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Commission Unreal Engine Developer Jobs in Washington

Software Developer

Highland, MD · On-site

$80 - $150/hr

Unreal Engine Software Developer (Modeling & Simulation) Develop and maintain real-time simulation software using Unreal Engine for aviation training and mission rehearsal systems supporting programs ...

Simulation Developer

Quantico, VA · On-site

$100 - $130/hr

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Simulation Developer

Quantico, VA · On-site

$91K - $153K/yr

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

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Commission Unreal Engine Developer information

What is a Commission Unreal Engine Developer?

A Commission Unreal Engine Developer is a software professional hired on a contract or project basis to create interactive applications, games, or simulations using Unreal Engine, a popular real-time 3D creation platform. These developers are typically responsible for designing, coding, and optimizing projects based on client requirements. Their work may include developing gameplay mechanics, creating visual effects, or building virtual environments. They are often commissioned for specific projects rather than being permanent employees, allowing for flexibility and specialized expertise.

What are the key skills and qualifications needed to thrive as a Commission Unreal Engine Developer?

To thrive as a Commission Unreal Engine Developer, you need strong programming skills (especially in C++ and Blueprints), a deep understanding of 3D graphics, and prior experience with Unreal Engine. Familiarity with source control systems like Git, and possibly certifications such as Unreal Authorized Instructor or Epic Developer badges, are often valuable. Creativity, effective communication, and the ability to collaborate with artists and designers are standout soft skills in this role. These abilities ensure the delivery of high-quality, technically robust, and visually compelling interactive experiences for clients or projects.

What are some typical challenges faced by Commission Unreal Engine Developers when working on client projects?

Commission Unreal Engine Developers often encounter challenges such as aligning client expectations with technical feasibility, managing tight deadlines, and adapting to evolving project scopes. Since projects may involve integrating complex assets, optimizing performance, and collaborating with remote teams, strong communication and problem-solving skills are essential. Additionally, balancing multiple client commissions simultaneously requires effective time management and the ability to prioritize tasks based on project urgency and impact.

What is the difference between Commission Unreal Engine Developer vs Commission Game Developer?

AspectCommission Unreal Engine DeveloperCommission Game Developer
Required CredentialsProficiency in Unreal Engine, programming skills (C++/Blueprints), portfolioGame design knowledge, programming skills, portfolio
Work EnvironmentGame studios, freelance projects, virtual teamsGame studios, freelance, indie developers
Industry UsageUsed across AAA and indie projects for real-time renderingUsed in game development, including mobile, PC, console

The main difference is that a Commission Unreal Engine Developer specializes in creating and implementing projects specifically within Unreal Engine, focusing on real-time graphics and interactive experiences. A Commission Game Developer has a broader scope, working on various game engines and platforms. Both roles require similar technical skills and often overlap, but Unreal Engine Developers are more specialized in Unreal's tools and workflows.

How much do commission Unreal Engine developers make?

Commission-based Unreal Engine developers typically earn between $20 and $100 per hour, depending on experience, project complexity, and client budget. Some developers work on fixed-price projects or royalties, which can significantly increase total earnings for successful games or applications.

Is Commission Unreal Engine Developer a good career?

A Commission Unreal Engine Developer creates interactive experiences and games using Unreal Engine, often working on freelance or project-based contracts. The role requires strong skills in programming, 3D modeling, and game design, with job opportunities growing as the gaming and virtual production industries expand. It can offer flexible schedules and creative fulfillment but may involve income variability depending on project availability.

What are the most commonly searched types of Unreal Engine Developer jobs in Washington?

The most popular types of Unreal Engine Developer jobs in Washington are:

What are popular job titles related to Commission Unreal Engine Developer jobs in Washington?

For Commission Unreal Engine Developer jobs in Washington, the most frequently searched job titles are:

What job categories do people searching Commission Unreal Engine Developer jobs in Washington look for?

The top searched job categories for Commission Unreal Engine Developer jobs in Washington are:

Infographic showing various Commission Unreal Engine Developer job openings in Washington as of June 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 68% Physical, 1% Hybrid, and 31% Remote job distribution.

Software Developer

Delphi Technologies

Highland, MD • On-site

$80 - $150/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 18 days ago


Job description

Unreal Engine Software Developer (Modeling & Simulation)

Develop and maintain real-time simulation software using Unreal Engine for aviation training and mission rehearsal systems supporting programs at Naval Air Station Patuxent River. Collaborate with the Visual Systems Team to integrate real-time graphics, Image Generators (IG), and out-the-window (OTW) visual environments used in piloted simulation systems. Design and implement high-fidelity 3D environments, aircraft models, terrain databases, and visual effects to support immersive simulation scenarios. Develop and optimize real-time rendering pipelines, shaders, and performance tuning to ensure stable frame rates and low latency for piloted simulators. Integrate Unreal-based visualization with simulation frameworks, avionics models, and external data interfaces used in training and engineering simulators. Support visual database development and maintenance, including terrain generation, texturing, lighting, and environmental effects for OTW systems. Participate in system integration, test events, and troubleshooting within laboratory and simulator environments supporting aviation modeling and simulation programs.

Position Requirements
  • Bachelor’s degree in Computer Science, Software Engineering, or a related technical field.
  • Experience with Unreal Engine, demonstrated through significant undergraduate development projects or professional/post-graduate development experience.
  • Strong programming skills in C++ and/or Unreal Blueprints, with experience developing interactive or real-time applications.
  • Experience or familiarity with 3D graphics, game engines, modeling pipelines, or real-time visualization systems (e.g., shaders, rendering pipelines, or simulation visualization tools).
Salary and Employment

Salary Range: 80K-150K (commensurate with experience)

Employment Type: Full-Time

Level of Clearance Required: Secret (Eligible)

Travel Requirements: Occasional

Requisition Number: ENG-26-00034

About the Organization

J.F. Taylor, Inc. was founded as an engineering firm in 1983 by John F. Taylor, a retired Naval Aviation Officer and engineer. With over 600 employees and $200 million in annual revenues, we have continually leveraged our engineering foundation in systems engineering, software development, and the design and production of high fidelity training devices. Our capabilities include the design, manufacture and fabrication of single prototypes and the high-volume production of aircraft and maritime kits and components.

Benefits
  • Four Weeks of Paid Leave
  • Ten Paid Holidays
  • Health Insurance, including Medical, Vision, and Prescription Coverage
  • Company HSA/HRA Contributions
  • Dental Insurance
  • Term Life Insurance
  • Disability Insurance
  • 401(k) Retirement Plan with Company Matching Contributions
  • IRS Section 125 Flexible Benefits Plan
  • Supplemental Health Coverage Plans
  • Supplemental Disability and Life Insurance Plans
  • Tuition Assistance
  • Reduced Rates for Corporate Fitness Membership
Equal Opportunity Employer

J.F. Taylor is an equal employment opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex (including pregnancy, gender identity, and sexual orientation), parental status, national origin, age, disability, genetic information (including family medical history), political affiliation, military service, or other non-merit based factors.

This position is currently accepting applications.

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