Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the ... designers to develop innovative solutions to creating and generating buildings (walls, floors ...
Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the ... designers to develop innovative solutions to creating and generating buildings (walls, floors ...
Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...
Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...
Senior QA Engineer
Boston, MA · On-site
Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...
Senior QA Engineer
Boston, MA · On-site
Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...
Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...
Quick apply
Mentor and support junior and mid-level QA Engineers, encouraging knowledge sharing and technical ... Strong C++ experience, especially within Unreal Engine environments. * Strong experience working ...
... designer for games or interactive media. * Demonstrated teaching experience, preferably at the collegiate level * Fluency in interactive audio workflows and middleware (Unity, Unreal Engine, FMOD ...
... designer for games or interactive media. * Demonstrated teaching experience, preferably at the collegiate level * Fluency in interactive audio workflows and middleware (Unity, Unreal Engine, FMOD ...
... designer for games or interactive media. * Demonstrated teaching experience, preferably at the collegiate level * Fluency in interactive audio workflows and middleware (Unity, Unreal Engine, FMOD ...
... designer for games or interactive media. * Demonstrated teaching experience, preferably at the collegiate level * Fluency in interactive audio workflows and middleware (Unity, Unreal Engine, FMOD ...
Demonstrated successful experience teaching in the particular discipline at the undergraduate level ... For Game Design courses, experience with Unreal Engine and Blueprint is necessary for most courses.
Demonstrated successful experience teaching in the particular discipline at the undergraduate level ... For Game Design courses, experience with Unreal Engine and Blueprint is necessary for most courses.
... with lower- and higher-level systems. We expect Staff Robotics Engineers to demonstrate ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
... with lower- and higher-level systems. We expect Staff Robotics Engineers to demonstrate ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Staff Robotics Software Engineer
Boston, MA · On-site
$253K - $336K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Staff Robotics Software Engineer
Boston, MA · On-site
$253K - $336K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Staff Robotics Software Engineer
Boston, MA · On-site
... with lower- and higher-level systems. We expect Staff Robotics Engineers to demonstrate ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Staff Robotics Software Engineer
Boston, MA · On-site
... with lower- and higher-level systems. We expect Staff Robotics Engineers to demonstrate ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Staff Robotics Software Engineer
Boston, MA · On-site
$253K - $336K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Staff Robotics Software Engineer
Boston, MA · On-site
$253K - $336K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Staff Robotics Software Engineer with Security Clearance
Boston, MA · On-site
$253K - $336K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Staff Robotics Software Engineer with Security Clearance
Boston, MA · On-site
$253K - $336K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Robotics Software Engineer with Security Clearance
Boston, MA · On-site
$191K - $253K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Robotics Software Engineer with Security Clearance
Boston, MA · On-site
$191K - $253K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Robotics Software Engineer
Boston, MA · On-site
$191K - $253K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Robotics Software Engineer
Boston, MA · On-site
$191K - $253K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Robotics Software Engineer
Boston, MA · On-site
$191K - $253K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Robotics Software Engineer
Boston, MA · On-site
$191K - $253K/yr
... designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Visualization Artist - Visual Impact Assessment Focus
Burlington, MA · On-site
$82K - $119K/yr
In this mid-level role, you will contribute to a wide range of Visual Impact Assessment (VIA ... Unreal engine experience is a plus. * VRAY experience is a plus. * ITOO Forest and Rail Clone ...
Visualization Artist - Visual Impact Assessment Focus
Burlington, MA · On-site
$82K - $119K/yr
In this mid-level role, you will contribute to a wide range of Visual Impact Assessment (VIA ... Unreal engine experience is a plus. * VRAY experience is a plus. * ITOO Forest and Rail Clone ...
Visualization Artist - Visual Impact Assessment Focus
Boston, MA · On-site
$77K - $112K/yr
In this mid-level role, you will contribute to a wide range of Visual Impact Assessment (VIA ... Unreal engine experience is a plus. * VRAY experience is a plus. * ITOO Forest and Rail Clone ...
Visualization Artist - Visual Impact Assessment Focus
Boston, MA · On-site
$77K - $112K/yr
In this mid-level role, you will contribute to a wide range of Visual Impact Assessment (VIA ... Unreal engine experience is a plus. * VRAY experience is a plus. * ITOO Forest and Rail Clone ...
Visualization Artist - Visual Impact Assessment Focus
Boston, MA · On-site
$82K - $119K/yr
In this mid-level role, you will contribute to a wide range of Visual Impact Assessment (VIA ... Unreal engine experience is a plus. * VRAY experience is a plus. * ITOO Forest and Rail Clone ...
Visualization Artist - Visual Impact Assessment Focus
Boston, MA · On-site
$82K - $119K/yr
In this mid-level role, you will contribute to a wide range of Visual Impact Assessment (VIA ... Unreal engine experience is a plus. * VRAY experience is a plus. * ITOO Forest and Rail Clone ...
