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Unity Ecs Jobs (NOW HIRING)

Site Reliability engineer (SRE)

$58.25 - $77.50/hr

... EC2, ECS, EKS 1.33, RDS, DynamoDB, Elastic ache Valley, S3, Transit Gateway, Resource Access ... NET (Unity Game Engine) • Maintain developer experience (Backstage, Click Up, Miro, Shared GitHub ...

Lead Data Engineer

Tustin, CA · On-site

$180K - $190K/yr

Unity Catalog * MLflow * Structured Streaming * Cluster Policies * Security & Access Controls ... ECS * EKS * AWS Lambda * AWS Glue * CloudWatch * Design highly available and secure cloud-based ...

WI · On-site

... ECS/EKS, and related services. * Extensive hands-on experience with Databricks , Delta Lake, Unity Catalog, Spark, PySpark, and Lakehouse architecture. * Strong understanding of enterprise Data ...

$150 - $200/hr

... Unity Catalog, MLflow, model serving, jobs/workflows, permissions, and cost controls. * AWS experience with IAM, networking, security groups, S3, Lambda, ECS/EKS, API Gateway, Bedrock, SageMaker, or ...

Showing results 41-60

Unity Ecs information

What is Unity ECS?

Unity ECS stands for Entity Component System, a data-oriented framework in Unity for writing high-performance, scalable game code. It separates data (components) from behavior (systems) and organizes game objects as entities, allowing efficient processing and better use of modern multi-core processors. Unity ECS is part of Unity's DOTS (Data-Oriented Technology Stack) initiative, designed to help developers build more complex and performant games. This approach can lead to significant improvements in memory management and execution speed compared to traditional object-oriented methods.

What skills and qualifications are needed to thrive as a Unity ECS developer?

To thrive as a Unity ECS Developer, you need a solid understanding of C# programming, Unity's Entity Component System (ECS) architecture, and experience in game development or real-time simulation. Familiarity with Unity's DOTS framework, including the Job System and Burst Compiler, as well as version control systems like Git, is highly valuable. Strong problem-solving, collaboration, and adaptability are essential soft skills in this fast-evolving environment. These skills ensure efficient development of scalable, high-performance games and applications, meeting industry standards and project goals.

How does working with Unity ECS impact daily collaboration with designers and other developers?

When working with Unity ECS (Entity Component System), collaboration with designers and other developers often becomes more structured and communication-focused. Since ECS promotes a data-oriented design, developers need to coordinate closely with designers to build reusable components and systems that can be easily combined to produce gameplay features. Regular meetings and documentation are crucial to ensure everyone understands how systems interact, and pair programming or code reviews help maintain performance and scalability. This approach often leads to more modular workflows, enabling team members to contribute independently while maintaining compatibility across the project.

What is the difference between Unity Ecs vs Unity C# Developer?

AspectUnity EcsUnity C# Developer
Primary FocusEntity Component System architecture for optimized game performanceGeneral game development using C# scripting
Required SkillsKnowledge of ECS, Unity DOTS, C# programming, performance optimizationProficiency in C#, Unity engine, scripting, and game design
Work EnvironmentDeveloping high-performance, data-oriented games within UnityCreating various game features, mechanics, and scripts in Unity
Industry UsageUsed in projects requiring scalable, high-performance systemsCommon in diverse game development projects

While Unity Ecs specializes in data-oriented, high-performance game architecture, Unity C# Developers focus on scripting and implementing game features. Both roles require C# skills but differ in their technical focus and application within Unity projects.

What other helpful pages are available for Unity Ecs?

Other pages related to Unity Ecs:

Infographic showing various Unity Ecs job openings in the United States as of September 2026, with employment types broken down into 76% Full Time, and 24% Contract. Highlights an 70% In-person, 6% Hybrid, and 24% Remote job distribution.

Data Platform Engineering Lead

Tustin, CA • On-site

Judge Group, Inc.
Recruiting and Staffing Services • 5 - 10K employees

$160K - $170K/yr

Other

Posted 21 days ago


Job description

Location: Tustin, CA Salary: $160,000.00 USD Annually - $170,000.00 USD Annually Description:
Data Platform Engineering Lead
Irvine, CA
Fulltime
Must Have Technical/Functional Skills
Data Bricks , EBT ,Airflow , Asset Management exp
Roles & Responsibilities
We are seeking a highly skilled EDO Platform Engineering Lead to architect, build, and manage enterprise-scale cloud-native data platforms supporting Asset Management business functions. The role will lead platform engineering,
infrastructure automation, DevOps enablement, platform reliability, security, and operational excellence across the Enterprise Data Office (EDO).
The ideal candidate will have deep expertise in Databricks, dbt, AWS Cloud, Terraform, Python, DevOps, Platform Engineering, and Data Operations, with strong experience supporting investment management organizations.
This role is responsible for establishing and managing a scalable, secure, and highly available data platform that supports analytics, reporting, regulatory compliance, portfolio management, risk management, and investment operations.
Key Responsibilities
Lead the design, implementation, and management of enterprise data platforms.
Define platform engineering strategy aligned with EDO and enterprise architecture standards.
Establish reusable platform frameworks, accelerators, and engineering best practices.
Drive cloud-native modernization initiatives across data and analytics ecosystems.
Own platform lifecycle management, scalability, availability, and reliability.
________________________________________
Lead enterprise-wide Databricks platform architecture and administration.
Design and implement Lakehouse architecture leveraging Delta Lake.
Manage: Databricks Workflows ,Delta Live Tables (DLT) ,Unity Catalog ,
MLflow ,Structured Streaming ,Cluster Policies ,Security and Access Controls
Optimize platform performance and cost efficiency.
Build governance controls across development, test, and production environments
Lead cloud engineering activities using AWS services:S3 ,ECS,EKS,Lamda .Glue ,Cloudwatch
Infrastructure as a Code (IaC)
Build reusable Terraform modules.
Automate environment provisioning.
Implement infrastructure standardization and governance.
Maintain infrastructure version control.
Ensure compliance through Infrastructure-as-Code practices.
Design and implement CI/CD pipelines.
Automate deployment and release management processes.
Enable Infrastructure-as-Code and GitOps methodologies.
Improve deployment velocity and reliability.
Support engineering teams with self-service platform capabilities.
GitHub Actions ,GitLab CI/CD ,Jenkins ,Azure DevOps ,Terraform ,Docker ,Kubernetes
Support API integrations and operational workflows.
Establish Site Reliability Engineering (SRE) practices.
Define platform SLAs, SLOs, and operational metrics.
Lead platform monitoring, observability, and incident management.
Drive root cause analysis and preventive actions
By providing your phone number, you consent to: (1) receive automated text messages and calls from the Judge Group, Inc. and its affiliates (collectively "Judge") to such phone number regarding job opportunities, your job application, and for other related purposes. Message & data rates apply and message frequency may vary. Consistent with Judge's Privacy Policy, information obtained from your consent will not be shared with third parties for marketing/promotional purposes. Reply STOP to opt out of receiving telephone calls and text messages from Judge and HELP for help.
Contact:
This job and many more are available through The Judge Group. Please apply with us today!