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Unity Game Developer Jobs in Huntington Beach, CA

Be Seen First

Product Manager

Los Angeles, CA · On-site

$95K - $120K/yr

Your analysis, insight, and decisions will help create in-game experiences that engage, surprise ... Partner closely with Design, Engineering, and Art to shape economy and live-ops features, including ...

Be Seen First

Product Manager

Los Angeles, CA · On-site

$95K - $120K/yr

Your analysis, insight, and decisions will help create in-game experiences that engage, surprise ... Partner closely with Design, Engineering, and Art to shape economy and live-ops features, including ...

Staff Data Engineer

Los Angeles, CA · On-site

$123K - $148K/yr

You possess deep expertise in Databricks, including Spark (PySpark and/or Scala), Delta Lake, Unity ... Experience in media, streaming, or gaming * Experience working in an innovation lab, incubation ...

Work with the Art Directors and art teams to ensure artistic unity across the game * Create real-time visual effects to enhance environments, characters, and combat * Work with designers, engineers ...

Lead VFX Artist

Irvine, CA · On-site

$135K - $165K/yr

Work with the Art Directors and art teams to ensure artistic unity across the game * Create real-time visual effects to enhance environments, characters, and combat * Work with designers, engineers ...

Lead Environment Artist

Irvine, CA · On-site

$174.80 - $221.82/hr

... engineering, and other teams to ensure environment art integrates seamlessly with gameplay and ... Unity. * Understand performance optimization, PBR workflows, UV layouts, and world-building ...

Showing results 41-60

Unity Game Developer information

See Huntington Beach, CA salary details

$34.3K

$114.5K

$190K

How much do unity game developer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for unity game developer in Huntington Beach, CA is $114,487.00, according to ZipRecruiter salary data. Most workers in this role earn between $86,000.00 and $130,900.00 per year, depending on experience, location, and employer.

What is a Unity game developer?

A Unity Game Developer is responsible for designing, developing, and optimizing games using the Unity engine. They write code in C#, implement game mechanics, work with assets like animations and physics, and collaborate with designers and artists. Their role also includes debugging, performance optimization, and ensuring a smooth player experience across different platforms, such as PC, mobile, and consoles.

What are the typical daily responsibilities of a Unity game developer?

Unity Game Developers typically spend their days designing, coding, and testing gameplay features, integrating art and audio assets, and identifying as well as fixing bugs within the Unity engine. They often collaborate with designers, artists, and other programmers to ensure that all game elements function harmoniously and meet design specifications. Daily work may also include optimizing game performance, attending team meetings to discuss project updates, and reviewing feedback to continuously improve the game's quality. This collaborative and iterative workflow helps bring creative visions to life while maintaining technical excellence and schedule alignment.

What are the key skills and qualifications needed to thrive as a Unity game developer, and why are they important?

To thrive as a Unity Game Developer, you need strong skills in C# programming, 3D/2D game development concepts, and a solid understanding of computer graphics and physics, often supported by a degree in computer science, game development, or a related field. Familiarity with the Unity engine, version control systems like Git, and experience with debugging and optimization tools are typically required, and Unity certifications can be an asset. Creativity, teamwork, and problem-solving abilities are crucial soft skills, as is the capacity to communicate ideas clearly within multidisciplinary teams. These skills ensure efficient and innovative game development, timely project delivery, and smooth collaboration in dynamic, iterative environments.

What are popular job titles related to Unity Game Developer jobs in Huntington Beach, CA?

For Unity Game Developer jobs in Huntington Beach, CA, the most frequently searched job titles are:

What cities near Huntington Beach, CA are hiring for Unity Game Developer jobs?

Cities near Huntington Beach, CA with the most Unity Game Developer job openings:

Infographic showing various Unity Game Developer job openings in Huntington Beach, CA as of August 2026, with employment types broken down into 79% Full Time, 8% Part Time, and 13% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $114,487 per year, or $55 per hour.

VFX Artist II - Unpublished R&D Product

Riot Games

Los Angeles, CA

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 27 days ago


Job description

Riot VFX Artists design and implement the sleek, dynamic and dramatic special effects that add atmosphere and depth to gameplay, enabling teams to build beautiful, performant, and expressive game experiences. 

As a VFX Artist II on an unpublished R&D product, you will be foundational in developing the visual identity of new gameplay experiences. Your work will empower rapid iteration, unblock engineering and design, and establish the visual groundwork for the product's long-term development. You will partner across disciplines to contribute to a cohesive and exciting end product. You will create aesthetically astounding visual effects that communicate essential game information, and define the workflows that enable scalable content creation. You will operate directly inside the game engine, leveraging your experience to accelerate delivery, reduce iteration time, and create a strong foundation for future art direction and team expansion. This role will report to the Senior Manager of Art Direction.

