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Unreal Engine Supervisor Jobs (NOW HIRING)

VP Supervisor

Los Angeles, CA · On-site

$125 - $150/hr

As the VP Supervisor, you will be overseeing all technical aspects of virtual production at Synapse ... Demonstrate an excellent knowledge of Unreal Engine, including Blueprints, Tracking systems, LED ...

Cinematic Layout Artist

Los Angeles, CA · On-site

$70K - $110K/yr

... Supervisor and creative teams * Implement and maintain cinematic scenes within Maya / Unreal Engine * Design and implement dynamic camera sequences that enhance storytelling and emotional impact

$60 - $80/hr

Work alongside VFX supervisors, cinematographers, and production designers to achieve creative vision within the volume. * Ensure seamless integration between Unreal Engine or other real-time ...

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Unreal Engine Supervisor information

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$39.5K

$90.6K

$144K

How much do unreal engine supervisor jobs pay per year?

As of Sep 9, 2026, the average yearly pay for unreal engine supervisor in the United States is $90,624.00, according to ZipRecruiter salary data. Most workers in this role earn between $59,500.00 and $125,000.00 per year, depending on experience, location, and employer.

What is an Unreal Engine Supervisor?

Unreal Engine Supervisors are senior professionals who oversee the technical and creative use of Unreal Engine in projects such as video games, films, virtual production, and simulations. They lead teams of artists, developers, and technical experts to ensure that the real-time rendering, visual fidelity, and interactivity meet the project's requirements. Their responsibilities often include project management, workflow optimization, troubleshooting, and ensuring seamless integration of assets and systems. They also stay updated on the latest Unreal Engine features and best practices to guide their teams effectively.

What are the key skills and qualifications needed to thrive as an Unreal Engine Supervisor, and why are they important?

To thrive as an Unreal Engine Supervisor, you need advanced expertise in real-time 3D graphics, Unreal Engine development, and a thorough understanding of animation and visual effects pipelines, usually backed by a degree in computer graphics or a related field. Proficiency with Unreal Engine’s Blueprint system, C++, and industry-standard DCC tools like Maya or Houdini, as well as experience with version control systems, are typically required. Leadership, problem-solving, and strong communication skills help you guide teams, manage complex projects, and collaborate across departments. These skills are vital to ensure high-quality, efficient production workflows and innovative real-time content in demanding creative environments.

What are some common challenges faced by Unreal Engine Supervisors when managing large-scale projects, and how can they be addressed?

Unreal Engine Supervisors often encounter challenges related to balancing high-quality visual output with real-time performance, especially on large-scale projects. Coordinating between multidisciplinary teams—such as artists, programmers, and designers—can also be complex, requiring strong communication and project management skills. To address these challenges, supervisors typically implement efficient pipelines, schedule regular cross-department check-ins, and leverage version control systems to ensure smooth collaboration and timely delivery. Staying updated with the latest Unreal Engine features and best practices also helps maintain both workflow efficiency and visual fidelity.

What cities are hiring for Unreal Engine Supervisor jobs?

Cities with the most Unreal Engine Supervisor job openings:

What states have the most Unreal Engine Supervisor jobs?

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What are popular job titles related to Unreal Engine Supervisor jobs?

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Infographic showing various Unreal Engine Supervisor job openings in the United States as of September 2026, with employment types broken down into 1% As Needed, 76% Full Time, 19% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $90,624 per year, or $43.6 per hour.

Expression of Interest - Realtime Lighting Technical Director

Los Angeles, CA • On-site, Remote

AGBO
Arts, Entertainment, and Recreation • 11 - 50 employees

Temporary

Re-posted 27 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

About the Position:
AGBO is seeking a talented Realtime Lighting Technical Director to join our Visual Effects (VFX) team. The Lighting Technical Director will be responsible for developing and implementing high-quality lighting within Unreal Engine to achieve a photorealistic or stylized look based on project requirements. This role requires a strong artistic eye, technical proficiency, and the ability to collaborate with cross-functional teams.

This is an Expression of Interest role.

Key Responsibilities:

  • Work closely with CG Supervisor to create compelling lighting solutions in Unreal Engine.
  • Set up, adjust, and refine lighting rigs, post-process effects, and shading to match live-action plates, concept art, or reference materials.
  • Utilize Unreal Engine's lighting tools, including Lumen, and occasionally Path Tracing (speed is a priority), to achieve the desired visual fidelity.
  • Optimize lighting setups for real-time rendering while maintaining high-quality results through an extensive use of CVARs.
  • Collaborate with other departments to ensure seamless integration of CG elements.
  • Troubleshoot and resolve technical lighting challenges to maintain production efficiency.
  • Maintain a high level of detail and realism while meeting production deadlines.
  • Performs other duties as assigned.

Qualifications & Skills:

  • 5+ years of experience in lighting for real-time environments, feature films, television, or high-end commercials.
  • Strong proficiency in Unreal Engine 5's lighting and rendering workflows.
  • Virtual Art Department Experience.
  • Experience with real-time lighting techniques, including dynamic, static, and hybrid lighting solutions.
  • Understanding of physically based rendering (PBR) workflows and real-time shading.
  • Familiarity with Unreal Engine's Blueprints and material system is a plus.
  • Experience with scripting languages such as Python or Blueprint scripting is a plus.
  • Ability to take direction and iterate based on feedback while maintaining artistic quality.
  • Strong problem-solving skills and attention to detail.
  • Excellent communication and collaboration skills.
  • Experience with compositing software (Nuke) is a plus.
  • Experience with Arnold (Houdini, Maya) is a plus.
  • AAA gaming experience is a plus.
  • Houdini / USD skills are a plus.


Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.


AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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