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Unity 3D Jobs in California (NOW HIRING)

Senior Software Engineer, Unity

Sunnyvale, CA · On-site

$143K - $189K/yr

We are seeking a Senior Unity Engineer, with an emphasis on the Unity physics system and advanced ... Deep expertise of 3D simulation of one or more physics phenomena * Experience with multi-end ...

New

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...

Own "feel" across everything 3D - including character interactions, navigation, and world moments ... Unity or Unreal fluency. You're comfortable working in either engine at a high level. * Hands-on ...

Showing results 41-60

Unity 3D information

What is a Unity 3D?

A Unity 3D job involves working with the Unity engine to develop interactive 3D applications, primarily games but also simulations, VR/AR experiences, and other real-time applications. Unity developers use C# programming, physics simulations, and asset integration to create engaging user experiences. These roles can range from gameplay programming to level design and optimization. Many Unity jobs also involve collaboration with artists, designers, and other developers to bring projects to life.

What are the typical daily responsibilities of a Unity 3D developer?

As a Unity 3D Developer, your daily tasks usually include designing and implementing game features, writing and optimizing code in C#, troubleshooting bugs, and collaborating with artists and designers to integrate assets. You may participate in team meetings to discuss project progress, review code with peers, and conduct playtesting to ensure a smooth user experience. Regularly updating and maintaining project documentation is also common. Working closely with other departments ensures that both the visual and technical aspects of the project align with overall goals and timelines.

What are the key skills and qualifications needed to thrive in the Unity 3D position, and why are they important?

To thrive as a Unity 3D Developer, you need strong skills in C# programming, 3D modeling, and a solid understanding of game development principles, often supported by a degree in computer science or related experience. Familiarity with the Unity engine, version control systems like Git, and knowledge of platforms such as iOS, Android, or PC are typically required, and certifications in Unity can be beneficial. Excellent problem-solving, creativity, and communication skills help developers collaborate effectively with designers, artists, and other team members. These competencies are crucial to delivering engaging, high-quality interactive experiences in a fast-paced and iterative development environment.

What are the most commonly searched types of Unity 3D jobs in California? The most popular types of Unity 3D jobs in California are:
What job categories do people searching Unity 3D jobs in California look for? The top searched job categories for Unity 3D jobs in California are:
What cities in California are hiring for Unity 3D jobs? Cities in California with the most Unity 3D job openings:
Infographic showing various Unity 3D job openings in California as of August 2026, with employment types broken down into 6% Internship, 38% Full Time, 44% Part Time, and 12% Contract. Highlights an 94% In-person, and 6% Remote job distribution.

Senior Staff Engineer: 3D Reconstruction

Aechelon Technology

South San Francisco, CA

$280K - $310K/yr

Full-time

Medical, Dental, Vision, Life, Retirement

Re-posted 9 days ago


Job description

The Senior Staff Engineer: 3D Reconstruction will lead Aechelon's engineering efforts at reconstructing 3D models from photographic and video sources, including extracting point clouds, Gaussian splats, and polygonal meshes, for both content production and realtime imagery exploitation.


ESSENTIAL DUTIES AND RESPONSIBILITIES:

  • Design and develop tools for automated creation of 3D models from photogrammetric sources such as satellite imagery and aerial photography
  • Design and develop software for registering imagery and videos to align with Aechelon's 3D global terrain
  • Design and develop tools for automated creation of 3D models from video sources
  • Develop tools for modeling and exploitation of Gaussian splats, including relighting.
  • Design and develop processes and tools for validating reconstructed data for use in specific digital twin and/or AI training applications.

EXPERIENCE REQUIRED FOR THIS POSITION:

  • Passion for real time computer graphics and solid software engineering principles
  • 7+ years of experience in design and architecture of software for 3D reconstruction from 2D image sources.
  • Experience leading a team of peers in shipping exceptional products within the constraints of a delivery deadline
  • In-depth knowledge of and experience programming in C and C++ languages
  • Experience developing OpenGL, Vulkan or Direct3D applications, including both real time engines, graphics tools for the content creation pipeline and programmable shading
  • Strong analytical and problem-solving skills
  • Ability to work with export-controlled technology

DESIRED COMPENTENCIES:

  • Experience with rendering engines and scene graphs such as Intrinsic Alchemy, OpenSceneGraph, Unreal, Unity, or Source
  • Experience with GPU computing platforms such as OpenCL, CUDA, or DirectCompute
  • Experience with multi-processing real time systems
  • Experience developing image processing software
  • Experience with defect tracking systems such as Bugzilla or Jira
  • Experience with Configuration Management (CM) systems such as Perforce or Git
  • Experience developing tools to work with geographic data such as KML, vector files, digital elevation and satellite imagery
  • Experience scripting in Python.

REQUIRED EDUCATION, ELIGIBILITY AND EXPERIENCE:

  • BS in Engineering, Computer Science or similar technical field

Salary Range: $280,000 - $310,000 USD per year

The above range is specific to CALIFORNIA and may not be applicable to other locations. The pay scale for this role is between $280,000 - $310,000. Final compensation is based on factors such as the candidate's skills, qualifications, and experience.


We offer a very attractive compensation package including competitive base salary, company performance-based profit sharing, 401k, 100% employer paid health benefits (medical, dental, vision, life, std,  ltd, and life insurance plans).
 
No relocation reimbursement provided.