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Unity Game Developer Jobs in Rowland Heights, CA

Be Seen First

Product Manager

Los Angeles, CA · On-site

$95K - $120K/yr

Your analysis, insight, and decisions will help create in-game experiences that engage, surprise ... Partner closely with Design, Engineering, and Art to shape economy and live-ops features, including ...

Be Seen First

Product Manager

Los Angeles, CA · On-site

$95K - $120K/yr

Your analysis, insight, and decisions will help create in-game experiences that engage, surprise ... Partner closely with Design, Engineering, and Art to shape economy and live-ops features, including ...

Showing results 21-40

Unity Game Developer information

See Rowland Heights, CA salary details

$32.2K

$107.4K

$178.2K

How much do unity game developer jobs pay per year?

As of Sep 1, 2026, the average yearly pay for unity game developer in Rowland Heights, CA is $107,357.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,700.00 and $122,700.00 per year, depending on experience, location, and employer.

What is a Unity game developer?

A Unity Game Developer is responsible for designing, developing, and optimizing games using the Unity engine. They write code in C#, implement game mechanics, work with assets like animations and physics, and collaborate with designers and artists. Their role also includes debugging, performance optimization, and ensuring a smooth player experience across different platforms, such as PC, mobile, and consoles.

What are the typical daily responsibilities of a Unity game developer?

Unity Game Developers typically spend their days designing, coding, and testing gameplay features, integrating art and audio assets, and identifying as well as fixing bugs within the Unity engine. They often collaborate with designers, artists, and other programmers to ensure that all game elements function harmoniously and meet design specifications. Daily work may also include optimizing game performance, attending team meetings to discuss project updates, and reviewing feedback to continuously improve the game's quality. This collaborative and iterative workflow helps bring creative visions to life while maintaining technical excellence and schedule alignment.

What are the key skills and qualifications needed to thrive as a Unity game developer, and why are they important?

To thrive as a Unity Game Developer, you need strong skills in C# programming, 3D/2D game development concepts, and a solid understanding of computer graphics and physics, often supported by a degree in computer science, game development, or a related field. Familiarity with the Unity engine, version control systems like Git, and experience with debugging and optimization tools are typically required, and Unity certifications can be an asset. Creativity, teamwork, and problem-solving abilities are crucial soft skills, as is the capacity to communicate ideas clearly within multidisciplinary teams. These skills ensure efficient and innovative game development, timely project delivery, and smooth collaboration in dynamic, iterative environments.

What are popular job titles related to Unity Game Developer jobs in Rowland Heights, CA?

For Unity Game Developer jobs in Rowland Heights, CA, the most frequently searched job titles are:

What cities near Rowland Heights, CA are hiring for Unity Game Developer jobs?

Cities near Rowland Heights, CA with the most Unity Game Developer job openings:

Infographic showing various Unity Game Developer job openings in Rowland Heights, CA as of August 2026, with employment types broken down into 83% Full Time, 5% Part Time, and 12% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $107,357 per year, or $51.6 per hour.

Member of Technical Staff, Agentic Systems - Games

Netflix

Los Angeles, CA • On-site

Full-time

Medical, Life, Retirement, PTO

Re-posted 11 days ago


Netflix rating

5.8

Company rating: 5.8 out of 10

Based on 15 frontline employees who took The Breakroom Quiz

72nd of 78 rated media


Job description

At Netflix, our mission is to entertain the world. Together, we are writing the next episode - pushing the boundaries of storytelling, global fandom and making the unimaginable a reality. We are a dream team obsessed with the uncomfortable excitement of discovering what happens when you merge creativity, intuition and cutting-edge technology. Come be a part of what's next.

The next challenge for Netflix Games will be applying AI at the scale and quality consumers expect to make real impact. Come be a part of what's next.We're seeking a technical leader to help shape the strategy, development & delivery of GenAI tools and agentic systems across Netflix Games. This is a pivotal role that will drive how AI creates real benefit and support across the organization, needing a leader who can work on product strategy, internal alignment, and bring state-of-the-art engineering hands-on execution to building agentic systems and machine learning capabilities.

Key Responsibilities
  • Builder PM: Identify key opportunities where AI can add value to teams, defining the product strategy and architecture of new enablement systems.

  • Derive insights from user research and quantitative data to create product roadmaps, which identify the highest return investments, distinguish hype from value.

  • Work across diverse teams in game studios and platforms, to inform and advise on existing initiatives, as well as how new tools will fit within the broader ecosystem.

  • Prototyping to Shipping: Bring product strategy skills and builder capabilities to every initiative, define what's worth building, not just how to build it. Prototype fast to validate ideas with real systems, identify where agentic AI genuinely transforms player experience or team productivity, and take features from concept to production without a handoff layer.

  • Work with technologies across the game organization stack, from game engines, to services, to Agentic systems (Claude Code, Cowork, OpenClaw, custom agents and bots)

  • Contribute to engineering production-grade agentic systems: multi-step reasoning pipelines, tool-use agents, multi-agent orchestration, and autonomous workflows. Design and build the code harnesses and scaffolding connecting frontier models (or open-weight alternatives) to tooling, game engines, and platform APIs.