Senior Robotics Software Engineer, Maritime
$128K - $169K/yr
... higher-level systems. We expect Senior Robotics Engineers to demonstrate end-to-end outcome ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Senior Robotics Software Engineer, Maritime
$128K - $169K/yr
... higher-level systems. We expect Senior Robotics Engineers to demonstrate end-to-end outcome ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Senior Robotics Software Engineer, Maritime
Boston, MA · On-site
$133K - $175K/yr
... higher-level systems. We expect Senior Robotics Engineers to demonstrate end-to-end outcome ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Senior Robotics Software Engineer, Maritime
Boston, MA · On-site
$133K - $175K/yr
... higher-level systems. We expect Senior Robotics Engineers to demonstrate end-to-end outcome ... Experience with simulation tools and frameworks, such as Gazebo, Unity, or Unreal Engine, for ...
Unreal Engine Level Designer information
What are some common challenges faced by Unreal Engine Level Designers when collaborating with artists and programmers?
What does an Unreal Engine Level Designer do?
What is the difference between Unreal Engine Level Designer vs Environment Artist?
| Aspect | Unreal Engine Level Designer | Environment Artist |
|---|---|---|
| Primary Focus | Designing and building playable levels within Unreal Engine | Creating detailed, realistic environments and assets for games |
| Skills & Tools | Unreal Engine, level scripting, gameplay integration | 3D modeling, texturing, environment composition |
| Work Environment | Game development teams, using Unreal Engine | Art departments, using 3D software and Unreal Engine |
Unreal Engine Level Designers focus on constructing engaging levels and gameplay flow within Unreal Engine, while Environment Artists specialize in creating the visual assets and environments that populate those levels. Both roles often collaborate but have distinct skill sets and responsibilities.
What are the key skills and qualifications needed to thrive as an Unreal Engine Level Designer, and why are they important?
Senior Software Engineer for Disruptive Architecture Industry Startup (C++/Unreal)
Boston, MA
$133K - $175K/yr
Other
Re-posted 11 days ago
Job description
OUR MISSION
Generate is a Boston-based MIT-spin off technology company with the mission to digitize one of the world's largest and least digital industries: the 12-trillion-dollar Architecture, Engineering, and Construction (AEC) sector.
We are bringing the many innovations and techniques from state-of-the-art gaming technology (like Proceduralism, GPGPU, Real-Time Graphics, and more) into transforming how the AEC sector designs and builds. When implemented at scale, our technology can help tackle the global climate and housing crises by accelerating the deployment of cost-effective, sustainable building materials and systems.
Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the technology at scale.
YOUR ROLE
In this role, you will:
- Work as part of a small development team in a lean engineering environment on incremental releases of design software with a planned public launch in Q4 2022. You will make significant contributions to the software's structure and features with a laser focus on providing a fluid, game-like, user-centric design experience.
- Contribute to significant aspects of the product development process - data structures, algorithm design, computational geometry, procedural geometry generation, history systems, inferencing and constraint systems, and building information modeling systems, runtime procedural construction system generation, runtime procedural building facades and interiors, custom compute based rasterization in Unreal Engine, and Houdini-esque building design tools.
- Contribute expertise and intuition to monthly feature development workshops, bi-weekly sprint planning meetings, and quick daily standups.
- Engage in open-ended workshop sessions, to help the product get from "a user wants to do X" to "here is how we will implement X, given our product architecture."
- Collaborate with our small, cross-functional team of game developers, architects, and product designers to develop innovative solutions to creating and generating buildings (walls, floors, windows, doors, beams, columns, furniture, etc.).
REQUIREMENTS
- Deep, intuitive understanding of Unreal Engine 4 (mandatory).
- Deep, intuitive understanding of C++ and modern software design principles.
- Track record in the software, technology, or game industries.
- Experience building and shipping successful games or products.
- Comfort with the lean product development process in a startup environment: including regular pivots, difficult choices about resource prioritization, and an emphasis on product-market fit.
- A drive to understand and solve complex problems with novel, creative, and practical solutions.
- Self-motivated and a self-starter.
- Excellent communication and collaboration skills, both virtually and in person.
- Familiarity with version control (We use Git).
- Operate in a workplace environment conducive to the respectful debate of ideas and opinions. Our team has incredible talent, and our technology will only become better if everyone gets to respectfully challenge each other's ideas to arrive at the best possible solution.
- Most importantly, treat team members kindly-kindness is contagious, and nobody should feel disrespected in an intrinsically stressful technology-development environment.
NICE TO HAVES
- Experience with computational and procedural mesh geometry.
- Previous development of user-facing tools or desktop software.
- CAD industry experience (Autodesk, Dassault, OnShape, SolidWorks, etc.).
- Architecture, Engineering, and Construction (AEC) industry experience.
- With JavaScript systems (Redux, React, TypeScript, Next.js, etc.).
- Experience with networked systems, distributed data, CRDT, or collaborative editing.
Please include links to any representative code or portfolio samples you can share (Github, Bitbucket, tools, games, apps, etc.) in the "Experience Summary" section of the application. We would prefer candidates in the US, but are eager to talk to anyone with a track record in the game development space and making great software.
Generate is remote work first, but we are also willing to discuss relocation to Boston, Massachusetts: a global epicenter of technological innovation!
We are proud to be an equal opportunity employer and welcome applicants from all backgrounds, including those from historically underrepresented communities. We are committed to reflecting the values of diversity, equity, and inclusion, both in the workplace and in the products we deliver to the industry. We are excited to hear from you!