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Unity Software Jobs in Virginia (NOW HIRING)

Data & Software Engineer

Mclean, VA · On-site +1

$115K - $139K/yr

The Data & Software Engineer works with a small team to build complex data flows for a custom ... Unity Catalog OSS, Apache Polaris * Apache Superset * Terraform or CloudFormation * OpenLineage

... Unity, or Unreal Engine to train computer vision models. This requires coding in Python with ... Collaborate with a cross-functional team comprising other ML Engineers, Software Engineers ...

... Unity, or Unreal Engine to train computer vision models. This requires coding in Python with ... Collaborate with a cross-functional team comprising other ML Engineers, Software Engineers ...

Data & Software Engineer

Mclean, VA · On-site

$115K - $139K/yr

The Data & Software Engineer works with a small team to build complex data flows for a custom ... Unity Catalog OSS, Apache Polaris * Apache Superset * Terraform or CloudFormation * OpenLineage

Data & Software Engineer

Mclean, VA · On-site +1

$115K - $139K/yr

The Data & Software Engineer works with a small team to build complex data flows for a custom ... Unity Catalog OSS, Apache Polaris * Apache Superset * Terraform or CloudFormation * OpenLineage

Databricks Data Engineer

Manassas, VA · On-site

$114K - $137K/yr

Implement data governance using Unity Catalog for fine-grained access control, lineage ... Minimum of 3 years of experience in Databricks, PySpark notebooks, Python, DevOps, software ...

Databricks Data Engineer

Manassas, VA

$114K - $137K/yr

Implement data governance using Unity Catalog for fine-grained access control, lineage ... Minimum of 3 years of experience in Databricks, PySpark notebooks, Python, DevOps, software ...

Databricks Data Engineer

Manassas, VA · On-site

$114K - $137K/yr

Implement data governance using Unity Catalog for fine-grained access control, lineage ... Minimum of 3 years of experience in Databricks, PySpark notebooks, Python, DevOps, software ...

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Unity Software information

See Virginia salary details

$10.9K

$82.7K

$129.9K

How much do unity software jobs pay per year?

As of Jun 18, 2026, the average yearly pay for unity software in Virginia is $82,653.00, according to ZipRecruiter salary data. Most workers in this role earn between $61,500.00 and $93,700.00 per year, depending on experience, location, and employer.

How much do Unity programmers make?

Unity programmers typically earn between $60,000 and $120,000 annually, depending on experience, location, and project complexity. Entry-level roles may start around $50,000, while experienced developers with specialized skills in C# and 3D modeling can earn higher salaries, especially in larger studios or tech hubs.

Is Unity a good company to work for?

Unity Software is a well-known company in the gaming and real-time 3D development industry, offering roles such as software engineers, artists, and technical specialists. Employees often cite a collaborative environment, opportunities to work with popular tools like the Unity engine, and a focus on innovation. However, experiences can vary based on role, team, and location, so researching specific departments is recommended.

What are the key skills and qualifications needed to thrive as a Unity Software Developer, and why are they important?

To thrive as a Unity Software Developer, you need strong programming skills in C#, a solid understanding of game development principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with version control systems like Git, asset management tools, and Unity-specific certifications can enhance your technical toolkit. Creativity, problem-solving, and effective collaboration are vital soft skills for bringing projects to life and working within interdisciplinary teams. These skills ensure efficient development, high-quality user experiences, and successful project delivery in the competitive interactive media industry.

Is Unity still good in 2026?

Unity software remains a popular game development platform in 2026, widely used for creating 2D and 3D games across multiple platforms. Its extensive tools, active community, and ongoing updates support developers in building complex applications, making it a valuable skill for Unity developers. Staying current with Unity's latest features and certifications can enhance job prospects in the industry.

Is Unity a good career path?

A career as a Unity developer involves creating interactive 3D content, including games and simulations, using the Unity engine and programming skills in C#. The role offers opportunities in gaming, AR/VR, and visualization industries, often requiring knowledge of 3D modeling, scripting, and software development. It can be a stable career with demand for skilled developers in various tech sectors.

