1

Unreal Engine Virtual Production Jobs in Florida

Experience manipulating Digital Twin models and data in Unreal Engine * Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls). * Knowledge of Unreal networking ...

The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ... Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls). * Knowledge of ...

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. This leadership role requires hands-on production, where you will lead a small team of artists across ...

... production teams to ensure creative alignment and excellence from concept through execution ... Collaborate with Unreal Engine teams to define the visual quality and creative direction of digital ...

next page

Showing results 1-20

Unreal Engine Virtual Production information

What are some common challenges faced by professionals in Unreal Engine Virtual Production, and how can they be overcome?

Professionals in Unreal Engine Virtual Production often encounter challenges such as tight production schedules, rapidly evolving technology, and the need for seamless collaboration between departments like VFX, cinematography, and real-time rendering teams. Staying updated with the latest Unreal Engine features and maintaining clear communication with team members are essential. Adopting agile workflows, participating in regular training, and leveraging collaboration tools can help overcome these hurdles and ensure smooth production processes.

What is Unreal Engine Virtual Production?

Unreal Engine Virtual Production refers to the use of Epic Games’ Unreal Engine software for creating real-time visual effects and environments on set during film, television, and animation production. This technology allows filmmakers to visualize and interact with digital elements in real time, blending live-action footage with computer-generated imagery. With tools like LED walls and motion capture, Unreal Engine Virtual Production streamlines workflows, enhances creative collaboration, and reduces post-production time. It's widely used in projects like 'The Mandalorian' and is revolutionizing the way content is produced.

What is the difference between Unreal Engine Virtual Production vs 3D Environment Artist?

AspectUnreal Engine Virtual Production3D Environment Artist
Required SkillsUnreal Engine, real-time rendering, camera tracking, live compositing3D modeling, texturing, environment design, software like Maya or Blender
Work EnvironmentFilm sets, studio environments, post-production facilitiesDesign studios, game development teams, visual effects companies
Industry UsageFilm, TV, live events, virtual production studiosVideo games, film, animation, visual effects

Unreal Engine Virtual Production focuses on real-time visualization and integrating live footage with virtual environments, often requiring knowledge of Unreal Engine and camera tracking. In contrast, a 3D Environment Artist specializes in creating detailed digital environments primarily for games or pre-rendered media. While both roles involve 3D skills, Unreal Engine Virtual Production emphasizes real-time workflows and live integration, whereas 3D Environment Artists focus on static or pre-rendered assets.

What are the key skills and qualifications needed to thrive as an Unreal Engine Virtual Production specialist?

To thrive as an Unreal Engine Virtual Production Specialist, you need expertise in real-time 3D content creation, a strong grasp of animation or VFX workflows, and proficiency in Unreal Engine, usually supported by a degree in digital media or a related field. Familiarity with motion capture systems, camera tracking technologies, and virtual production pipelines—plus certifications in Unreal Engine—are highly valuable. Exceptional problem-solving, teamwork, and communication skills help you collaborate effectively with directors and technical crews in dynamic environments. These abilities are vital for delivering seamless virtual production experiences that meet creative and technical requirements on set.
What are popular job titles related to Unreal Engine Virtual Production jobs in Florida? For Unreal Engine Virtual Production jobs in Florida, the most frequently searched job titles are:
What job categories do people searching Unreal Engine Virtual Production jobs in Florida look for? The top searched job categories for Unreal Engine Virtual Production jobs in Florida are:
What cities in Florida are hiring for Unreal Engine Virtual Production jobs? Cities in Florida with the most Unreal Engine Virtual Production job openings:
Infographic showing various Unreal Engine Virtual Production job openings in Florida as of August 2026, with employment types broken down into 85% Full Time, 10% Part Time, 1% Temporary, 2% Contract, and 2% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution.

Senior Unreal Developer

Together Group

Sarasota, FL • On-site

Full-time

Re-posted 3 days ago


Job description

Senior Unreal Developer
Department: Imerza
Employment Type: Full Time
Location: Imerza
Reporting To: Peter Stein
Description
At Imerza, we are a leading innovator in architectural visualization software, specializing in digital twins and real estate marketing. Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time experiences that transform how properties are designed, presented, and sold.
We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior Unreal Developer to lead technical innovation and elevate the quality, performance, and reliability of our visualization systems.
The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development pipeline and real-time visualization platform. You'll lead efforts to build, optimize, and integrate advanced systems that power our architectural and experiential visualization projects.
This position combines technical mastery with leadership - you'll work alongside engineers, artists, and project leads to define standards, mentor developers, and contribute to our next generation of real-time rendering and simulation systems.
Key Responsibilities
  • Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5.
  • Build and extend core runtime features including: Interactive cameras and slice-plane systems.
  • Dynamic lighting, time-of-day, and environmental effects.
  • UMG and in-engine tools for interaction and visualization control.
  • Drive large-scale scene optimization using Nanite, Lumen, World Partition, and PCG.
  • Develop reusable Unreal frameworks, documentation, and pipelines to improve efficiency and maintain consistency across teams.
  • Collaborate with engineers, artists, and producers to ensure seamless integration between systems and client-facing deliverables.
  • Troubleshoot performance, rendering, and system-level challenges with efficiency and precision.
  • Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving.

Contribute to technical planning and help define the studio's Unreal Engine roadmap.
Skills, Knowledge and Expertise
  • 6+ years of professional experience developing in Unreal Engine (UE5 preferred).
  • Expert knowledge of C++ and Blueprints, Unreal Editor tools, and runtime system architecture.
  • Proven experience creating interactive features, procedural tools, and scalable systems.
  • Deep understanding of large environment workflows, dynamic lighting, and real-time rendering optimization.
  • Familiarity with Perforce, Git, or equivalent version control tools.
  • Strong technical documentation and communication skills.
  • A proactive, collaborative leader with a track record of mentoring or leading technical teams.
  • Strong problem-solving and debugging abilities across multidisciplinary projects.

Nice to Have:
  • Experience manipulating Digital Twin models and data in Unreal Engine
  • Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls).
  • Knowledge of Unreal networking/replication or database integration (MySQL).
  • Experience with Datasmith, CAD data, or architectural visualization workflows.
  • Familiarity with automation, Python, or build systems for Unreal projects.
  • Understanding of projection mapping or real-time performance environments.

Additional Requirements:
  • Applicants must be legally authorized to work in the United States.
  • This position is based in Sarasota, FL. Candidates who can work onsite or relocate are preferred.
  • Exceptional remote candidates within the U.S. will also be considered.