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Trainee Unity 3D Developer Jobs in Virginia (NOW HIRING)

... Software Developer, you will have technical responsibilities involving the research, design ... 3D spatial planning applications, advanced data analytics products, and virtual/mixed reality ...

Experience with 3D graphics, visualization, or game engine technologies (e.g., OpenGL, WebGL, Unity ... Familiarity with DevOps tools and practices (e.g., Jenkins, Chef, Vagrant, automated configuration ...

UI and UX Strategist

Mclean, VA · Hybrid

$62K - $141K/yr

... with complex 3D experiences built in Unity. You'll work at the intersection of UX research ... In this role, you'll collaborate with UX practitioners, developers, solutions architects, and ...

UI and UX Strategist

Mclean, VA · On-site

$62K - $141K/yr

... with complex 3D experiences built in Unity. You'll work at the intersection of UX research ... In this role, you'll collaborate with UX practitioners, developers, solutions architects, and ...

UI and UX Strategist

Mclean, VA · On-site

$62K - $141K/yr

... with complex 3D experiences built in Unity. You'll work at the intersection of UX research ... In this role, you'll collaborate with UX practitioners, developers, solutions architects, and ...

UI and UX Strategist

Mclean, VA · Hybrid

$62K - $141K/yr

... with complex 3D experiences built in Unity. You'll work at the intersection of UX research ... In this role, you'll collaborate with UX practitioners, developers, solutions architects, and ...

UI and UX Strategist

Mclean, VA · On-site

$62K - $141K/yr

... with complex 3D experiences built in Unity. You'll work at the intersection of UX research ... In this role, you'll collaborate with UX practitioners, developers, solutions architects, and ...

UI and UX Strategist

Mclean, VA · On-site

$62K - $141K/yr

... with complex 3D experiences built in Unity. You'll work at the intersection of UX research ... In this role, you'll collaborate with UX practitioners, developers, solutions architects, and ...

Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified

Mid-level Engineer

Arlington, VA · On-site

$130K - $160K/yr

Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified

Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified

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Trainee Unity 3D Developer information

What are the key skills and qualifications needed to thrive as a Trainee Unity 3D Developer, and why are they important?

To thrive as a Trainee Unity 3D Developer, you need a solid understanding of C# programming, basic 3D math, and a keen interest in game development, often backed by a relevant degree or coursework. Familiarity with the Unity engine, version control systems like Git, and tools such as Visual Studio is typically required. Strong problem-solving, creativity, and effective teamwork skills help you stand out in collaborative and iterative development environments. These skills ensure you can contribute effectively to game projects, adapt to evolving requirements, and grow within the fast-paced industry.

What types of projects and tasks can a Trainee Unity 3D Developer expect to work on during their initial months?

As a Trainee Unity 3D Developer, you can expect to start by assisting with basic game object creation, scripting simple behaviors, and debugging existing features under the supervision of senior developers. You'll likely collaborate closely with artists, designers, and other programmers to implement interactive elements, test prototypes, and help optimize performance. Over time, you'll gradually take on more complex tasks, such as integrating assets, refining user interfaces, and contributing to code reviews, all within a supportive team environment. This hands-on experience is designed to build your confidence and technical skills, setting a strong foundation for future growth.

What does a Trainee Unity 3D Developer do?

A Trainee Unity 3D Developer learns to create interactive 3D content, such as games or simulations, using the Unity engine. They typically assist in designing, coding, and testing game mechanics, environments, and user interfaces under the guidance of more experienced developers. Trainees also spend time learning C# programming, understanding Unity's workflow, and gaining experience with 3D assets and animation. The role is designed to build foundational skills for a career in game development or real-time 3D applications.

What is the difference between Trainee Unity 3D Developer vs Junior Unity 3D Developer?

AspectTrainee Unity 3D DeveloperJunior Unity 3D Developer
Required CredentialsBasic knowledge of Unity, programming fundamentalsProficiency in Unity, C# scripting, some project experience
Work EnvironmentTraining programs, entry-level projects, supervised tasksActive development, independent tasks, team collaboration
Employer & Industry UsageInternships, apprenticeships, entry-level roles in gaming/AR/VRFull-time roles in game studios, AR/VR companies, simulation firms

In summary, a Trainee Unity 3D Developer is typically in a learning phase with supervised training, while a Junior Unity 3D Developer has practical experience and can handle development tasks more independently.

