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Unity Programmer Jobs in Dallas, TX (NOW HIRING)

Data Engineer

Dallas, TX · On-site

$60 - $65/hr

Job Title: Data Engineer Location: Dallas, TX Job Summary: As a Databricks Lead, you will be a ... You will play a key role in implementing robust data governance with Unity Catalog and ensuring ...

Senior Data Engineer on-site)

Dallas, TX · On-site

$104K - $142K/yr

They are seeking a highly skilled Senior Data Engineer with expertise in Azure Databricks to design ... Delta Lake and Unity Catalog for schema evolution, versioning, and governance. • Optimize ...

Senior Data Engineer

Dallas, TX · Hybrid

$104K - $142K/yr

Unity Catalog governance (row/column security, external locations, system tables) * IaC - Terraform, Azure ARM templates * Bachelor's degree, preferably in Computer Science, Information Technology ...

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Unity Programmer information

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How much do unity programmer jobs pay per hour?

As of Jul 13, 2026, the average hourly pay for unity programmer in Dallas, TX is $39.28, according to ZipRecruiter salary data. Most workers in this role earn between $25.53 and $51.11 per hour, depending on experience, location, and employer.

What are some typical challenges a Unity Programmer might face in a production environment?

Unity Programmers often encounter challenges such as optimizing game performance for multiple platforms, troubleshooting complex bugs, and efficiently implementing new features within tight deadlines. Balancing creative design requests with technical limitations is a common part of the job, requiring both innovative problem-solving and clear communication with designers and artists. You may also need to keep up with frequent Unity updates and evolving industry best practices, ensuring that projects remain current and competitive. Being adaptable and proactive in learning new tools or techniques will help you overcome these challenges and contribute effectively to your team.

What is a Unity Programmer job?

A Unity Programmer is responsible for developing, implementing, and optimizing interactive experiences using the Unity game engine. They write code in C# to create gameplay mechanics, UI systems, and other interactive elements. Unity Programmers work closely with designers, artists, and other developers to bring game concepts to life. Their role often includes debugging, performance optimization, and integrating assets to ensure a smooth user experience. They may work in gaming, augmented reality (AR), virtual reality (VR), or other interactive applications.

What are the key skills and qualifications needed to thrive in the Unity Programmer position, and why are they important?

To thrive as a Unity Programmer, you need proficiency in C# programming, a solid understanding of game development concepts, and experience with the Unity engine. Familiarity with integrated development environments (IDEs), version control systems like Git, and possibly Unity certifications are valuable assets. Creativity, problem-solving, teamwork, and strong communication skills help Unity Programmers excel in collaborative and fast-paced environments. These abilities are crucial for delivering high-quality interactive experiences and ensuring efficient project progress in game or application development.

What cities near Dallas, TX are hiring for Unity Programmer jobs? Cities near Dallas, TX with the most Unity Programmer job openings:
Infographic showing various Unity Programmer job openings in Dallas, TX as of July 2026, with employment types broken down into 100% Full Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $81,695 per year, or $39.3 per hour.
Senior Software Engineer - 3D Visualization (Unity)

Senior Software Engineer - 3D Visualization (Unity)

Astura Medical

Irving, TX • On-site

$112K - $148K/yr

Full-time

Posted 20 days ago


Job description

Description:

We are seeking a talented Senior Software Engineer – 3D Visualization (Unity) to build a custom, interactive 3D desktop and mobile application. In this role, you will develop a high-precision user interface that allows users to seamlessly align and fit custom 3D medical implants onto patient anatomy data. The input data will be generated from advanced 3D engineering software (such as Synopsys Simpleware), and your core mission will be to turn this high-fidelity data into an intuitive, interactive tool that runs smoothly on both standard PCs and touchscreen tablets.

Responsibilities


Please include links to relevant work (portfolio, GitHub, or demos). We’re specifically looking for experience with interactive 3D applications in Unity (non-gaming). Examples that show 3D manipulation, engineering/CAD data, or real-world applications are highly preferred.


All positions at Astura report to the office daily and we do not have remote or hybrid opportunities currently. Normal work hours are from 8 am to 5 pm.

  • Cross-Platform Interface Design: Develop and maintain a unified, responsive 3D user interface that functions flawlessly via mouse/keyboard (PC) and multi-touch gestures (Tablet).
  • 3D Manipulation & Snapping: Code custom 3D interaction systems, including transformation gizmos (translate, rotate, scale), collision detection, and smart-snapping mechanics to precisely position implants against bone anatomy.
  • Data Integration: Build robust data-ingestion pipelines to load, scale, and render 3D meshes and CAD geometries exported from external engineering software.
  • Performance Optimization: Profile and optimize runtime performance (frame rate, memory usage) to ensure complex 3D structures load quickly and run smoothly on lower-powered tablet hardware.
  • Clean Code Architecture: Maintain a modular, well-documented C# codebase optimized for long-term scalability and software updates.
Requirements:

Qualifications

  • Bachelor’s degree in engineering or equivalent experience.
  • Demonstrated experience developing interactive 3D applications in Unity (non-gaming experience preferred)
  • Portfolio of past work showcasing 3D visualization, simulation, or engineering-focused applications
  • Engine Expertise: Minimum 5 years of professional experience developing interactive, non-gaming 3D applications using Unity.
  • Programming Proficiency: Advanced command of C# and object-oriented programming principles.
  • Input & UI Systems: Experience working with Unity’s New Input System (handling hybrid touch and mouse inputs) and UI frameworks (e.g., UI Toolkit or uGUI).
  • 3D Data Pipeline Ingestion: Proven experience importing, scaling, and managing diverse 3D file formats (e.g., .STL, .OBJ, .3MF) at runtime or build-time.
  • 3D Math Foundation: Strong understanding of linear algebra, vectors, quaternions, and coordinate system transformations (e.g., translating medical millimeter-scale data to Unity coordinates).
  • Version Control: Experience collaborating via Git, Perforce, or Plastic SCM.

Preferred Qualifications

  • Experience preparing and importing complex CAD data (e.g., STEP, IGES) into Unity using tools like Unity Pixyz or enterprise data pipelines.
  • Exposure to medical imaging, medical device software, or engineering simulation applications (experience with software like Synopsys Simpleware, Materialise Mimics, 3D Slicer, or SolidWorks is highly valued).
  • Familiarity with building automation scripts (C# or Python) to link Unity with external software workflows.

Authorization to Work in the U.S.: Candidates must be legally authorized to work in the United States without sponsorship now or in the future. Astura Medical is not currently sponsoring visas, including, but not limited to, H-1B, TN, or EAD, and we are not accepting visa transfers.


Physical Requirements

This is largely a sedentary role; prolonged periods sitting at a desk and working on a computer. This would require the ability to lift files, open filing cabinets and bend or stand as necessary.