What are some common challenges faced by Unity Software Developers when working on cross-platform projects?

Unity Software Developers often encounter challenges with ensuring consistent performance and appearance across multiple platforms, such as PC, mobile, and consoles. Differences in hardware capabilities, screen resolutions, and input methods require careful optimization and thorough testing. Collaboration with designers, QA testers, and platform specialists is essential to address bugs and maintain a seamless user experience. Staying updated with Unity’s frequent updates and platform-specific requirements is also important for effective cross-platform development.

What is the difference between Unity Software vs Unity Developer?

AspectUnity SoftwareUnity Developer
Required CredentialsTypically a degree in computer science, software engineering, or related fields; familiarity with Unity platformSame as Unity Software, often with certifications in Unity or game development
Work EnvironmentSoftware companies, gaming studios, AR/VR firmsGame development teams, multimedia agencies, independent developers
Industry UsageUsed by companies developing interactive content, games, AR/VR applicationsPrimarily employed to create and implement interactive projects using Unity

Unity Software refers to the company providing the Unity platform, while a Unity Developer is a professional skilled in using Unity to create interactive content. The roles overlap in skills and industry but differ in scope: Unity Software is the provider, and Unity Developers are the users applying the platform for development projects.

What is a Unity Software Developer?

A Unity Software Developer is a professional who specializes in creating interactive applications, games, simulations, and experiences using the Unity game engine. They use programming languages like C# to design, develop, and optimize software for platforms such as PC, consoles, mobile devices, and virtual/augmented reality. Unity developers often collaborate with artists, designers, and other team members to bring digital projects to life, focusing on both functionality and user experience.
Infographic showing various Unity Software job openings in Virginia as of June 2026, with employment types broken down into 2% As Needed, 34% Full Time, and 64% Part Time. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $82,653 per year, or $39.7 per hour.
Mid-level Software Engineer (Transportation/Computer Vision)

Mid-level Software Engineer (Transportation/Computer Vision)

Leidos

Mclean, VA

Full-time

Posted 21 days ago


Leidos rating

8.4

Company rating: 8.4 out of 10

Based on 146 frontline employees who took The Breakroom Quiz

56th of 428 rated business services


Job description

Join us in improving and shaping the future of the smart mobility with a group of intelligent, motivated, and dedicated individuals! Leidos operates the Federal Highway Administration's (FHWA) Saxton Transportation Operations Laboratory (STOL), a US Department of Transportation (USDOT) onsite R&D lab located at the Turner Fairbank Highway Research Center.

STOL's focus is on improving transportation system operations to achieve USDOT's safety, mobility, sustainability and equity goals. STOL spearheads a variety of exciting R&D projects involving emerging technologies, including but not limited to infrastructure and vehicle connectivity and automation, everything-in-the loop simulation, and AI/ML modeling in a fast-paced and collaborative laboratory environment to solve novel transportation research problems.

Learn about STOL here:https://highways.dot.gov/turner-fairbank-highway-research-center/labs/STOL

To promote these efforts, Leidos is looking for an onsite Mid-level Software Engineer (Must have at least a minimum of 1-2 years of experience with C++) to join our team!

CANDIDATE MUST:

be able to work onsite full time in McLean, VA AND have the Ability to obtain and maintain a Public Trust security clearance (which includes current three years of immediate residency in the US).

