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Ubisoft Entertainment Jobs in Quebec (NOW HIRING)

Additional Information Ubisoft is a global leader in gaming with teams across the world creating ... If you're passionate about innovation and pushing entertainment boundaries, join their journey and ...

Company Description Ubisoft is a global leader in gaming with teams across the world creating ... If you're passionate about innovation and pushing entertainment boundaries, join our journey and ...

Company Description Ubisoft is a global leader in gaming with teams across the world creating ... If you're passionate about innovation and pushing entertainment boundaries, join our journey and ...

Showing results 41-46

Ubisoft Entertainment information

See Quebec salary details

$19.5K

$67.1K

$146K

How much do ubisoft entertainment jobs pay per year?

As of Aug 22, 2026, the average yearly pay for ubisoft entertainment in Quebec is $67,111.00, according to ZipRecruiter salary data. Most workers in this role earn between $41,000.00 and $80,000.00 per year, depending on experience, location, and employer.

What is Ubisoft Entertainment?

Ubisoft Entertainment is a leading global video game company known for developing, publishing, and distributing interactive entertainment products. The company is recognized for popular franchises such as Assassin's Creed, Far Cry, Just Dance, and Tom Clancy's series. Ubisoft operates studios and offices worldwide, creating games for various platforms including consoles, PC, and mobile devices. Their work spans game development, marketing, and technological innovation within the gaming industry.

What types of collaborative projects can employees expect to work on at Ubisoft Entertainment, and how does cross-department teamwork typically function?

At Ubisoft Entertainment, employees frequently collaborate on multidisciplinary teams that bring together game designers, artists, programmers, writers, and marketing specialists to develop and launch games. These projects often require close communication and coordination across departments to ensure consistency in vision and execution. Team members regularly participate in meetings, brainstorming sessions, and feedback loops, fostering a creative and supportive work environment. This collaborative approach not only enhances project outcomes but also provides valuable opportunities for learning new skills and advancing within the company.

What are the key skills and qualifications needed to thrive at Ubisoft Entertainment, and why are they important?

To thrive at Ubisoft Entertainment, you generally need expertise in your specific field—such as game design, programming, art, or project management—supported by a relevant degree or equivalent experience. Familiarity with industry-standard tools like Unity, Unreal Engine, or proprietary Ubisoft software, as well as knowledge of agile methodologies or certifications like Scrum, is highly valued. Creativity, strong teamwork, and adaptability help individuals stand out in Ubisoft's collaborative and fast-evolving environment. These skills and qualities are crucial for delivering high-quality, innovative games and meeting the dynamic demands of the gaming industry.

What is the difference between Ubisoft Entertainment vs Game Designer?

AspectUbisoft EntertainmentGame Designer
Primary RoleDevelops and publishes video games as a companyDesigns game concepts, mechanics, and levels
Work EnvironmentLarge gaming studios, corporate officesGame studios, creative teams, remote options
Required CredentialsTypically a degree in game design, computer science, or related fieldDegree in game design, computer science, or related field
Industry UsageUsed as an employer and brand name in the gaming industryJob title for professionals working on game creation

Ubisoft Entertainment is a major game publisher and developer, overseeing multiple projects and teams. A Game Designer, on the other hand, is a specific role within the industry responsible for creating game concepts and mechanics. While Ubisoft employs many Game Designers, the two are distinct: Ubisoft is the company, and Game Designer is a job position within the industry.

What does Ubisoft Entertainment do?

Ubisoft Entertainment is a video game company that develops, publishes, and distributes interactive entertainment software for various platforms. Employees in related roles may work on game design, programming, art, or quality assurance using industry-standard tools and processes.

What is the hiring process at Ubisoft Entertainment?

The hiring process at Ubisoft Entertainment typically involves submitting an online application, followed by initial screening, technical or skills assessments, and interviews with hiring managers or team members. Candidates may also complete a practical test or portfolio review depending on the role, and background checks are often conducted before an offer is extended.

What's it like to work at Ubisoft Entertainment?

Working at Ubisoft Entertainment as an employee involves collaborating on game development projects in a creative environment. The company offers roles in design, programming, art, and production, often requiring teamwork and familiarity with industry tools like game engines. Employees typically experience a dynamic workplace with opportunities for skill development and project-based work.
Infographic showing various Ubisoft Entertainment job openings in Quebec as of August 2026, with employment types broken down into 72% Full Time, 25% Part Time, 1% Temporary, and 2% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $67,111 per year, or $32.3 per hour.

Specialist - Tools & Infrastructure Reliability (March of Giants)

Ubisoft

Montreal, QC

Full-time

Re-posted 10 days ago


Job description

Company Description

Ubisoft is a global leader in gaming, with teams across the world creating original and memorable experiences — from Assassin’s Creed and Rainbow Six to Just Dance and more. We believe that diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing the boundaries of entertainment, join us on our journey and help create the unknown!

Job Description

The position holder ensures the continuous viability, stability, and performance of operational tools and infrastructure supporting GaaS game development. They design, develop, and operate tools and pipelines (build, configuration, versioning, deployment, publishing) to simplify, optimize, and automate development processes. They train and support teams in testing, quality, security, and automation prior to launch, and promote best practices to deliver a reliable, high‑performance gameplay experience.

Responsibilities

  • Advising development teams on technology and tooling choices to improve visibility, control, and robustness of internal and external services.
  • Training, supporting, and guiding development teams in improving continuous integration and continuous deployment systems.
  • Researching, integrating, and developing technologies that enhance reliability, performance, and productivity.
  • Designing, operating, and owning build, configuration, versioning, and publishing pipelines (including packaging, signing, SBOM, artifacts).
  • Implementing and supporting CI/CD tooling (automated tests, quality, security), IaC, and secure, reproducible, controlled deployments.
  • Maintaining tooling products to deliver exemplary service quality to the project (internal SLOs).
  • Implementing and maintaining game deployment guidelines and documenting infrastructure implementation and technical specifications for network and server systems.
  • Collaborating with development teams to diagnose and resolve issues related to online services.
  • Establishing and maintaining incident‑management processes.
  • Managing Cloud environments using appropriate tools.
  • Developing tools and processes that allow developers to deploy services safely and efficiently.
  • Defining and tracking SLA/SLO/SLI, deploying observability (logs, metrics, traces), managing capacity, and contributing to FinOps initiatives.
Qualifications

Education

  • University degree in Computer Science, Computer Engineering, or any relevant field.

Experience

  • 5–8 years of experience in software development and system administration.
  • Experience with infrastructure automation (Cloud).
  • Experience managing high‑throughput systems.
  • Experience designing resilient, scalable, and redundant architectures.
  • Experience in software development and optimization.

Skills & Knowledge

  • Strong analytical and synthesis skills.
  • Ability to solve complex problems.
  • Ability to adapt quickly to change.
  • Ability to work under pressure.
  • Strong knowledge of distributed systems.
  • Excellent knowledge of Linux and Windows system administration.
  • Programming languages: Python, Go, C#, or C++.
  • CI/CD (GitLab, GitHub, Azure DevOps), IaC (Terraform, CloudFormation), containers & orchestration (Docker, Kubernetes).
  • Observability: Prometheus/Grafana, ELK/EFK, OpenTelemetry (or equivalent).
  • Cloud: AWS, Azure, GCP; databases; networks (DNS, CDN, load balancing, TLS).
  • Assets: Unreal Engine 5 (or similar engine), DevOps methodology, infrastructure automation experience.