Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...
Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...
Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...
Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...
Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...
Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...
Simulation Developer
Quantico, VA · On-site
Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...
Simulation Developer
Quantico, VA · On-site
Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and executing ...
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and executing ...
Simulation Developer
Quantico, VA · On-site
Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...
Simulation Developer
Quantico, VA · On-site
Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and executing ...
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and executing ...
Mid-level Engineer
Arlington, VA · On-site
$130K - $160K/yr
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and executing ...
Mid-level Engineer
Arlington, VA · On-site
$130K - $160K/yr
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and executing ...
Mid-level Engineer
Arlington, VA · On-site
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and executing ...
Mid-level Engineer
Arlington, VA · On-site
Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and executing ...
Simulation Developer
Quantico, VA · On-site
Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...
Simulation Developer
Quantico, VA · On-site
Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ... Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL) * Experience ...
Working knowledge of LumenRT, Unreal, Unity, Civil 3D, SYNCHRO, iTwin, iTwin Capture, AR\VR, AASHTOWare, Transoft Applications, Infraworks, ConceptStation, Bluebeam Revu, Recap, Descartes, and ...
Working knowledge of LumenRT, Unreal, Unity, Civil 3D, SYNCHRO, iTwin, iTwin Capture, AR\VR, AASHTOWare, Transoft Applications, Infraworks, ConceptStation, Bluebeam Revu, Recap, Descartes, and ...
Working knowledge of LumenRT, Unreal, Unity, Civil 3D, SYNCHRO, iTwin, iTwin Capture, ARVR, AASHTOWare, Transoft Applications, Infraworks, ConceptStation, Bluebeam Revu, Recap, Descartes, and TopoDOT ...
Working knowledge of LumenRT, Unreal, Unity, Civil 3D, SYNCHRO, iTwin, iTwin Capture, ARVR, AASHTOWare, Transoft Applications, Infraworks, ConceptStation, Bluebeam Revu, Recap, Descartes, and TopoDOT ...
Working knowledge of LumenRT, Unreal, Unity, Civil 3D, SYNCHRO, iTwin, iTwin Capture, ARVR, AASHTOWare, Transoft Applications, Infraworks, ConceptStation, Bluebeam Revu, Recap, Descartes, and TopoDOT ...
Working knowledge of LumenRT, Unreal, Unity, Civil 3D, SYNCHRO, iTwin, iTwin Capture, ARVR, AASHTOWare, Transoft Applications, Infraworks, ConceptStation, Bluebeam Revu, Recap, Descartes, and TopoDOT ...
These solutions may span web based applications, predictive simulation models, 3D spatial planning ... Unity/C# * Python * Experience in agile software development methodologies such as Scrum
These solutions may span web based applications, predictive simulation models, 3D spatial planning ... Unity/C# * Python * Experience in agile software development methodologies such as Scrum
Multimedia Designer
Norfolk, VA · On-site
I. for the creation of multimedia, including 3D, animations, and media for VR environments. Type of ... Some experience in game/VR development applications such as Unity or Unreal. Conditions of ...
Multimedia Designer
Norfolk, VA · On-site
I. for the creation of multimedia, including 3D, animations, and media for VR environments. Type of ... Some experience in game/VR development applications such as Unity or Unreal. Conditions of ...
Unity 3D information
See Virginia salary details
$52K - $63.5K
2% of jobs
$63.5K - $74.9K
0% of jobs
$74.9K - $86.4K
1% of jobs
$86.4K - $97.8K
4% of jobs
$97.8K - $109.3K
6% of jobs
$109.3K - $120.7K
11% of jobs
$121.4K is the 25th percentile. Wages below this are outliers.
$120.7K - $132.2K
10% of jobs
The median wage is $143.6K / yr.
$132.2K - $143.6K
16% of jobs
$143.6K - $155.1K
16% of jobs
$161.6K is the 75th percentile. Wages above this are outliers.
$155.1K - $166.5K
16% of jobs
$166.5K - $178K
18% of jobs
$52K
$140.7K
$178K
How much do unity 3d jobs pay per year?
What is a Unity 3D job?
A Unity 3D job involves working with the Unity engine to develop interactive 3D applications, primarily games but also simulations, VR/AR experiences, and other real-time applications. Unity developers use C# programming, physics simulations, and asset integration to create engaging user experiences. These roles can range from gameplay programming to level design and optimization. Many Unity jobs also involve collaboration with artists, designers, and other developers to bring projects to life.
