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Unreal Engine Developer Jobs in Washington (NOW HIRING)

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Bachelor's degree in Architecture, Engineering, computer science or equivalent with 2-5 years of ... Experience with Unreal Engine or Unity is preferred * Understanding of how to read/write code for ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Mid-level Engineer

Arlington, VA · On-site

$130K - $160K/yr

... Unreal Engine). * Five (5) years' designing and executing structured experiments, analyzing the ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified

... Unreal Engine). * Five (5) years' designing and executing structured experiments, analyzing the ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified

... Unreal Engine). * Five (5) years' designing and executing structured experiments, analyzing the ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified

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Unreal Engine Developer information

See Washington salary details

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How much do unreal engine developer jobs pay per hour?

As of Jul 13, 2026, the average hourly pay for unreal engine developer in Washington is $59.85, according to ZipRecruiter salary data. Most workers in this role earn between $45.72 and $73.22 per hour, depending on experience, location, and employer.

Is Unreal C++ hard to learn?

Unreal Engine developers often find C++ challenging initially due to its complexity and syntax, but with consistent practice and understanding of game development concepts, it becomes manageable. Learning Unreal C++ also involves understanding the engine's architecture and using tools like Visual Studio, which can aid in the learning process.

What is an Unreal Engine Developer job?

An Unreal Engine Developer is a software engineer or game developer who specializes in using Unreal Engine to create interactive experiences, games, simulations, and virtual environments. They work with C++ and Blueprints to design gameplay mechanics, optimize performance, and implement visuals and physics. Their role can also involve debugging, collaborating with artists and designers, and integrating third-party tools to enhance the user experience.

How much do C++ game developers make?

C++ game developers typically earn between $60,000 and $120,000 annually, depending on experience, location, and the complexity of projects. Developers working with Unreal Engine, which relies heavily on C++, often see higher salaries due to specialized skills in graphics and performance optimization.

What engineer makes $500,000 a year?

Highly experienced engineers in specialized fields such as software engineering, data science, or engineering management can earn $500,000 or more annually, especially in senior or executive roles at large technology companies. These positions often require advanced skills, certifications, and extensive industry experience.

Are Unreal Engine developers in demand?

Unreal Engine developers are in high demand across industries such as gaming, film, architecture, and virtual production due to the platform's widespread use for real-time rendering and immersive experiences. Skills in C++ and 3D modeling, along with experience in Unreal Engine, can improve job prospects as companies seek developers to create interactive content and simulations.

What are the key skills and qualifications needed to thrive in the Unreal Engine Developer position, and why are they important?

To thrive as an Unreal Engine Developer, you need a solid grasp of C++ programming, 3D mathematics, and real-time rendering concepts, often supported by a degree in computer science, game development, or related fields. Familiarity with industry-standard tools such as Unreal Engine's Blueprint system, version control software (like Git), and, in some cases, certification from Epic Games or relevant online courses is highly valuable. Strong problem-solving skills, creativity, and effective communication are essential for collaborating with multidisciplinary teams and addressing development challenges. These abilities ensure efficient production of high-quality interactive experiences and smooth integration within fast-paced development environments.

What are the primary responsibilities of an Unreal Engine Developer on a project team?

Unreal Engine Developers are typically responsible for designing, coding, and optimizing gameplay features, user interfaces, or immersive environments within the Unreal Engine platform. Daily tasks may include writing and debugging C++ code, creating or integrating assets using Blueprints, and collaborating with artists, designers, and other programmers to implement core functionalities. They also participate in team meetings to align on project milestones and resolve technical challenges. This collaborative approach ensures that the final product meets both creative vision and technical standards, making Unreal Engine Developers crucial contributors to successful interactive software projects.

What are the most commonly searched types of Unreal Engine Developer jobs in Washington? The most popular types of Unreal Engine Developer jobs in Washington are:
What job categories do people searching Unreal Engine Developer jobs in Washington look for? The top searched job categories for Unreal Engine Developer jobs in Washington are:
What cities in Washington are hiring for Unreal Engine Developer jobs? Cities in Washington with the most Unreal Engine Developer job openings:
Infographic showing various Unreal Engine Developer job openings in Washington as of July 2026, with employment types broken down into 82% Full Time, 8% Part Time, 1% Temporary, and 9% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $124,478 per year, or $59.8 per hour.
Simulation Developer

Full-time

Re-posted 4 days ago


ManTech rating

9.0

Company rating: 9.0 out of 10

Based on 14 frontline employees who took The Breakroom Quiz

30th of 209 rated software companies


Job description

hackajob is collaborating with MANTECH to connect them with exceptional professionals for this role.

MANTECH seeks a motivated, career and customer-oriented SIMULATION DEVELOPER to join our team in QUANTICO, VA.

Join a high-impact team supporting the Marine Corps Warfighting Lab's transition to digital wargaming. As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the technical architecture of wargames is robust and reliable while directly shaping the tools used to prepare Marines for the future fight.

Responsibilities include but are not limited to:

  • Designs, develops, and sustains simulation models and environments using a variety of programming languages, tools, and data sources
  • Integrates models and simulations into larger system architectures and supports Marine Corps Warfighting Laboratory (MCWL) Wargaming Division efforts for interoperability testing and model orchestration
  • Collaborates with engineers, analysts, and operational subject matter experts to enhance model fidelity and ensure simulation accuracy
  • Implements new features, conducts model testing and validation, and troubleshoots issues across evolving simulation platforms
  • Leads and supports planning, coordination, and documentation activities for simulation projects, including data collection, stakeholder alignment, and capability tracking

Minimum Qualifications:

  • Bachelor’s degree in Computer Science, Software Engineering, Game Development, or a related technical field
  • Minimum of 7 years of software development experience focused on simulation or game-based environments.  A total of 10 years’ experience without a degree.
  • Proficiency in programming languages such as C++, C#, Python, or Java
  • Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine, Simio, or Arena
  • Familiarity with version control systems and collaborative software development workflows

Preferred Qualifications:

  • Understanding of modeling and simulation principles in military or operational contexts
  • Familiarity with mission engineering, wargaming, campaign analysis, or Naval Capabilities Integration Process (NCIP), and associated military systems/processes
  • Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL)
  • Experience applying Agile or Scrum development methodologies in simulation projects
  • Strong communication, analytical, and cross-functional collaboration skills

Clearance Requirements:

  • Must possess a current/active TS/SCI security clearance.

Physical Requirements:

  • Must be able and willing to perform occasional manual labor and warehouse duties, with the ability to lift up to 50 pounds. Must be able to remain in a stationary position 50% of the time.
  • Needs to occasionally move about inside the office to access file cabinets, office machinery, etc.
  • Frequently communicates with co-workers, management, and customers, which may involve delivering presentations. Must be able to exchange accurate information in these situations

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