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Unity Game Development Jobs in Nevada (NOW HIRING)

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

Slot gaming experience preferred. * 3+ years of experience working with cross functional development teams creating multimedia-rich games. * 2+ years experience in Unity game development. * Ability ...

Technical Artist III

Las Vegas, NV

$116.30K - $139.10K/yr

Slot gaming experience preferred. * 3+ years of experience working with cross functional development teams creating multimedia-rich games. * 2+ years experience in Unity game development. * Ability ...

Senior Technical Artist

Las Vegas, NV

$116.30K - $139.10K/yr

Working collaboratively with game teams, the Senior Technical Artist strives to provide improvements for tools, workflows and process within a Unity based development environment. This role will ...

Senior Technical Artist

Las Vegas, NV · On-site

$110K - $130K/yr

Working collaboratively with game teams, the Senior Technical Artist strives to provide improvements for tools, workflows and process within a Unity based development environment. This role will ...

Technical Artist II

Reno, NV · Hybrid

$58.38K - $108.60K/yr

Support development of game features and presentation elements within Unity * Work on VFX elements including particle systems, shaders, and materials * Assist in test planning, edge-case validation ...

Animator IV

Reno, NV

$105.70K - $120.60K/yr

Drive and collaborate on the creative vision for animation across multiple game development ... Play and evaluate games in studio test environments, Unity builds, and standalone game versions ...

Technical Artist II

Reno, NV · Hybrid

$58.38K - $108.60K/yr

Support development of game features and presentation elements within Unity * Work on VFX elements including particle systems, shaders, and materials * Assist in test planning, edge-case validation ...

Animator IV

Reno, NV

$105.70K - $120.60K/yr

Drive and collaborate on the creative vision for animation across multiple game development ... Play and evaluate games in studio test environments, Unity builds, and standalone game versions ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Lead Software Engineer - Automation

Las Vegas, NV · On-site

$97.90K - $128.90K/yr

Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or large-scale proprietary internal engines. Experience through multiple stages of the game ...

Lead Software Engineer - Automation

Las Vegas, NV

$97.90K - $128.90K/yr

Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or large-scale proprietary internal engines. Experience through multiple stages of the game ...

Director, Art Development

Las Vegas, NV

$110.80K - $116.30K/yr

Konami Gaming is looking for a Director, Art Development to join our team! This in-office position ... Solid grasp of content creation technologies, including fluent understanding of Unity, Maya, and ...

Director, Art Development

Las Vegas, NV · On-site

$130K - $148K/yr

Konami Gaming is looking for a Director, Art Development to join our team! This in-office position ... Solid grasp of content creation technologies, including fluent understanding of Unity, Maya, and ...

Animator

Reno, NV

$114.50K - $141.40K/yr

Game development experience required * Strong portfolio/reel showcasing animation, timing, and ... Experience creating animations in Unity or other real-time engines * Deep understanding of motion ...

Animator

Reno, NV

$114.50K - $141.40K/yr

Game development experience required * Strong portfolio/reel showcasing animation, timing, and ... Experience creating animations in Unity or other real-time engines * Deep understanding of motion ...

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Unity Game Development information

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How much do unity game development jobs pay per hour?

As of May 30, 2026, the average hourly pay for unity game development in Nevada is $21.33, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $24.23 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Unity Game Developer, and why are they important?

To thrive as a Unity Game Developer, you need strong proficiency in C# programming, a solid understanding of game design principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with version control systems like Git, 3D modeling tools, and knowledge of physics engines and animation systems is typically required. Creativity, problem-solving abilities, and effective teamwork are standout soft skills for this role. These skills are crucial to efficiently develop engaging games, troubleshoot technical issues, and collaborate within multidisciplinary teams.

What are some common collaboration practices for Unity game developers working on a multidisciplinary team?

Unity game developers frequently collaborate with artists, designers, and sound engineers to bring game concepts to life. Effective communication is essential, as developers need to interpret design documents, provide feedback on technical feasibility, and integrate assets created by other team members. Version control systems like Git are commonly used to manage code and asset changes, ensuring smooth teamwork and minimizing conflicts. Regular stand-up meetings and sprint planning sessions are also typical to keep everyone aligned on project goals and deadlines.

What is Unity game development?

Unity game development refers to the process of creating video games using the Unity engine, a popular and versatile game development platform. Unity provides developers with tools to build both 2D and 3D games for a wide range of platforms, including PC, consoles, mobile devices, and VR/AR systems. Developers use C# as the primary programming language in Unity, and the engine offers features such as a visual editor, asset management, physics, and rendering. Unity is widely recognized for its user-friendly interface and extensive community support, making it accessible for both beginners and experienced developers.

What is the difference between Unity Game Development vs Unreal Engine Development?

AspectUnity Game DevelopmentUnreal Engine Development
Required CredentialsTypically a degree in computer science, game design, or related fields; certifications like Unity Certified DeveloperSimilar degrees; certifications like Unreal Certified Developer
Work EnvironmentOften indie studios, mobile game companies, and small to medium-sized teamsCommon in AAA game studios, high-end graphics projects, and VR/AR applications
Industry UsagePopular in mobile, indie, and 2D/3D game developmentFavored for high-fidelity graphics and complex 3D projects

Unity Game Development and Unreal Engine Development share many credentials and work environments but differ mainly in their target projects and industry focus. Unity is widely used for mobile and indie games, while Unreal excels in high-end, AAA, and VR/AR applications. Choosing between them depends on project scope, desired graphics quality, and platform requirements.

