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Unity Animator Jobs (NOW HIRING)

Senior Unity Engineer

Wooster, OH · On-site

$91K - $125K/yr

Solid knowledge of Unity fundamentals: materials, prefabs, animation, scriptable objects, and the full asset lifecycle.Backend development experience: REST/WebSocket APIs, server-side logic ...

... animations, secondary motion, haptics, camera shake, VFX, anticipation/overshoot, responsive UI ... Unity or Unreal fluency. You're comfortable working in either engine at a high level. * Hands-on ...

You're good at 3D character animation Bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for having your assets on the Unity store. You're excited about the potential ...

Build and iterate on novel game components and reusable systems (animation/state machines ... Unity (C#) * Web Delivery: WebGL (performance optimization, profiling, memory constraints)

$91K - $103K/yr

Collaborate across disciplines (animation, art, audio, VFX, engineering, UI/UX) to deliver ... Unity game engine knowledge.

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Unity Animator information

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How much do unity animator jobs pay per hour?

As of Jun 4, 2026, the average hourly pay for unity animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What are the essential skills and qualifications needed to excel as a Unity Animator, and why are they important?

To thrive as a Unity Animator, you need a solid background in 2D/3D animation principles, character rigging, and a strong portfolio demonstrating proficiency in Unity and animation software. Familiarity with Unity's Animator Controller, timeline tools, and scripting (C#) is often required, alongside experience with tools like Maya or Blender. Creativity, attention to detail, and strong collaboration skills help animators bring characters to life and work effectively with designers and developers. These competencies ensure high-quality, engaging animations that enhance user experience in interactive environments.

What are the typical collaboration workflows between a Unity Animator and other team members in a game development project?

Unity Animators regularly collaborate with game designers, 3D artists, and programmers to ensure animations integrate seamlessly into the game. They often receive character models and rigging assets from 3D artists, work closely with designers to match gameplay requirements, and coordinate with programmers to implement animations using Unity's Animator Controller and scripting. Effective communication and feedback loops are essential, as animators may need to iterate on animations based on testing and team input. This collaborative environment fosters creative solutions and ensures that animations enhance the overall player experience.

What does a Unity Animator do?

A Unity Animator is responsible for creating and implementing animations within the Unity game engine. They design movement for characters, objects, and environments by using Unity’s animation tools and features. Their work often involves rigging, keyframing, and blending animations to achieve fluid and realistic motion. Unity Animators collaborate with game designers, artists, and programmers to ensure animations integrate smoothly into gameplay. They also optimize animations for performance on different platforms.
More about Unity Animator jobs

Contract Trainer - Unity 3D

Sterling Ledet & Associates, Inc.

El Segundo, CA • On-site

$24 - $32.75/hr

Contractor

Posted 20 days ago


Job description

Company Description

Ledet training is a chain of instructor-led computer software training centers in the USA. We have been authorized training vendors for Adobe, Autodesk, Unity, Microsoft and other major software vendors for over 20 years.  

The company operates bricks and mortar facilities in Atlanta, Chicago, Denver, San Diego and Washington DC, as well as high quality online training in virtual classrooms and onsite training services delivered at customer locations worldwide.

Job Description

Contract trainers are sought for all levels of Unity 3D training, intro through advanced with a focus on serious games, AEC (Architecture Engineering and Construction), simulation, and elearning, as well as game development.
This is a contract 1099 opportunity ideal for independent freelance development professionals seeking to supplement their business income with fairly regular opportunities to deliver classroom based instruction.
Classes are typically 2 to 5 days long. Class times are 9:00 to 4:00 with a one hour lunch break. Instructors are expected to arrive by 8:00 and be prepared to stay up to an hour later, if necessary, to answer customer questions or assist them with any challenges. Classes are delivered during the business work week. We do not offer classes on evenings or weekends.
Students are typically currently employed adult business professionals whose employer is paying for the professional skills development.
Daily Rates
As independent contractors, trainers can set their own pay rate. Different instructors charge different rates, but typically those contractors who set their daily rate competitive with others in the industry have more training opportunities presented to them. Their are approximately six hours of classroom delivery per day, but time must be budgeted for preparation and setup. Pay is competitive and rates are negotiable.

Qualifications
  • Significant real world experience and knowledge of Unity 3D including textures, animation, GUI styles, user session management, etc. Must be willing to invest in Unity 3D certification (a mandatory requirement after 1/1/17).
  • Great presentation skills. Toastmasters membership or previous speaking or teaching experience a big plus.
  • Preparation skills.
  • Caring attitude
  • Self-motivated with a strong desire to learn and stay abreast of Unity 3D developments/standards
Additional Information

A great applicant for this opportunity is someone who has both the techical expertise in the technology they are teaching as well as the effective presentation skills and caring attention to their students necessary to help adults learn to use technology more effectively to achieve business results.
Instructors who get the best reviews are engaging and entertaining, carefully prepared and organized, and focussed on what class participants can do, not on showing how much they know. They are open to constructive feedback and continually honing both their technical and delivery skills.

Clarity and precision in all communications are paramount for this role and brevity and relevance of written communications are highly valued by the executive team selecting the person who will join our high-performing team.