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Unity Game Developer Jobs in San Ramon, CA (NOW HIRING)

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming ... Scene Layout and Lighting in Unity; * Creating Particle Effects; * Asset optimization for Mobile ...

New

Staff, Data Platform

San Francisco, CA · On-site

$200K - $300K/yr

The opportunity Unity is looking for a Staff Engineer, Data Platform to help build and scale the ... Experience in advertising technology, gaming, monetization, marketplaces, or high-scale consumer ...

We're looking for a Machine Learning Engineer to join our Offline Infrastructure team. This is an ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...

Level Designer

San Francisco, CA · On-site

$128K/yr

Proven ability to make fun game content. Show us what you have made! Some programming skill, preferably with C#/Unity. Enough to be able to contribute on the level design tooling and content scripts.

Level Designer

San Francisco, CA · On-site

$128K/yr

Proven ability to make fun game content. Show us what you have made! Some programming skill, preferably with C#/Unity. Enough to be able to contribute on the level design tooling and content scripts.

We are seeking a staff ML engineer to design and evolve the large-scale offline platform. This role ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...

Software Engineer

San Francisco, CA · On-site

$105K - $160K/yr

We're replacing old-school, black-box relics with clear, modern, and developer-centric ... Unity, and Visa, backed by renowned VC's including Thrive, a16z, Griffin Gaming, Ribbit, and ...

Senior Technical Artist

Redwood City, CA · Remote

$170K - $225K/yr

Bridge Art and Engineering: Collaborate with game designers, artists, and engineers to translate ... Build and maintain Unity editor tools, import scripts, or asset validation pipelines to streamline ...

Senior Technical Artist

Redwood City, CA · On-site +1

$170K - $225K/yr

Bridge Art and Engineering: Collaborate with game designers, artists, and engineers to translate ... Build and maintain Unity editor tools, import scripts, or asset validation pipelines to streamline ...

Bridge Art and Engineering: Collaborate with game designers, artists, and engineers to translate ... Build and maintain Unity editor tools, import scripts, or asset validation pipelines to streamline ...

We're replacing old-school, black-box relics with clear, modern, and developer-centric ... Unity, and Visa, backed by renowned VC's including Thrive, a16z, Griffin Gaming, Ribbit, and ...

Senior Client Partner

San Francisco, CA · On-site

$149K - $224K/yr

On the publisher side, you'll help developers maximize revenue through Unity's monetization suite ... The top mobile games in the world, the most played PC indie titles, the most innovative console ...

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Unity Game Developer information

See San Ramon, CA salary details

$36.3K

$121.2K

$201.2K

How much do unity game developer jobs pay per year?

As of Jul 9, 2026, the average yearly pay for unity game developer in San Ramon, CA is $121,218.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,100.00 and $138,600.00 per year, depending on experience, location, and employer.

What are the typical daily responsibilities of a Unity Game Developer?

Unity Game Developers typically spend their days designing, coding, and testing gameplay features, integrating art and audio assets, and identifying as well as fixing bugs within the Unity engine. They often collaborate with designers, artists, and other programmers to ensure that all game elements function harmoniously and meet design specifications. Daily work may also include optimizing game performance, attending team meetings to discuss project updates, and reviewing feedback to continuously improve the game's quality. This collaborative and iterative workflow helps bring creative visions to life while maintaining technical excellence and schedule alignment.

What are the key skills and qualifications needed to thrive in the Unity Game Developer position, and why are they important?

To thrive as a Unity Game Developer, you need strong skills in C# programming, 3D/2D game development concepts, and a solid understanding of computer graphics and physics, often supported by a degree in computer science, game development, or a related field. Familiarity with the Unity engine, version control systems like Git, and experience with debugging and optimization tools are typically required, and Unity certifications can be an asset. Creativity, teamwork, and problem-solving abilities are crucial soft skills, as is the capacity to communicate ideas clearly within multidisciplinary teams. These skills ensure efficient and innovative game development, timely project delivery, and smooth collaboration in dynamic, iterative environments.

What is a Unity Game Developer job?

A Unity Game Developer is responsible for designing, developing, and optimizing games using the Unity engine. They write code in C#, implement game mechanics, work with assets like animations and physics, and collaborate with designers and artists. Their role also includes debugging, performance optimization, and ensuring a smooth player experience across different platforms, such as PC, mobile, and consoles.

What are the most commonly searched types of Unity Game Developer jobs in San Ramon, CA? The most popular types of Unity Game Developer jobs in San Ramon, CA are:
What are popular job titles related to Unity Game Developer jobs in San Ramon, CA? For Unity Game Developer jobs in San Ramon, CA, the most frequently searched job titles are:
What job categories do people searching Unity Game Developer jobs in San Ramon, CA look for? The top searched job categories for Unity Game Developer jobs in San Ramon, CA are:
What cities near San Ramon, CA are hiring for Unity Game Developer jobs? Cities near San Ramon, CA with the most Unity Game Developer job openings:
Infographic showing various Unity Game Developer job openings in San Ramon, CA as of July 2026, with employment types broken down into 17% Internship, 66% Full Time, and 17% Contract. Highlights an 82% In-person, and 18% Remote job distribution, with an average salary of $121,218 per year, or $58.3 per hour.
3D Artist (Remote)

3D Artist (Remote)

Prisms VR

San Francisco, CA • Remote

$110K - $140K/yr

Full-time

Posted yesterday

New


Job description

OUR MISSION:

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

JOB DESCRIPTION:

Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content development. As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content development process and have a working knowledge of developing assets for Unity.

KEY RESPONSIBILITIES

  • Collaborate with a team of content designers and developers to design rich and attractive immersive environments and interactive props in a fast and iterative manner.
  • Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline fo numerous projects with tight deadlines. Day-to-day tasks include but are not limited to:
    • Designing & creating characters, environments & prop assets;
    • Rigging and animating characters and props;
    • Retargeting character animation using mocap data;
    • Scene Layout and Lighting in Unity;
    • Creating Particle Effects;
    • Asset optimization for Mobile Standalone VR;
    • Creating 3D explainer animations based on STEM concepts using the in-house Unity Animation Timeline tool.
  • Design and adhere to standards and specifications that are consistent with the project vision and brand
    aesthetics.
  • Be a proactive member of the development team and report on task status and potential issues to
  • Ensure the product meets brand standards and expectations in all aspects.
  • Create and maintain documentation and guidelines relating to Art development.

REQUIREMENTS

  • Solid understanding of compositions, color theories, and other industry-standard best 3D art practices.
  • Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.)
  • Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer, Photoshop, etc.
  • Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
  • Experience in creating Motion Graphic Animation in After Effects or a similar tool.
  • Working experience in Unity.
  • Experience in creating shaders using Shadergraph or Amplify Editor.
  • Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
  • Working experience in version control systems (Git Preferred).
  • Ability to maintain clean, organized, and non-destructive workflow.
  • Receptive to the iterative design process and willing to participate in many areas of VR development beyond art responsibilities.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills

PREFERRED QUALIFICATIONS

  • Experience in Virtual Reality Development.
  • Experience working in a fast-paced production environment
  • Experience in 3D Simulation, such as cloth, water, and/or particles.

PORTFOLIO

  • The ideal portfolio should showcase all aspects of 3D generalist skills, including your ability in modeling, texturing, Unity scene layout and lighting, and motion graphic animation.
  • Ability to complete an art test if requested.

      3D Artist