Responsibilities:
  • Design and implement sleek, dynamic, and dramatic special effects spanning the entire game from the game scene to the UI that is aligned with the art direction of the team.
  • Balance gameplay needs and thematic direction while hitting craft quality benchmarks for VFX consistently.
  • Create aesthetically astounding visual effects that communicate essential game information.
  • Implement and integrate art assets directly in the engine including, VFX, particles, and UI-related visual elements.
  • Surface visual/technical risks early, proposing pragmatic solutions that enable the team to avoid rework and maintain rapid velocity.
  • Provide artistic feedback to outsourced VFX vendors to ensure creative alignment
  • Rapidly creating temporary FX to prototype new gameplay mechanics.
  • Proactively engage with discipline and team rituals including regular feedback and iteration cycles.
  • Collaborate on creative and complex assignments with multiple disciplines to achieve a shared vision.
  • Use your craft skills to draw, paint, animate and or model with equal proficiency as-needed.
Required Qualifications:
  • 3+ years as a VFX artist creating stylized real-time VFX in the game industry 
  • Professional experience implementing assets directly into game engines like Unreal, Unity, etc. 
  • Experience working within software such as Photoshop, Maya, AfterEffects 
  • Proficiency in VFX fundamentals like timing, shape language, and color theory.
  • Experience optimizing content, solving cross-discipline integration issues, and improving real-time performance.
  • Demonstrated ability to partner effectively with engineers, designers, and artists in a fast-moving environment.
  • Strong foundational art skills, including expertise in shape design, color theory, anatomy, and visual hierarchy.
Desired Qualifications
  • Experience working in small, high-velocity strike teams or pre-production prototyping environments.
  • Experience creating in-game motion graphics assets. 
  • Experience shipping cross-platform games.
  • Experience with modeling, rigging and animating.
  • Experience making complex materials for use on characters.
  • Knowledge of shader authoring, texture optimization, or procedural workflows.
  • Strong understanding of performance constraints for cross-platform real-time content.
  • Ability to reason about the intersection of art, gameplay intention, and engine constraints balancing clarity, performance, and production speed.

For this role, you'll find success through craft expertise and a collaborative spirit that prioritizes the delight of players. We will look at your past studies and experience, but for this role, we also look for dedicated people with a personal relationship with games. If you embody player empathy and care about players' experiences, this is the role for you!

Our Perks:

Riot focuses on work/life balance, shown by our open paid time off policy and other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner, and children, and a 401k with company match. Check out our benefits pages for more information.

At Riot Games, we put players first. That mission drives every decision in our quest to create games and experiences that make it better to be a player. Whether you're working directly on a new player-facing experience or you're supporting the company as a whole, everyone at Riot is part of our mission. And just like in our games, we're better when we work together. Our goal is to create collaborative teams where you are empowered to bring your unique perspective everyday. If that sounds like the kind of place you want to work, we're looking forward to your application.

It's our policy to provide equal employment opportunity for all applicants and members of Riot Games, Inc. Riot Games makes reasonable accommodations for handicapped and disabled Rioters and does not unlawfully discriminate on the basis of race, color, religion, sex, sexual orientation, gender identity or expression, national origin, age, handicap, veteran status, marital status, criminal history, or any other category protected by applicable federal and state law. We consider for employment all qualified applicants, including those with criminal histories, in a manner consistent with applicable federal, state and local law, including the California Fair Chance Act, the City of Los Angeles Fair Chance Initiative for Hiring Ordinance, the Los Angeles County Fair Chance Ordinance for Employers, the San Francisco Fair Chance Ordinance, and the Washington Fair Chance Act.

Per the Los Angeles County Fair Chance Ordinance, the following core duties may create a basis for disqualifying candidates with relevant criminal histories:

  • Safeguarding confidential and sensitive Company data
  • Communication with others, including Rioters and third parties such as vendors, and/or players, including minors
  • Accessing Company assets, secure digital systems, and networks
  • Ensuring a safe interactive environment for players and other Rioters

These duties are directly related to essential operations, safety, trust, and compliance obligations within our organization. Please note that job duties may evolve based on business needs and additional responsibilities may be assigned as necessary to maintain operational efficiency and security. 

(Los Angeles Only) Base salary range between $122,600.00 - $171,800.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.


Riot Games logo

About Riot Games

Sourced by ZipRecruiter

Riot Games was founded in 2006 by Brandon Beck and Marc Merrill with the intent to change the way video games are made and supported for players. In 2009, Riot released its debut title League of Legends to worldwide acclaim. The game has since gone on to become the most played PC game in the world and a key driver of the explosive growth of esports. Players are the foundation of our community and it's for them we continue to evolve and improve the League of Legends experience.

Industry

Computer and electronic product manufacturing

Company size

1,001 - 5,000 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2006

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