve as a bridge between stakeholders and UX teams to deliver products that delight users.

What job categories do people searching User Experience Program Manager jobs in Manor, TX look for?

The top searched job categories for User Experience Program Manager jobs in Manor, TX are:

What cities near Manor, TX are hiring for User Experience Program Manager jobs?

Cities near Manor, TX with the most User Experience Program Manager job openings:

Infographic showing various User Experience Program Manager job openings in Manor, TX as of June 2026, with employment types broken down into 1% Locum Tenens, 1% As Needed, 28% Full Time, 29% Part Time, 1% Temporary, and 40% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $129,470 per year, or $62.2 per hour.

Senior UX Designer (Remote)

DivIHN

Austin, TX • On-site, Remote

Contractor

Posted 17 days ago


Job description

For further inquiries regarding the following opportunity, please contact our Talent Specialist, Ragu at (224) 704-1713 or Justeen at (224) 394-4903
Title: Senior UX Designer (Remote)
Location: Remote
Duration: 6 Months with possible extension and conversion to Full Time

Travel Required: 5-15%
Only W2 candidates are eligible for this position. Third-party or C2C candidates will not be considered.
Job Description
Meet the team:
  • We're a multi-disciplinary team of user experience, visual, instructional, and industrial designers.
  • We work closely with design operations, user researchers, and design technology engineers.
  • We create products that have a true impact on the lives of millions of people around the globe.
  • We're passionate about quality, usability, and simplicity.
  • We build delightful and accessible products that display data and insights across multiple platforms.
  • We follow the principles of user-centric design thinking to make data meaningful and actionable for our users.
  • With this role, you'll be part of the team focused on prescription-based continuous glucose monitoring products for people living with diabetes.
  • You'll design clinically grounded experiences that help patients, caregivers, and healthcare providers understand glucose data, support diabetes management decisions, and reduce friction across onboarding, daily use, follow-up care, and therapy adjustments.
  • You'll work with a variety of stakeholders including Product Management, Engineering, Regulatory, Quality, Medical Affairs, User Research, and Human Factors from design concept to approvals and delivery.

Where you come in:
  • You'll design experiences for prescription-based CGM products that support people living with diabetes and the healthcare professionals who care for them.
  • You'll develop an understanding of diabetes management, glucose patterns, alerts, treatment decision support, clinical workflows, and the evolving diabetes technology landscape.
  • You'll represent and advocate for patients with diabetes, caregivers, and healthcare providers.
  • You'll work with key cross-functional stakeholders to understand clinical and business priorities, define problem statements, requirements, and user needs.
  • You'll lead workshops, contribute to strategy discussions, capture design requirements, and clarify feasibility considerations.
  • Your designs will evolve from early-stage concepts and low-resolution wireframes to high-resolution screens, technical flows, and regulated product documentation.
  • You'll translate continuous glucose data, trends, alerts, and system states into meaningful, actionable experiences.
  • You'll understand technical inputs from client and partner systems and communicate complex clinical information clearly, safely, and appropriately for patients, caregivers, and healthcare providers.
  • You'll help plan and support research, usability testing, and Human Factors activities for clinical CGM experiences.
  • You'll synthesize research and testing findings to inform designs, identify patient and provider needs, support risk mitigation, and define next steps.
  • You'll lead presentations to cross functional teams and management.
  • Communicate the problem, the opportunity, and the design recommendations.
  • Be a design diplomat.
  • Be welcoming of feedback and navigate respectful disagreement.
  • Seek to inform and influence the audience. Be willing to compromise to find a mutually agreeable solution.
  • You'll work with Regulatory, Medical Affairs, Quality, Legal, and Human Factors teams to ensure designs align with prescription product requirements, intended use, labeling considerations, clinical risk controls, and approval needs.
  • You'll iterate on design mitigations and gain approvals for proposed solutions.
  • You'll help foster a culture of support, continuous improvement, and design excellence within the team and all those who partner with us.
  • Be positive and solutions oriented.
  • Build up our teams, departments, and company through words and actions.
  • Learn from existing members of the team and mentor your colleagues.

What makes you successful:
  • Prior experience as a UX or Sr. UX Designer delivering complex digital health, medical device, or clinical software products.
  • 4+ years of UX or product design experience, with demonstrated strength designing patient- and provider-facing experiences in healthcare, diabetes care, or other regulated product environments.
  • You must have a portfolio that demonstrates strong end-to-end UX design process, including clinical problem framing, workflow mapping, data visualization, interaction design, usability testing, and design rationale. Include your online portfolio link or PDF in your application, including any required passwords.
  • Bachelor's degree in Human Computer Interaction (HCI), Interaction Design, Product Design, Industrial Design, Cognitive Science, Human Factors, or another related field.
  • You must have experience designing mobile app experiences and familiarity with iOS, Android, accessibility, and platform design patterns.
  • Experience designing companion experiences for sensors, wearables, connected devices, or data-rich health products is strongly preferred.
  • You must be proficient with modern design, prototyping, and collaboration tools including Figma.
  • Familiarity with design systems and AI-enabled design workflows is a plus.
  • Experience with regulated medical device software, prescription digital health products, Human Factors/usability engineering, WCAG accessibility guidelines, and healthcare data visualization is strongly preferred.
  • You must be able to work in a highly collaborative, regulated, fast-paced environment with Product, Engineering, Research, Human Factors, Regulatory, Quality, Medical Affairs, and Legal partners.
  • You must be able to manage schedules, prioritize work, communicate tradeoffs, and meet deadlines.