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Unreal Engine Interior Design Jobs (NOW HIRING)

Senior/Principal Unreal Engineer

Austin, TX

$124K - $171K/yr

Work closely with Design, from specification through production * Mentor junior Engineering team members in all things Unreal Engine Requirements * 5+ years professional development experience in the ...

Senior/Principal Unreal Engineer

Austin, TX · On-site +1

$124K - $171K/yr

Work closely with Design, from specification through production * Mentor junior Engineering team members in all things Unreal Engine Requirements * 5+ years professional development experience in the ...

UNREAL Engine Developer

Ann Arbor, MI · On-site

$80 - $100/hr

We are looking for an Unreal Engine developer to create training experiences for Virtual Reality ... Contribute to the design and audio features of the game Create unit tests and validation procedures ...

Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5. * Build and extend core runtime features including: Interactive cameras and slice-plane systems.

Responsibilities : • Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5. • Build and extend core runtime features including: Interactive cameras and ...

NY · On-site

$100 - $125/hr

Design, develop, and maintain Unreal Engine 5 editor and runtime tools * Build asset validation, performance visualization, and workflow automation systems * Develop Python-based DCC and pipeline ...

Showing results 21-40

Unreal Engine Interior Design information

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How much do unreal engine interior design jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for unreal engine interior design in the United States is $25.34, according to ZipRecruiter salary data. Most workers in this role earn between $19.95 and $28.37 per hour, depending on experience, location, and employer.

What are popular job titles related to Unreal Engine Interior Design jobs?

For Unreal Engine Interior Design jobs, the most frequently searched job titles are:

Unreal Engineer, Gaming

San Francisco, CA

Hired Recruiters
Internet and IT • 1 - 10 employees

Full-time

Re-posted 14 days ago


Job description

JOB DESCRIPTION 

You are a game-development professional, eager to be a key contributor on a dynamic, happy team. 

We are using Unreal Engine 4. The ideal candidate has great C++ skills in a game development environment, along with Unreal development prowess. But, don’t count yourself out if your Unreal development skills are actually more novice than expert, but you are otherwise a true game-dev pro. 

Responsibilities 

  • Work with Product to build and maintain the best sports training platform on the market
  • Work closely with Design, from specification through production 

Requirements

  • Some experience with Unreal Engine 4, even if not part of a commercial product
  • 3+ years professional development experience in the games industry
  • Fluency in C++
  • Fantastic debugging skills
  • Understanding of data structures, algorithms, complexity, and system design
  • Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space, object space)
  • Basic understanding of software design patterns
  • Working knowledge of source control, including best practices (branching/streams)
  • A practice of code instrumentation, tools, and development KPIs
  • Bachelors in CS, or equivalent experience 

Bonus Qualifications

  • Understanding of concurrent programming
  • Basic relational database abilities (SQL, Postgres or AWS RDS)
  • Experience with Git and JIRA/Confluence
  • Experience with build systems, continuous integration and deployment
  • A background working with asset management systems, asset bundles, and in particular downloadable content (DLC)
JOB REQUIRED SKILLS:  C++, Unreal, AWS, SQL
Must Have
  • 3+  years of gaming engine development
  • BS CS or equivalent experience (addiitional 3yrs)
  • Some experience with Unreal Engine 4
  • Fluency in C++
  • Basic game math skills (vectors, matrices, physics, projections, camera space, tangent space, object space)