What job categories do people searching Trainee Unity 3D Developer jobs in Virginia look for? The top searched job categories for Trainee Unity 3D Developer jobs in Virginia are:
What cities in Virginia are hiring for Trainee Unity 3D Developer jobs? Cities in Virginia with the most Trainee Unity 3D Developer job openings:
Autodesk BIM Manager - Civil3D

Autodesk BIM Manager - Civil3D

Johnson, Mirmiran & Thompson, Inc.

Virginia Beach, VA • On-site

Full-time

Posted 13 days ago


Job description

Johnson, Mirmiran & Thompson is a dynamic, 100% employee-owned consulting firm with more than 2,800 professionals, providing a full range of multidisciplinary engineering, architecture, information technology, and related services to public agencies and private clients throughout the United States. JMT is currently ranked #45 on Engineering News-Record’s list of the Top 500 Design Firms.

Position summary: Leads and coordinates civil information modeling production, policies, procedures, and standards.

The Autodesk BIM Manager – Civil3D is an authority on Autodesk interoperability and technical standards, ensuring seamless integration of systems, data, and workflows across JMT for consistent project delivery. This role collaborates to establish and govern Autodesk standards and acts as a support escalation point for issues impacting standards or workflows.

Essential Functions and Responsibilities

  • Contribute to the definition and governance of how Autodesk tools, platforms, and data are configured, connected, and scaled across the organization
  • Assist in the development of firmwide standards for Autodesk Civil 3D, including interoperability, model and data exchange, data federation, metadata, and deliverable packaging
  • Provide guidance for PMs and design teams on model development and coordination. Interface with project managers on team capability requirements
  • Apply best practices to JMT design and production processes, guiding teams in implementing repeatable, compliant project designs aligned with firmwide standards and client requirements
  • Develop model standards for clients, maintain Civil 3D standards, including project setup templates, drawing, object, and label styles, tool palettes and CAD standards, QA/QC requirements, standardized deliverables
  • Coordinate with leadership to manage controlled changes, versioning, and rollout of client and internal design standards across the firm
  • Contribute to automation efforts that support standards enforcement, configuration consistency, and reduced manual effort
  • Collaborate on the development of job aids, playbooks, internal documentation, and workflow/standards-based training materials
  • Contribute to communities of practice, office hours, and targeted training/coaching sessions focused on Autodesk Civil 3D adoption and use. Assist with the propagation of this knowledge throughout the organization
  • Use escalation trends and project feedback to continuously refine standards, enablement strategies, and determine where additional training/SOP documentation is needed
  • Assist with research on new and emerging technologies that can be leveraged through existing CADD investments
  • Manages model integration, Civil 3D, AutoCAD, Autodesk Forma, Bentley Infrastructure Cloud, and other supporting design platforms
  • Act as an escalation support point for complex issues where standards interpretation, workflow decisions, or governance direction is required for Civil 3D and related applications
  • Approve related Autodesk upgrade direction and timing, ensuring changes align with enterprise standards and minimizing downstream impacts

Nonessential Functions and Responsibilities

  • Perform other related duties as assigned

Required Skills
Required Experience
  • Bachelor’s degree in civil engineering or a related field (focused on transportation projects) from an ABET accredited engineering program
  • 7+ years of experience delivering transportation projects using Autodesk Civil 3D in a production environment
  • Strong knowledge of Civil 3D corridors, surfaces, alignments, profiles, grading, and plan production workflows
  • Experience with BIM/CIM standards, digital delivery, and project execution planning
  • Experience with model setup, standards review, and multidisciplinary coordination
  • Familiarity with DOT modeling standards, Federal Digital Delivery requirements, and ISO 19650
  • Strong communication and collaboration skills

Qualifications Preferred

  • Professional Engineer (PE) license
  • Autodesk certifications related to Autodesk Civil 3D
  • Working knowledge of Autodesk and Bentley Common Data Environments such as ProjectWise and Forma
  • Working knowledge of Unreal, Unity, Dynamo, AutoLISP, Carlson, Revit, AR\VR, AASHTOWare, Transoft Applications, Infraworks, OpenRoads, OpenBridge, Bluebeam Revu, Revizto, CloudWorx, Recap, and TopoDOT is a plus

Working Conditions

Work is performed within a general office environment. Work is generally sedentary in nature but may require occasional standing and walking. Lighting and temperature are adequate and there are no hazardous or unpleasant conditions caused by noise, dust, etc. within the office environment. Flexible work location with 10-20% travel required to support local offices. 

Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, protected veteran status or any other characteristic protected by state or federal law.