What are the typical daily responsibilities of a Unity 3D Developer?
As a Unity 3D Developer, your daily tasks usually include designing and implementing game features, writing and optimizing code in C#, troubleshooting bugs, and collaborating with artists and designers to integrate assets. You may participate in team meetings to discuss project progress, review code with peers, and conduct playtesting to ensure a smooth user experience. Regularly updating and maintaining project documentation is also common. Working closely with other departments ensures that both the visual and technical aspects of the project align with overall goals and timelines.
What are the key skills and qualifications needed to thrive in the Unity 3D position, and why are they important?
To thrive as a Unity 3D Developer, you need strong skills in C# programming, 3D modeling, and a solid understanding of game development principles, often supported by a degree in computer science or related experience. Familiarity with the Unity engine, version control systems like Git, and knowledge of platforms such as iOS, Android, or PC are typically required, and certifications in Unity can be beneficial. Excellent problem-solving, creativity, and communication skills help developers collaborate effectively with designers, artists, and other team members. These competencies are crucial to delivering engaging, high-quality interactive experiences in a fast-paced and iterative development environment.
- Associate Remote Unity Game Developer
- Remote Video Game Software Engineer
- Flexible Motion Capture Animator
- Commission Zbrush Character Artist
- Internship Remote Indie Game Developer
- Assistant 2D Animation Rigging
- Junior Game Audio Designer
- Godot Game Development
- Freelance Video Game Level Designer
- Game Concept Artist
ManTech rating
8.8
Based on 13 frontline employees who took The Breakroom Quiz
32nd of 190 rated software companies
Job description
MANTECH seeks a motivated, career and customer-oriented SIMULATION DEVELOPER to join our team in QUANTICO, VA
Join a high-impact team supporting the Marine Corps Warfighting Lab's transition to digital wargaming. As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the technical architecture of wargames is robust and reliable while directly shaping the tools used to prepare Marines for the future fight.
Responsibilities include but are not limited to:
- Designs, develops, and sustains simulation models and environments using a variety of programming languages, tools, and data sources
- Integrates models and simulations into larger system architectures and supports Marine Corps Warfighting Laboratory (MCWL) Wargaming Division efforts for interoperability testing and model orchestration
- Collaborates with engineers, analysts, and operational subject matter experts to enhance model fidelity and ensure simulation accuracy
- Implements new features, conducts model testing and validation, and troubleshoots issues across evolving simulation platforms
- Leads and supports planning, coordination, and documentation activities for simulation projects, including data collection, stakeholder alignment, and capability tracking
Minimum Qualifications:
- Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related technical field
- Minimum of 7 years of software development experience focused on simulation or game-based environments. A total of 10 years' experience without a degree.
- Proficiency in programming languages such as C++, C#, Python, or Java
- Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine, Simio, or Arena
- Familiarity with version control systems and collaborative software development workflows
Preferred Qualifications:
- Understanding of modeling and simulation principles in military or operational contexts
- Familiarity with mission engineering, wargaming, campaign analysis, or Naval Capabilities Integration Process (NCIP), and associated military systems/processes
- Knowledge of 3D graphics, physics engines, and database management systems (e.g., SQL)
- Experience applying Agile or Scrum development methodologies in simulation projects
- Strong communication, analytical, and cross-functional collaboration skills
Clearance Requirements:
- Must possess a current/active TS/SCI security clearance.
Physical Requirements:
- Must be able and willing to perform occasional manual labor and warehouse duties, with the ability to lift up to 50 pounds. Must be able to remain in a stationary position 50% of the time.
- Needs to occasionally move about inside the office to access file cabinets, office machinery, etc.
- Frequently communicates with co-workers, management, and customers, which may involve delivering presentations. Must be able to exchange accurate information in these situations
MANTECH considers all qualified applicants for employment without regard to disability or veteran status or any other status protected under any federal, state, or local law or regulation.
If you need a reasonable accommodation to apply for a position with MANTECH, please email us at careers@mantech.com and provide your name and contact information.
About ManTech
Sourced by ZipRecruiter
Industry
It services
Company size
5,001 - 10,000 Employees
Headquarters location
Herndon, VA, US
Year founded
1968