1

Unity Animation Jobs in Florida (NOW HIRING)

next page

Showing results 1-20

Unity Animation information

See Florida salary details

$8.2K

$128.9K

How much do unity animation jobs pay per year?

As of Jun 27, 2026, the average yearly pay for unity animation in Florida is $127,787.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,800.00 and $127,800.00 per year, depending on experience, location, and employer.

What is a Unity Animation job?

A Unity Animation job involves creating, implementing, and optimizing animations within the Unity game engine. Professionals in this role work with animators, designers, and developers to bring characters, objects, and environments to life using Unity's animation tools, such as the Animator Controller and Timeline. They may develop keyframe animations, blend trees, and procedural animations for games, simulations, or interactive applications. Strong knowledge of animation principles, rigging, and scripting (often using C#) is essential for this role.

What are the key skills and qualifications needed to thrive in the Unity Animation position, and why are they important?

To thrive in Unity Animation, you need strong proficiency in 3D animation principles, rigging, and implementation within the Unity engine, often supported by a degree in animation, game design, or a related field. Experience using tools like Unity3D, Autodesk Maya, Blender, and version control systems is highly valued, and certification in Unity can enhance credibility. Creativity, collaboration, attention to detail, and effective communication are important soft skills for success. These abilities are vital for creating visually engaging animations that align with project goals and integrate smoothly into interactive environments.

What are some typical responsibilities and collaborative tasks for someone working in Unity Animation?

A professional in Unity Animation is responsible for creating, importing, and optimizing character and environmental animations within the Unity engine, ensuring smooth and visually appealing motion in games or interactive applications. This often involves closely collaborating with game designers, developers, and artists to integrate animations that meet both technical requirements and creative vision. You may be tasked with setting up animator controllers, fine-tuning rigs, troubleshooting animation issues, and ensuring assets perform efficiently across multiple platforms. Team-based feedback and iterative improvements are common, making strong communication and teamwork essential in daily workflows.

What job categories do people searching Unity Animation jobs in Florida look for? The top searched job categories for Unity Animation jobs in Florida are:
Mid-Level Producer (Remote - North America)

Mid-Level Producer (Remote - North America)

Ghostpunch Games

Sunrise, FL • On-site, Remote

Full-time

Posted 26 days ago


Job description

Ghostpunch Games balances developing multiple award-winning client-led work for hire projects across all disciplines, sizes, and platforms while leveraging those learnings to benefit our exciting internal projects. We are a results focused team that values real time feedback and work life balance. At Ghostpunch Games we enjoy being close to the biz dev process and have a more direct impact on the future of our studio. Ghostpunch Games is a remote-first studio that also offers an in-office option for those who enjoy the South Florida sun.


Producers at Ghostpunch Games serve the teams and departments across our studio by creatively leveraging quantitative and analytical skills, radical candor, and bonafide game development knowledge to ensure the highest quality features and the best quality of life for our team. We enjoy leading, organizing, coaching, and championing our teams to grow and realize our shared potential. Producers at Ghostpunch will own at least one project at a time but have opportunities to grow and take over projects across the studio.


Responsibilities


Utilize your quantitative and analytical skills to identify, prioritize, measure, improve, estimate, and predict bug and task velocities with an eye towards a greater schedule


Manage and coordinate relationships and feedback with our client teams


Coordinate with studio leadership to ensure projects are staffed and efficiently using resources


Proactively seek out and drive mitigations for risks across all disciplines


Ensure your team(s) are delivering on Ghostpunch goals through or alongside our client commitments


Guide, lead, and coach the team to the highest possible feature quality as necessary


Regularly utilize presentation skills to reflect, summarize, and champion your team's efforts


We exercise something called Production Empathy, defined as: "Understanding the situation in which our development team finds itself on the day-to-day and proactively identify, and facilitate solutions between disciplines"


Grow and educate your teammates in the game development framework, Agile, and any other process you or the team create and/or maintain


Champion and be the example of work life balance, culture, and team health


Serve the team by removing and resolving blocking issues and steer their work to always meet our goals


Be aware of game industry trends and regularly share them with your teams and the studio



Required Qualifications


At least 1 shipped title end to end in a production role


At least 5 years experience in the game industry


Have experience in most phases of game development


Top notch written and verbal communication


Expert level with JIRA/Confluence, MS Office Suite, Google Suite


Experience with using digital whiteboarding tools


Located in North America.  Ideally in United States.


Desired Qualifications


A background in QA, Engineering, Art, Audio, Animation


Familiarity with Hansoft, MS Project, SmartSheets, Shotgun/grid


Familiarity with any query languages


Familiarity with Unity or Unreal Engine


Passionate about gaming and/or gaming culture


Up to date knowledge and ability to create memes, gifs, and emotes