What are popular job titles related to Unity Game Development jobs in Nevada? For Unity Game Development jobs in Nevada, the most frequently searched job titles are:
What job categories do people searching Unity Game Development jobs in Nevada look for? The top searched job categories for Unity Game Development jobs in Nevada are:
Technical Artist III

Technical Artist III

Konami Gaming, Inc

Las Vegas, NV • On-site

$85K - $110K/yr

Full-time

Medical, Retirement, PTO

Posted 20 days ago


Job description

Konami Gaming is looking for a Technical Artist III to join our team!
This in-office position is responsible for assisting artists and developers in their daily duties creating visually stunning, performant games in a Unity platform environment. Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling the highest quality of artwork to be implemented into our games while ensuring technical requirements including overall memory footprint and smooth performance are met. The role works directly and collaboratively with game teams (art and software developers in particular) with direction and guidance from Art Design Management.
What you'll be doing:
  • Integrate assets into games without sacrificing artistic vision or exceeding technical limits of the platform.
  • Collaborate with artists and engineers to implement assets and presentations effectively.
  • Align each game's asset creation with the functional specification/graphic proposal. Create graphic data focusing on visual reinforcement of game rule and game flow. Applies cost effective, effort-maximizing techniques and tools.
  • Scopes project requirements and timelines with the project team, ensuring the quality and time commitments are kept.
  • Iterates and applies feedback with quick turnaround.
  • Follows company art direction and production pipeline.
  • Supports art production workflow/pipeline by writing scripts/tools to aid artists to create visually stunning work more effectively.
  • Produces particles, shaders, and other VFX for Unity applications.
  • Identifies and applies new techniques and plug-ins/tools to improve efficiency and quality.
  • Identifies, proposes, and implements process improvements.
  • Efficiently solves problems, communicates, and educates other team members as needed.
  • Proactively self-trains to remain at the forefront of Unity engine technology.
  • Analyzes Konami and competitor products and field performance from a player's perspective to find industry trends, consider players in art design, and discern which art approaches are most effective to appeal to gamblers. This includes:
    o Attending field research trips to casinos monthly or as required. Researching via online methods (e.g., YouTube) to build familiarity with the industry. Attends and provides input on follow-up team analysis discussions.
    o Attending G2E and other tradeshows or conferences as required.
    • Performs other duties as assigned.
  • Konami Offers
    Competitive Wages
    Great 401(k) plan with company match
    Comprehensive health benefits package
    Generous Company paid Holidays and Paid Time Off (PTO)
    Tuition reimbursement program
    About Konami Gaming, Inc.:
    For Players. For Operators. For Each Other.
    Konami Gaming, Inc. entered the US gaming market in the 2000s and we have spent the last two decades moving the industry forward with breakthrough games, head turning cabinets, and a casino management system that brings it all together. Over that time, we have garnered our share of awards and established a corporate culture of success and innovation.
    A world leader in systems and game development, Konami can offer you the best of both worlds - stability within a dynamic, creative environment. We are excited to announce that Konami Gaming Inc. is growing and expanding into new product lines, including premium and standard games, and new market segments. As we enter a new growth period for the Company, we are expanding our reach to attract top talent in game studio operations, technology and product development.

What we'll want you to have:
  • Bachelor's degree in Graphic Design, Game Development, or related field; or equivalent experience.
  • 6+ years of related experience and/or training. Slot gaming experience preferred.
  • 3+ years of experience working with cross functional development teams creating multimedia-rich games.
  • 2+ years experience in Unity game development.
  • Ability to communicate professionally and efficiently, both verbal and written with all levels of the business.
  • Must be able to obtain and maintain Gaming licensure(s).
  • Supports development, maintenance, and improvements to art production workflow/pipeline.
  • Profiling and performance optimization of applications will be required.
  • Strong ability to solve problems.
  • Understanding of interactive game art standards (UI/UX design and appeal).
  • Photoshop, Unity engine, and C# experience required. Spine, Illustrator, and Maya experience desirable.
  • Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.
  • Significant experience using the MS Office suite including Excel is required.

Additional Requirements:
  • Minimal travel necessary. 0-10%, or as business requires. Employee must be flexible to the travel needs of the business. Must possess a valid driver's license.

Work Environment:
  • Full-time / 40+ hours per week. Must be flexible to work overtime, including nights, weekends, and holidays as required.
  • Must be comfortable working in an area with limited working space for long hours with the ability to remain seated at computer terminal for extended periods of time. Extreme repetitive motion using keyboard, mouse, and telephone. Must be able to work at assigned location to enable direct communications and interactions with team members, management, and others as necessary, unless traveling for a business-related purpose.
  • Ability to work effectively and efficiently in a high-stress, fast-paced, and high-pressure environment while maintaining high standards of accuracy, paying attention to detail, and meeting assigned deadlines. Demonstrates high integrity, trust, and strict confidentiality. Ability to maintain excellent communication and a positive, respectful, and professional attitude and relationship with clients, employees, peers, co-workers, all levels of management, and all outside organizations conducting business or otherwise interacting with the company. Ability to always act autonomously while adhering to overall department and company policies and procedures.
  • Position shall work primarily in a smoke free office environment. The noise level is low to moderate. Position shall maintain a cubicle or office in close proximity to other cubicles and offices.
  • Position must attend monthly Field Research trips to casinos, tradeshows, or as needed. Must be able to tolerate areas containing varying noise and temperature levels, illumination, vibration, crowds, and air quality. Must be able to tolerate areas containing secondhand smoke.

Konami Gaming is an Equal Opportunity Employer committed to diversity in the workplace. All qualified employees and applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, age, national origin, disability, marital status, protected veteran status, gender identity or any other factor protected by applicable federal, state, or local laws.
If you need a reasonable accommodation because of a disability for any part of the employment process, please call 702-616-1400 and let us know the nature of your request and your contact information.