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Trainee Unity Game Engine Jobs in Austin, TX (NOW HIRING)

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

... game porting to join our growing team. The ideal candidate will have a proven track record of ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

... game porting to join our growing team. The ideal candidate will have a proven track record of ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

... game porting to join our growing team. The ideal candidate will have a proven track record of ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

... Unreal Engine 4/5 or Unity Company : Panic Button is a cross-platform game development studio. Founded in 2007, the company is headquartered in Austin, USA, with a team of 51-200 employees. The ...

UI/UX Director

Austin, TX · On-site

$150 - $200/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Ability to work directly in the Unity Engine * Have a comprehensive understanding of multiple creative disciplines and how they function in the gaming pipeline. * Knowledge of software like Creative ...

UI/UX Director

Austin, TX · On-site

$150K - $180K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Ability to work directly in the Unity Engine * Have a comprehensive understanding of multiple creative disciplines and how they function in the gaming pipeline. * Knowledge of software like Creative ...

Good knowledge of commercial game engines, such as Unity or Unreal Engine. * Ability to integrate with CI/CD systems such as TeamCity, Jenkins, or Horde. * Experience with test case management ...

New

Good knowledge of commercial game engines, such as Unity or Unreal Engine. * Ability to integrate with CI/CD systems such as TeamCity, Jenkins, or Horde. * Experience with test case management ...

New

Experience developing for game engines (e.g., Unity, Unreal Engine) and using them for data visualization or UI prototyping * Familiarity with containerization and orchestration tools (e.g., Docker ...

Experience with commercial game engines, such as Unity or Unreal Engine * Experience with CI/CD systems such as TeamCity, Jenkins, or Horde * Experience with Test Case Management software such as ...

New

Experience with commercial game engines, such as Unity or Unreal Engine * Experience with CI/CD systems such as TeamCity, Jenkins, or Horde * Experience with Test Case Management software such as ...

New

Showing results 21-32

Trainee Unity Game Engine information

See Austin, TX salary details

$25.3K

$43.1K

$62.9K

How much do trainee unity game engine jobs pay per year?

As of Aug 13, 2026, the average yearly pay for trainee unity game engine in Austin, TX is $43,148.00, according to ZipRecruiter salary data. Most workers in this role earn between $32,700.00 and $50,600.00 per year, depending on experience, location, and employer.

What kind of projects and tasks can a trainee Unity Game Engine expect to work on during their initial months?

As a Trainee Unity Game Engine, you will typically start by assisting with basic game development tasks, such as creating simple game mechanics, testing features, or fixing minor bugs. You may also help with importing assets, setting up scenes, and learning to use Unity's scripting tools under the guidance of senior developers. Early projects often focus on gaining hands-on experience with the Unity interface, collaborating in small teams, and participating in code reviews. This hands-on approach helps you build a strong foundation in both technical and collaborative skills essential for advancing within the game development field.

What is a trainee Unity Game Engine?

Trainee Unity Game Engine roles are entry-level positions designed to help individuals learn and develop skills using the Unity game development platform. Trainees typically assist with basic tasks such as creating simple game assets, writing scripts, and testing game features under the supervision of experienced developers. These roles offer hands-on experience in game design, programming, and debugging, preparing individuals for more advanced positions in the game development industry.

What is the difference between Trainee Unity Game Engine vs Junior Game Developer?

AspectTrainee Unity Game EngineJunior Game Developer
Required CredentialsBasic knowledge of Unity, beginner programming skillsProficiency in Unity, programming experience in C#
Work EnvironmentTraining programs, entry-level projectsActive development teams, project implementation
Employer & Industry UsageInternships, apprenticeships in gaming studiosGame studios, indie developers, entertainment industry

In summary, a Trainee Unity Game Engine is an entry-level role focused on learning Unity and gaining foundational skills, often within training programs. A Junior Game Developer has more hands-on experience, actively contributing to game development projects with a deeper understanding of Unity and programming. Both roles are essential in the game development pipeline but differ mainly in experience and responsibility level.

What are the key skills and qualifications needed to thrive as a trainee Unity Game Engine?

To thrive as a Trainee Unity Game Engine Developer, you need a basic understanding of C# programming, game development concepts, and a relevant degree or coursework in computer science or game design. Familiarity with the Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools is highly beneficial. Strong problem-solving skills, creativity, and the ability to work collaboratively in a team will help you stand out. These skills and qualities are crucial for efficiently producing engaging games, learning quickly, and contributing effectively to development projects.
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Lead Software Engineer

Panic Button

Austin, TX • On-site

$150K - $220K/yr

Full-time

Re-posted yesterday


Job description

Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong focus on game porting to join our growing team.  The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Responsibilities

  • Lead and mentor a team of software engineers
  • Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
  • Collaborate closely with internal development teams, external partners, and platform holders
  • Responsible for performance and stability across all platforms
  • Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
  • Contribute hands-on to coding, debugging, and problem-solving
  • Participate in strategic planning and technical roadmap development

Requirements

  • Lead and mentor a team of software engineers
  • Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
  • Collaborate closely with internal development teams, external partners, and platform holders
  • Responsible for performance and stability across all platforms
  • Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
  • Contribute hands-on to coding, debugging, and problem-solving.
  • Participate in strategic planning and technical roadmap development

Bonus

  • Experience with Unreal Engine 4/5 or Unity

Salary Range

  • $150,000 - $220,000