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Unity Developer Contract Jobs in Massachusetts (NOW HIRING)

You will be responsible for designing and programming control systems for our Water/Wastewater ... PLC packages (Rockwell Studio 5000 and Schneider Electric Unity), HMI packages (GE iFix, Rockwell ...

Construction Inspector

Boston, MA · On-site

$63K - $105K/yr

Kleinfelder, a Forbes' Top Employer for Engineers in North America, is committed to a people-first ... Follow and adhere to all federal and state regulations, client requirements and contracts, and ...

Construction Inspector

Boston, MA · On-site

$63K - $105K/yr

Kleinfelder, a Forbes' Top Employer for Engineers in North America, is committed to a people-first ... Follow and adhere to all federal and state regulations, client requirements and contracts, and ...

Kleinfelder, a Forbes' Top Employer for Engineers in North America, is committed to a people-first ... Follow and adhere to all federal and state regulations, client requirements and contracts, and ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

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Unity Developer Contract information

What are some common challenges faced by contract Unity Developers, and how can they be addressed?

Contract Unity Developers often encounter challenges such as quickly adapting to existing codebases, aligning with diverse team workflows, and managing tight project timelines. To succeed, it's important to have strong communication skills for collaborating with designers, artists, and other developers, as well as solid documentation practices to ensure smooth handovers. Staying proactive in understanding project requirements and leveraging version control systems can also help mitigate integration issues and support efficient teamwork.

What is a Unity Developer Contract?

A Unity Developer Contract refers to a temporary or project-based agreement where a developer is hired to work with Unity, a popular game development engine. Unity Developers create interactive content, games, simulations, and applications using Unity’s tools and scripting languages such as C#. As contract workers, they are typically brought on for specific projects or timeframes rather than full-time roles. This arrangement offers flexibility for both the developer and the hiring company, allowing expertise to be leveraged as needed. Contract Unity Developers may work remotely or onsite, depending on project requirements.

What are the key skills and qualifications needed to thrive as a Unity Developer on a contract basis, and why are they important?

To thrive as a Unity Developer on contract, you need strong proficiency in C#, experience with the Unity engine, and a solid understanding of 2D/3D game development principles, often supported by a degree in computer science or a related field. Familiarity with version control systems (like Git), asset management tools, and sometimes certifications in Unity or similar platforms are highly valued. Excellent problem-solving, communication, and time management skills help you effectively collaborate with teams and deliver projects on schedule. These skills and qualities are essential to consistently produce high-quality, performant applications while meeting client requirements and tight deadlines.

What is the difference between Unity Developer Contract vs Unity Developer Full-Time?

AspectUnity Developer ContractUnity Developer Full-Time
CredentialsTypically requires a portfolio, relevant certifications, and experience with UnitySame as contract, often with additional benefits or ongoing employment credentials
Work EnvironmentProject-based, flexible hours, remote or on-siteSteady, full-time employment, usually on-site or hybrid
Employer & Industry UsageUsed by game studios, AR/VR companies, and tech firms for specific projectsCommon in larger companies and studios for ongoing development
Search & Comparison IntentSeeking short-term or freelance opportunitiesLooking for stable, long-term employment

In summary, a Unity Developer Contract is a temporary, project-based role ideal for freelancers or those seeking flexible work, while a Unity Developer Full-Time offers ongoing employment with benefits and stability. Both roles require similar skills and credentials but differ mainly in work structure and employment terms.

What are the most commonly searched types of Unity Developer jobs in Massachusetts? The most popular types of Unity Developer jobs in Massachusetts are:
What are popular job titles related to Unity Developer Contract jobs in Massachusetts? For Unity Developer Contract jobs in Massachusetts, the most frequently searched job titles are:
What job categories do people searching Unity Developer Contract jobs in Massachusetts look for? The top searched job categories for Unity Developer Contract jobs in Massachusetts are:
What cities in Massachusetts are hiring for Unity Developer Contract jobs? Cities in Massachusetts with the most Unity Developer Contract job openings:
Staff Simulation Platform Engineer

Staff Simulation Platform Engineer

Merlin Labs

Boston, MA

Full-time

Posted 10 days ago


Job description

About Merlin:
Merlin is a venture backed aerospace startup building a non-human pilot to enable both reduced crew and uncrewed flight. Backed by some of the world’s leading investors, Merlin is scaling alongside our customers to begin leveraging autonomy today to solve some of aviation’s biggest challenges.
About you

We are seeking a Staff Simulation Platform Engineer to design and build the next-generation simulation infrastructure that supports aircraft modeling, autonomy development, and hardware-in-the-loop validation across multiple aircraft platforms.