  • Build reusable agent primitives and infrastructure , MCPs (Model Context Protocols) and shared agentic libraries , that raise the floor for the whole organization and reduce duplicated effort across game studios and platform teams.

  • Where needed, iterate on model capabilities through model fine-tuning, DPO to align outputs with quality preferences, LoRA/QLoRA for efficiency, and RLHF for long-horizon agentic tasks. With the aim of improving overall tools performance.

  • Data Driven Decision Making: Define AI evaluation as a first-class discipline, including defining overall product evaluations strategy, curating offline eval sets, automated scoring pipelines, and regression gates. Define and build online evaluation: A/B testing, production telemetry, user feedback loops, and anomaly detection for agent behavior drift.

  • Partner with external researchers, developers, and companies pioneering work in the agentic AI space. Stay on the forefront of emerging frameworks, open models, and infrastructure patterns, and bring those learnings back to accelerate our own efforts.

  • Collaborate with our engineering and platform teams to build robust solutions and scale core capabilities: model inference, data pipelines, responsible AI compliance, safety guardrails, and graceful degradation at scale.

  • Managing a small team of engineers

Qualifications

We're looking for a technical leader who can help shape the strategic direction for agentic systems across Netflix Games , and a hands-on builder of those systems.

  • 7+ years of experience in AI product strategy, machine learning, and AI engineering with a strong hands-on engineering foundation.

  • 3+ years of experience in the game development industry.

  • Product management experience, identifying user needs, defining product roadmaps, running production development workstreams.

  • Experience in games or interactive entertainment, shipping game features, working in game engines (Unreal, Unity), or building AI experiences for players.

  • Deep, practical experience building and deploying agentic AI systems in production, multi-step reasoning, tool use, multi-agent orchestration, or autonomous workflow automation.

  • Strong Python engineering skills and production experience with agentic frameworks (LangChain, LangGraph, AutoGen, Google ADK, or equivalent).

  • Proven experience designing and operating evaluation infrastructure for AI systems , offline benchmarks, automated scoring pipelines, and online experimentation.

  • Deep understanding of the Gen AI ecosystem , open models, data requirements, infrastructure and tooling, safety frameworks, and the trade-offs between hosted and in-house solutions.

  • Comfortable navigating from research prototypes to production-ready systems in a fast-paced, cross-functional setting, in partnership with engineering teams, AI research, and game studios.

  • Strong communicator who can convey complex AI system design to technical and non-technical stakeholders, and build alignment across game studios, platform teams, and leadership.

Nice to Have
  • Familiarity with Model Context Protocol (MCP) or similar agent-to-system connectivity standards.

  • Experience with inference optimization for agentic deployments: latency reduction, cost management, streaming responses.

  • Background in responsible AI: safety evaluation, prompt injection defense, output moderation, and content policy compliance.

  • Experience with the full LLM fine-tuning lifecycle: SFT, DPO, LoRA/QLoRA, and RLHF for long-horizon tasks. Comfortable taking a fine-tuning project from dataset curation through deployment and ongoing maintenance.

  • Published research or public contributions in agentic systems, RLHF, or LLM evaluation.

Generally, our compensation structure consists solely of an annual salary; we do not have bonuses. You choose each year how much of your compensation you want in salary versus stock options. To determine your personal top of market compensation, we rely on market indicators and consider your specific job family, background, skills, and experience to determine your compensation in the market range. The range for this role is $600,000.00 - $1,066,000.00.

Netflix provides comprehensive benefits including Health Plans, Mental Health support, a 401(k) Retirement Plan with employer match, Stock Option Program, Disability Programs, Health Savings and Flexible Spending Accounts, Family-forming benefits, and Life and Serious Injury Benefits. We also offer paid leave of absence programs. Full-time hourly employees accrue 35 days annually for paid time off to be used for vacation, holidays, and sick paid time off. Full-time salaried employees are immediately entitled to flexible time off. See more details about our Benefits here.

Netflix is a unique culture and environment. Learn more here.

Inclusion is a Netflix value and we strive to host a meaningful interview experience for all candidates. If you want an accommodation/adjustment for a disability or any other reason during the hiring process, please send a request to your recruiting partner.

We are an equal-opportunity employer and celebrate diversity, recognizing that diversity builds stronger teams. We approach diversity and inclusion seriously and thoughtfully. We do not discriminate on the basis of race, religion, color, ancestry, national origin, caste, sex, sexual orientation, gender, gender identity or expression, age, disability, medical condition, pregnancy, genetic makeup, marital status, or military service.


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Pay

Benefits

Hours and flexibility

Workplace

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About Netflix

Sourced by ZipRecruiter

Netflix is the world's leading streaming entertainment service with 222 million paid memberships in over 190 countries enjoying TV series, documentaries, feature films and mobile games across a wide variety of genres and languages. Members can watch as much as they want, anytime, anywhere, on any Internet-connected screen. Members can play, pause and resume watching, all without commercials or commitments.

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Los Gatos, CA, US

Year founded

1997