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Trainee Unity Game Engine Jobs in Texas (NOW HIRING)

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

... game porting to join our growing team. The ideal candidate will have a proven track record of ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

... game porting to join our growing team. The ideal candidate will have a proven track record of ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

Lead Software Engineer

Austin, TX · On-site

$150K - $220K/yr

... game porting to join our growing team. The ideal candidate will have a proven track record of ... Experience with Unreal Engine 4/5 or Unity Salary Range * $150,000 - $220,000

... Unreal Engine 4/5 or Unity Company : Panic Button is a cross-platform game development studio. Founded in 2007, the company is headquartered in Austin, USA, with a team of 51-200 employees. The ...

... Unreal Engine 4/5 or Unity Company : Panic Button is a cross-platform game development studio. Founded in 2007, the company is headquartered in Austin, USA, with a team of 51-200 employees. The ...

Experience with game engines (Unity, Unreal Engine) and integration of AI features into gameplay systems. * Understanding of gaming hardware, performance tuning, and benchmarking methodologies.

Senior Technical Artist

Frisco, TX

$118K - $142K/yr

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Expert knowledge of Unreal Engine 5. * Proficiency in creating in-editor tools and pipelines.

Senior Technical Artist

Frisco, TX · On-site

$118K - $142K/yr

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Expert knowledge of Unreal Engine 5. * Proficiency in creating in-editor tools and pipelines.

Game Development - 2+ years working with modern game engines (e.g., Unreal Engine, Godot, Unity) or large-scale proprietary internal engines. Experience through multiple stages of the game ...

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Trainee Unity Game Engine information

What kind of projects and tasks can a Trainee Unity Game Engine expect to work on during their initial months?

As a Trainee Unity Game Engine, you will typically start by assisting with basic game development tasks, such as creating simple game mechanics, testing features, or fixing minor bugs. You may also help with importing assets, setting up scenes, and learning to use Unity's scripting tools under the guidance of senior developers. Early projects often focus on gaining hands-on experience with the Unity interface, collaborating in small teams, and participating in code reviews. This hands-on approach helps you build a strong foundation in both technical and collaborative skills essential for advancing within the game development field.

What are Trainee Unity Game Engine roles?

Trainee Unity Game Engine roles are entry-level positions designed to help individuals learn and develop skills using the Unity game development platform. Trainees typically assist with basic tasks such as creating simple game assets, writing scripts, and testing game features under the supervision of experienced developers. These roles offer hands-on experience in game design, programming, and debugging, preparing individuals for more advanced positions in the game development industry.

What is the difference between Trainee Unity Game Engine vs Junior Game Developer?

AspectTrainee Unity Game EngineJunior Game Developer
Required CredentialsBasic knowledge of Unity, beginner programming skillsProficiency in Unity, programming experience in C#
Work EnvironmentTraining programs, entry-level projectsActive development teams, project implementation
Employer & Industry UsageInternships, apprenticeships in gaming studiosGame studios, indie developers, entertainment industry

In summary, a Trainee Unity Game Engine is an entry-level role focused on learning Unity and gaining foundational skills, often within training programs. A Junior Game Developer has more hands-on experience, actively contributing to game development projects with a deeper understanding of Unity and programming. Both roles are essential in the game development pipeline but differ mainly in experience and responsibility level.

What are the key skills and qualifications needed to thrive as a Trainee Unity Game Engine Developer, and why are they important?

To thrive as a Trainee Unity Game Engine Developer, you need a basic understanding of C# programming, game development concepts, and a relevant degree or coursework in computer science or game design. Familiarity with the Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools is highly beneficial. Strong problem-solving skills, creativity, and the ability to work collaboratively in a team will help you stand out. These skills and qualities are crucial for efficiently producing engaging games, learning quickly, and contributing effectively to development projects.
What are the most commonly searched types of Unity Game Engine jobs in Texas? The most popular types of Unity Game Engine jobs in Texas are:
What are popular job titles related to Trainee Unity Game Engine jobs in Texas? For Trainee Unity Game Engine jobs in Texas, the most frequently searched job titles are:
What job categories do people searching Trainee Unity Game Engine jobs in Texas look for? The top searched job categories for Trainee Unity Game Engine jobs in Texas are:
What cities in Texas are hiring for Trainee Unity Game Engine jobs? Cities in Texas with the most Trainee Unity Game Engine job openings:
Senior Integrated Construction Coordinator

Senior Integrated Construction Coordinator

M. A. Mortenson Company

Corpus Christi, TX • On-site

$98K - $133K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 14 days ago


Mortenson rating

8.2

Company rating: 8.2 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

Job Description
SUMMARY
Mortenson is currently seeking an experienced Senior Integrated Construction Coordinator I to join our Minneapolis Group to implement and oversee Virtual Design and Construction processes throughout phases of a project. Strong communication skills are necessary as you will be interacting with staff at all levels in an ever-changing environment. Your ability to remain flexible, inventive, dedicated, and efficient with a high level of integrity and confidentiality is vital to your success in this role.
Accepted Location: McAllen, TX
RESPONSIBILITIES
  • Plan, implement, and oversee VDC processes through appropriate technology platforms

