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Unity Game Developer Jobs in Georgia (NOW HIRING)

Technical Animator / Rigger

Atlanta, GA ยท On-site

$80 - $100/hr

... and engineers to ensure rigs are intuitive, performant, and visually appealing. The role also ... Understanding of video game pipelines and real-time engines (e.g., Unity, Unreal Engine) is highly ...

Senior Machine Learning Engineer

Atlanta, GA ยท On-site

$100K - $138K/yr

THE GAME PLAN Everyone on our team has a part to play * Designing and implementing intelligent ... Experience with Databricks is a plus, their unity catalog, another plus. * Designing and building ...

Senior Machine Learning Engineer

Atlanta, GA ยท On-site

$100K - $138K/yr

THE GAME PLAN Everyone on our team has a part to play * Designing and implementing intelligent ... Experience with Databricks is a plus, their unity catalog, another plus. * Designing and building ...

Senior Machine Learning Engineer

Atlanta, GA ยท On-site

$100K - $138K/yr

THE GAME PLAN Everyone on our team has a part to play * Designing and implementing intelligent ... Experience with Databricks is a plus, their unity catalog, another plus. * Designing and building ...

Senior Machine Learning Engineer

Atlanta, GA ยท On-site

$100K - $138K/yr

From Succession, Euphoria, and The Sopranos to global franchises like Game of Thrones and Harry ... Design scalable feature and inference pipelines on Databricks (PySpark, Delta, Workflows/DLT, Unity ...

TECHNICAL ARTIST

Atlanta, GA ยท On-site

$120K - $144K/yr

The ideal candidate crafts blueprints and code to engineer technical solutions for our clients ... Ability to work effectively with game design and technical constraints while maximizing visual ...

TECHNICAL ARTIST

Atlanta, GA ยท On-site

$120K - $144K/yr

The ideal candidate crafts blueprints and code to engineer technical solutions for our clients ... Ability to work effectively with game design and technical constraints while maximizing visual ...

Showing results 21-32

Unity Game Developer information

See Georgia salary details

$27.4K

$91.6K

$152K

How much do unity game developer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for unity game developer in Georgia is $91,591.00, according to ZipRecruiter salary data. Most workers in this role earn between $68,800.00 and $104,700.00 per year, depending on experience, location, and employer.

What is a Unity game developer?

A Unity Game Developer is responsible for designing, developing, and optimizing games using the Unity engine. They write code in C#, implement game mechanics, work with assets like animations and physics, and collaborate with designers and artists. Their role also includes debugging, performance optimization, and ensuring a smooth player experience across different platforms, such as PC, mobile, and consoles.

What are the typical daily responsibilities of a Unity game developer?

Unity Game Developers typically spend their days designing, coding, and testing gameplay features, integrating art and audio assets, and identifying as well as fixing bugs within the Unity engine. They often collaborate with designers, artists, and other programmers to ensure that all game elements function harmoniously and meet design specifications. Daily work may also include optimizing game performance, attending team meetings to discuss project updates, and reviewing feedback to continuously improve the game's quality. This collaborative and iterative workflow helps bring creative visions to life while maintaining technical excellence and schedule alignment.

What are the key skills and qualifications needed to thrive as a Unity game developer, and why are they important?

To thrive as a Unity Game Developer, you need strong skills in C# programming, 3D/2D game development concepts, and a solid understanding of computer graphics and physics, often supported by a degree in computer science, game development, or a related field. Familiarity with the Unity engine, version control systems like Git, and experience with debugging and optimization tools are typically required, and Unity certifications can be an asset. Creativity, teamwork, and problem-solving abilities are crucial soft skills, as is the capacity to communicate ideas clearly within multidisciplinary teams. These skills ensure efficient and innovative game development, timely project delivery, and smooth collaboration in dynamic, iterative environments.

What are the most commonly searched types of Unity Game Developer jobs in Georgia?

The most popular types of Unity Game Developer jobs in Georgia are:

What cities in Georgia are hiring for Unity Game Developer jobs?

Cities in Georgia with the most Unity Game Developer job openings:

Infographic showing various Unity Game Developer job openings in Georgia as of September 2026, with employment types broken down into 2% Internship, 62% Full Time, 23% Part Time, 1% Temporary, and 12% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $91,591 per year, or $44 per hour.

Technical Animator / Rigger

Atlanta, GA โ€ข On-site

Cinnamon
Marketingย โ€ขย 1 - 10 employees

$80 - $100/hr

Other

Posted 8 days ago


Key responsibilities

  • Design, build, and maintain character and creature rigs for animation across media and games.

  • Create and refine deformation setups, support motion capture workflows, and troubleshoot technical issues related to rigging.

  • Collaborate with animators, designers, and engineers to develop rigging tools, workflows, and ensure rigs are intuitive, performant, and visually appealing.


Job description

Lightfold Games ยท Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe great stories come from giving talented people the freedom, ownership, and support to do their best work, then inviting audiences to come along for the ride.Now, we're building Lightfold Games.Come in on the ground floor, we're hiring to bring our 3D game development and asset production in-house and create a team that can help define not only this game, but what Lightfold Games becomes.These are hybrid positions based in Atlanta, GA (Old Fourth Ward), with health benefits. We're looking for collaborative, ambitious people who want the rare opportunity to get in early, help establish how a new studio works, and build something from the beginning.Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're hiring the full founding team at once, 11 roles in parallel, so we can move all 3D asset production in-house.Role DescriptionThis is a full-time Technical Animator / Rigger role based in Atlanta, GA, with a hybrid work arrangement that allows some work from home. The Technical Animator / Rigger will design, build, and maintain character and creature rigs for animation across animation, comics-related media, and games. Day-to-day responsibilities include creating and refining deformation setups, integrating motion capture data into production pipelines, and collaborating with animators, designers, and engineers to ensure rigs are intuitive, performant, and visually appealing. The role also involves scripting tools and workflows to streamline rigging and animation processes, troubleshooting technical issues, and documenting best practices for the team. The person in this role will work closely with project leads to support storytelling goals while meeting production timelines and quality standards.Our horde-shooter combat needs a large library of animation states across players and monster variants. We're hiring two Technical Animators/Riggers to build the skeletal and animation pipeline that supports it.DetailsBuild skeletal rigs and skin weighting for players and monster variantsDevelop locomotion cycles and get them working cleanly in-engineSupport heavy animation-state needs: running, strafing, spraying, aiming, hit reactions, deathsWork closely with Character Artists on rig-friendly topologyMust Have QualificationsStrong rigging and skinning experience (Maya or equivalent)Experience with in-engine animation pipelines (Unreal Engine preferred)Comfortable supporting a large roster of animated variantsMore QualificationsStrong rigging skills for characters and creatures, with experience building robust, animator-friendly rigs.Proficiency in motion capture workflows, including cleaning, retargeting, and integrating mocap data into rigs.Experience with animation principles and practical animation work for film, TV, or video games.Scripting abilities (e.g., Python, MEL, or similar) to develop tools and automate rigging and animation tasks.Understanding of video game pipelines and real-time engines (e.g., Unity, Unreal Engine) is highly beneficial.Experience with industry-standard 3D software (such as Maya, Blender, or equivalent) for rigging and animation.Ability to collaborate effectively with artists, technical staff, and production, with clear communication and documentation skills.Strong problem-solving mindset, attention to detail, and ability to work in a hybrid environment based in Atlanta, GA.Relevant education or equivalent professional experience in animation, game development, computer graphics, or a related field. #J-18808-Ljbffr