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Unity Tools Engineer Jobs (NOW HIRING)

They are seeking a Staff Unity Engineer to lead the development of a cutting-edge, mid-core, 3D ... and tools development, including live service tooling and management • Broad knowledge of ...

Unity 3D Engineer, Senior

Arlington, VA · On-site

$99K - $225K/yr

Unity 3D Engineer, Senior The Opportunity: Are you excited at the prospect of unlocking the secrets ... Experience with data engineering tools, including Databricks, Spark, Elasticsearch, Airflow, or a ...

Unity Developer

San Antonio, TX · On-site

$55K - $126K/yr

Unity Developer The Opportunity: Join a collaborative development team working on immersive ... Experience with project tracking tools such as Jira * Experience developing for iOS or Android ...

Staff Unity Engineer Location : Remote U.S. Please indicate your openness to relocation in your ... Excellent understanding of Unity 3D game and tools development, including live service tooling and ...

The opportunity This role will play a major component in the success of the Unity exchange networks ... Proficiency with web debugging and network analysis tools (Chrome DevTools, Charles Proxy, Fiddler ...

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Unity Tools Engineer information

Infographic showing various Unity Tools Engineer job openings in the United States as of May 2026, with employment types broken down into 67% Full Time, 22% Part Time, and 11% Contract. Highlights an 100% In-person job distribution.
Staff Unity Engineer (Remote)

Staff Unity Engineer (Remote)

Limit Break

Remote

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Summary:
Limit Break is a pioneering company in mobile gaming aiming to transform digital markets and create vibrant communities. They are seeking a Staff Unity Engineer to lead the development of a cutting-edge, mid-core, 3D mobile game from concept to reality, collaborating with a dynamic team and executive stakeholders.
Responsibilities:
• Provide technical direction and guidance to the team, making important architectural decisions, and ensuring they follow best practices.
• Actively writing and reviewing code, optimizing performance, and tackling complex technical challenges.
• Overseeing the development process, setting milestones, and ensuring the team meets deadlines and project goals.
• Lead the design and implementation of a new Unity 3D game project, from its initial prototype to full production.
• Collaborate closely with design leads and other team members to rapidly iterate on the game prototype.Working with different teams, such as design, art, production, and engineering, to identify focus areas and find effective solutions for each development phase.
• Prioritize tasks effectively, even taking on different roles if needed, to ensure smooth progress for the project and team.Improving and enforcing processes, pipelines, and best practices for game development.
• Conduct code and architecture reviews to maintain high standards.
• Explore and integrate new technologies and techniques to enhance workflow efficiency and create secure, maintainable games and applications.
Qualifications:
Required:
• B.S. (or higher) in Computer Science or a related field
• 8-10 years of software engineering experience, ideally in live service mobile games
• 5 years of experience with Unity 3D game development
• Strong sense of initiative and ownership
• Experience building a game from prototype to launching and shipping the game, ideally with Unity
• Comfortable and effective working across a range of technologies
• Strong foundations in system architecture, software design, and production software development best practices
• Ability to effectively communicate with technical and non-technical stakeholders, including executive leadership
• A "roll up your sleeves" mindset to get any job done
Preferred:
• Passion for games and strong game design sensibilities
• Excellent understanding of Unity 3D game and tools development, including live service tooling and management
• Broad knowledge of available Unity plugins and assets that can be used for the development of the game
• Experience with F2P gaming
• Experience with AWS and building cloud-native applications
• Experience with Server development (Ex: Go, Java, Python)
• Passion for blockchain and games development, demonstrating an awareness and following of industry trends and best practices
Company:
Limit Break is a blockchain game company. Founded in 2021, the company is headquartered in Park City, USA, with a team of 11-50 employees. The company is currently Early Stage.