  • May include, Mortenson BIM/VDC uses existing conditions modeling, cost estimation, phase planning (4D), site analysis, design reviews, 3D visualization, 3D coordination, site utilization planning, construction system design, digital fabrication, 3D control planning and record modeling

  • Provide point of contact for construction team members on VDC processes and reports during all phases of construction

  • Assist in training on VDC processes

  • All integrated construction team members should be active participants in Mortenson's IDAT (Integrated Delivery Advancement Team) community of practice- sharing knowledge

  • Daily work planning

  • Document work process as it relates to improving and/or changing current company process standards

  • Other duties as assigned

QUALIFICATIONS
  • Associates or Bachelor's degree in Civil Engineering, Construction Engineering, Construction Management, Civil Engineering Technology, or equivalent field

  • Minimum two years related experience

  • Proficiency with Autodesk Revit, Navisworks, AutoCAD, Synchro 4D Trimble SketchUp, and Bluebeam Revu

  • Proficiency with Autodesk BIM 360 Field and Glue, 3DS Max, Civil 3D, Point Layout, Faro Scene, Google Earth Pro, and Adobe Suite (Photoshop, InDesign, etc.)

  • Familiarity with the following workflows and solutions is preferred but not required; game engine technologies (Unity, Unreal, Lumion 3D), Parametric Analysis solutions (Dynamo, Grasshopper, Solibri), basic key frame animation, 2D/3D rendering capabilities, 2D/3D postproduction capabilities

  • Completion of intermediate level of BIM/VDC software training

  • Detail orientation sufficient to organize and handle multiple project tasks at a time

  • Possess basic understanding of construction law and generally accepted business practices

  • Microsoft Office, project, and pertinent web application skills at an intermediate level

  • Positive and professional attitude, and strong customer service skills

  • Ability to interpret and communicate Mortenson policies effectively

  • Strong communication, teamwork orientation, initiative, problem-solving, and leadership skills

  • Open to change based on diverse input and feedback

  • Current driver's license

A few benefits offered include:
(for Non-Craft & Non-Union Craft working 25+ hours / week)
  • Medical and prescription drug plans that includes no additional cost vision coverage

  • Dental plan

  • 401k retirement plan with a generous Mortenson match

  • Paid time off, holidays, and other paid leaves

  • Employer paid Life, AD&D, and disability insurance

  • No-Cost mental health tool and concierge with extensive work-life resources

  • Tuition reimbursement

  • Adoption Assistance

  • Gym Membership Discount Program

The base pay range for this role is $98,800 MIN - $133,300 MAX. (Actual range is higher for the following office locations: Denver, CO and Chicago, IL - 5%, Seattle, WA, and Portland, OR - 10%, Washington, D.C. - 12.5%).
Base pay is positioned within the range based on several factors including an individual's knowledge, skills, and experience, with consideration given to internal equity. This position is eligible for Mortenson's incentive plan.
#LI-HC1
  • Visa sponsorship is not offered for this position.

  • Our postings are typically open a minimum of 5 days and an average of 44 days.

ABOUT MORTENSON
As a top builder, developer, and EPC (Engineering, Procurement, and Construction), our expertise spans markets like sports, renewable energy, data centers, healthcare, and more. We are builders at heart, working to ensure the built environment has a lasting positive impact.
Let's Redefine Possible®
Equal Employment Opportunity
Your uniqueness brings new and creative perspectives to the team. Mortenson is committed to providing equal opportunities of employment (EOE) to all individuals, regardless of your race, religion, gender, national origin, age, veteran status, disability, marital status or any other legally protected category.
  • Mortenson reserves the right to hire any individual without legal or financial obligation on unwanted solicitations. No agency emails, calls, or solicitations are accepted without a valid agreement.

  • In limited cases, specific project assignments may require U.S. citizenship verification and a federal background check.
  • Must be currently legally authorized to work in the U.S. without sponsorship for employment visa status (e.g., H1B status, 0-1, TN, CPT, OPT, etc.). We are unable to sponsor or take over sponsorship of an employment Visa at this time.

What Mortenson employees say

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M. A. Mortenson logo

About M. A. Mortenson

Sourced by ZipRecruiter

M. A. Mortenson is a prominent name in the construction industry, based out of Minneapolis, MN, US. Established in 1954 by M.A. Mortenson Sr., the company has over six decades of experience offering construction services that have contributed to building lasting infrastructures across various sectors, including healthcare, energy, corporate, and sports. Mortenson has proven its exceptional expertise through a range of complex building and facility projects across the US fulfilling the customer's specifications and exceeding their expectations. Moreover, the company's core values are outlined as ‘Do the Right Thing’, ‘We Before I’, ‘Inspire What’s Possible’, and ‘In it for the long haul’.

Industry

Manufacturing and construction

Company size

1,001 - 5,000 Employees

Headquarters location

Minneapolis, MN, US

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