Primary Responsibilities:

  • Analyze and assess the team's existing ITS software systems to understand their architecture, and how they can be redesigned into more modular, scalable, and maintainable components.
  • Contribute to internal best practices for software development and lead knowledge sharing to support adoption across development teams.
  • Work with cross-functional internal team to determine technical feasibility of projects, breakdown project goals into software development tasks, and assist with overall effort and timeline estimation of planned work.
  • Lead the execution of planned technical work, including design work, addressing unplanned technical challenges, and being responsive to changes in customer needs.
  • Directly interact with on-site customer representatives and external stakeholders to communicate across technical disciplines as needed throughout a project's life cycle.
  • Lead development for research prototypes and proof-of-concepts for various intelligent transportation systems (ITS) applications across a variety of ITS devices, including infrastructure, vehicle, and cloud systems.
  • Participate in and help shape our open-source software process, triaging and addressing issues reported by external users and evaluating 3rd party code contributions.
  • Identify, document, and formulate approaches to addressing areas of technical debt.
  • Conduct hands-on test events and demonstrations, on-site at TFHRC and off-site at test facilities.

Minimal Qualifications:

  • A Bachelor's degree in computer science or engineering with a minimum of 4+ years of professional experience in object-oriented software development, or a Master's degree with at least 2 years of professional experience in object-oriented software development.
  • MUST have a minimum of 1-2 years of hands-on experience and familiarity with manual memory management in C++ and preferably experience with other programming languages (i.e., C, Java, or Python).
  • Experience with Git.
  • Experience with Docker (including docker-compose).
  • Experience developing in an Agile framework using toolsets such as JIRA and Confluence.
  • Proficiency in software quality techniques and practices (automated unit testing, test-driven design/development, CI/CD pipelines with GitHub Actions, static code analysis tools, etc.).
  • Interest and motivation to develop software to answer valuable research questions to advance transportation technology. (R&D environment)
  • Understanding of mathematical fundamentals, including geometry, linear algebra, probability, graph theory, set theory, and statistics.
  • Experience in developing solutions to open-ended research questions and developing novel approaches to solving problems.
  • Strong ability and interest to learn new problem domains, new skills, algorithms, and concepts.

Preferred Qualifications:

  • This position involves working directly with customers, so candidates need to be approachable and responsive to their needs. The ideal individual should possess strong communication skills and a willingness to assist customers effectively, ensuring a positive experience in every interaction.
  • Strong preference for experience with transportation programs
  • Experience with Linux build systems and package management systems.
  • Experience with Kafka or similar message broker systems.
  • Experience with Robot Operating System (ROS).
  • Experience with user interface (UI) and/or front-end development.
  • Familiarity with distributed computing and cloud computing concepts.
  • Familiarity with one or more robotics concepts such as localization, path planning, perception, or sensor fusion.
  • Familiarity with simulation environments such as SUMO or CARLA, or other simulators built in Unreal or Unity.
  • Familiarity with existing CDA infrastructure standards and/or hardware such as those from SAE or IEEE.
  • Experience in a fast-paced dynamic R&D environment.
  • Experience as software engineering team lead.

Anticipated Salary range for this role is $95-$120k

If you're looking for comfort, keep scrolling. At Leidos, we outthink, outbuild, and outpace the status quo - because the mission demands it. We're not hiring followers. We're recruiting the ones who disrupt, provoke, and refuse to fail. Step 10 is ancient history. We're already at step 30 - and moving faster than anyone else dares.

Original Posting:February 26, 2026

For U.S. Positions: While subject to change based on business needs, Leidos reasonably anticipates that this job requisition will remain open for at least 3 days with an anticipated close date of no earlier than 3 days after the original posting date as listed above.

Pay Range:Pay Range $87,100.00 - $157,450.00

The Leidos pay range for this job level is a general guideline onlyand not a guarantee of compensation or salary. Additional factors considered in extending an offer include (but are not limited to) responsibilities of the job, education, experience, knowledge, skills, and abilities, as well as internal equity, alignment with market data, applicable bargaining agreement (if any), or other law.


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About Leidos

Sourced by ZipRecruiter

At Leidos, we deliver innovative solutions through the efforts of our diverse and talented people who are dedicated to our customers' success. We empower our teams, contribute to our communities, and operate sustainable practices. Everything we do is built on a commitment to do the right thing for our customers, our people, and our community.

Industry

It services

Company size

10,000+ Employees

Headquarters location

Reston, VA, US

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