This is a hands-on senior technical role focused on building scalable virtual environments, stabilizing integration infrastructure, and enabling scenario-based autonomy validation without linear growth in engineering effort per platform.

This position reports to the Virtual Test Environments Lead and will play a central role in evolving our simulation ecosystem into a robust, scalable internal platform.

 
Responsibilities
1. Simulation Infrastructure Architecture & Implementation
  • Define and implement structured topology and configuration definitions across aircraft platforms

  • Improve stability of routing layers, hardware/software interfaces, and runtime integration components

  • Introduce versioning and compatibility discipline across simulation artifacts

  • Build validation tooling to prevent integration breakage from reaching lab benches

2. Autonomy-Focused Virtual Environment Development
  • Expand scenario-based simulation capabilities supporting autonomy development

  • Enable structured Monte Carlo and multi-scenario validation workflows

  • Develop infrastructure to simulate sensor inputs and autonomy behaviors in realistic operational contexts

  • Improve determinism and traceability of simulation runs

3. Toolchain Modernization & Automation
  • Implement CI/CD workflows for simulation artifacts

  • Improve reproducibility of simulation environments

  • Implement schema-driven validation mechanisms for interfaces

  • Build foundational platform components hands-on during early phases

4. Technical Leadership
  • Mentor and elevate engineers working on simulation tools and routing infrastructure

  • Establish extensibility and architectural standards within the simulation stack

  • Influence cross-functional stakeholders (Autonomy, Compute Platform, Systems, Lab Integration)

This is a senior technical contributor role with significant architectural impact but no direct people management responsibility.

Requirements
  • 7+ years of experience building or scaling complex simulation or autonomy validation environments

  • Experience contributing to or architecting large-scale simulation frameworks (e.g., AFSIM, Unreal/Unity-based simulation environments, CARLA, custom autonomy simulation platforms, or equivalent)

  • Strong software architecture experience in multi-component, distributed systems

  • Experience defining interface contracts, configuration schemas, or API boundaries in complex systems

  • Experience integrating simulation environments with real-time or hardware-in-the-loop systems

  • Hands-on proficiency in Python and/or C++

  • Demonstrated ability to modernize or scale legacy engineering toolchains

Nice to Have
  • Experience developing simulation or virtual validation environments for autonomy systems (automotive, aerospace, robotics)

  • Experience designing scenario-based validation systems

  • Familiarity with SIL/HIL integration

  • Experience implementing CI/CD in engineering-heavy environments

  • Background in safety-critical systems

This position is based on-site at Merlin HQ in Boston, MA.

Once you’re here, you’ll enjoy a variety of on-site perks designed to make your workday enjoyable and convenient. These include catered lunches featuring a rotating menu of delicious options, an assortment of snacks to keep you fueled throughout the day, and a selection of beverages, including coffee, tea, and other drinks, to keep you refreshed.

Our goal is to create an environment where you can thrive both professionally and personally

Merlin Labs offers an innovative, entrepreneurial, and team-focused startup environment. We also offer a top-notch benefits package (health, dental, life, unlimited vacation, and 401k with match) and work/life integration. Being part of the Merlin team allows you to become part of a small team that supports professional development while working together to achieve our mission.

Merlin Labs is an equal opportunity employer and values diversity. We do not discriminate on the basis of race, religion, color, national origin, genetic information, sex (including pregnancy), gender, gender identity and expression, sexual orientation, age, marital status, military service or obligation or disability status, or any other characteristic protected by law. All job offers are contingent upon the candidate passing background and reference checks.

At this time, we are unable to provide visa sponsorship or consider candidates who require visa transfers. Applicants must be authorized to work in the United States without the need for visa sponsorship now or in the future. 

In compliance with federal law, all persons hired will be required to verify identity and eligibility to work in the United States and to complete the required employment eligibility verification form upon hire.

If you require reasonable accommodation in completing an application, interviewing, completing any pre-employment testing, or otherwise participating in the employee selection process, please direct your inquiries to: people@merlinlabs.com

Merlin Labs does not accept unsolicited resumes from any source other than directly from candidates.