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Trainee 3D Rigging Artist Jobs in Nevada (NOW HIRING)

Senior Technical Artist

Las Vegas, NV · On-site

$110 - $130/hr

Iterate on Unity 3D scene implementation to finalize product and other creative requirements ... Comprehensive knowledge of rendering fundamentals: modeling, texturing/shading/surfacing, rigging ...

Technical Artist III

Las Vegas, NV

$116K - $139K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

Technical Artist III

Las Vegas, NV · On-site

$85 - $110/hr

Blending artistic and technical abilities, this role bridges the Art and Software teams, enabling ... Knowledge of 3D fundamentals: modeling, texturing/shading, rigging, animation, lighting, rendering.

Resolve complex technical issues through digital fabrication, 3D modeling, and control system ... Act as a key liaison between creative/artistic teams and internal departments (marketing, events ...

Trainee 3D Rigging Artist information

What does a trainee 3D rigging artist do?

A Trainee 3D Rigging Artist is responsible for creating the digital skeletons and control systems that allow 3D models to move realistically in animation or visual effects projects. They work under the guidance of experienced rigging artists to learn industry-standard tools and techniques, such as setting up joints, skinning, and building control rigs. This position is often entry-level and serves as a foundation for more advanced rigging roles in animation, film, or gaming studios.

What are the key skills and qualifications needed to thrive as a trainee 3D rigging artist, and why are they important?

To thrive as a Trainee 3D Rigging Artist, you need a basic understanding of 3D modeling, anatomy, and animation principles, often supported by a degree or coursework in animation, computer graphics, or a related field. Familiarity with industry-standard software such as Autodesk Maya, Blender, and knowledge of scripting languages like Python are typically expected. Attention to detail, problem-solving abilities, and strong communication skills help you collaborate effectively with animators and other artists. These competencies ensure that characters and objects move realistically and efficiently within a production pipeline.

What are some common challenges faced by a trainee 3D rigging artist when working on their first projects?

As a Trainee 3D Rigging Artist, you may find it challenging to balance technical precision with artistic intent, especially when creating rigs that are both functional and intuitive for animators. Understanding the nuances of different character anatomies and adapting rigs to meet varied animation requirements can be complex. Additionally, you’ll likely need to troubleshoot unexpected deformations and collaborate closely with modelers and animators to ensure the rig meets production needs. Seeking feedback, practicing regularly, and learning from more experienced team members can help you overcome these initial hurdles.

What is the difference between Trainee 3D Rigging Artist vs Junior 3D Rigging Artist?

AspectTrainee 3D Rigging ArtistJunior 3D Rigging Artist
CredentialsBasic knowledge, often in training or courseworkSome experience, portfolio development
Work EnvironmentLearning-focused, supervised projectsIndependent tasks, collaborative teams
Industry UsageEntry-level, training programsEarly career, supporting senior artists

The Trainee 3D Rigging Artist is typically in training, focusing on learning foundational skills, while the Junior 3D Rigging Artist has some experience and handles more independent tasks. Both roles are essential in the early stages of a rigging career, with the trainee focusing on skill development and the junior taking on real-world projects under supervision.

What are the most commonly searched types of 3D Rigging Artist jobs in Nevada?

The most popular types of 3D Rigging Artist jobs in Nevada are:

What are popular job titles related to Trainee 3D Rigging Artist jobs in Nevada?

For Trainee 3D Rigging Artist jobs in Nevada, the most frequently searched job titles are:

What cities in Nevada are hiring for Trainee 3D Rigging Artist jobs?

Cities in Nevada with the most Trainee 3D Rigging Artist job openings:

Senior Technical Artist

Konami Gaming

Las Vegas, NV • On-site

$110 - $130/hr

Other

Medical, Retirement, PTO

Re-posted 8 hours ago


Job description

Job Details

Job Location: Las Vegas - LAS VEGAS, NV 89119

Position Type: Full Time

Salary Range: $110,000.00 - $130,000.00 Salary/year

Konami Gaming is looking for a Senior Technical Artist to join our team!

What you'll be doing:
  • Integrate assets into games without sacrificing artistic vision or exceeding technical limits of the platform.
  • Collaborate with artists and engineers to implement assets effectively, facilitate communication, and build working relationships.
  • Develop and maintain art production workflow/pipeline by writing scripts/tools to aid artists to create visually stunning work more effectively.
  • Prepare data for game integration with fidelity to the artistic vision and within the platform's technical limits.
  • Align each game's asset creation with the functional specification/graphic proposal.
  • Create graphic data focusing on visual reinforcement of game rules and game flow.
  • Apply cost effective, effort-maximizing techniques and tools.
  • Produce particles, shaders and other VFX for Unity applications.
  • Efficiently solve problems, communicate, and educate other team members as needed.
  • Proactively self-trains to remain at the forefront of Unity engine technology.
  • Help build rapid prototypes of experimental features using Unity 3D.
  • Iterate on Unity 3D scene implementation to finalize product and other creative requirements.
  • Analyzes Konami and competitor products and field performance from a player's perspective to find industry trends, consider players in art design, and discern which art approaches are most effective to appeal to gamblers.
  • Attend field research trips to casinos monthly or as required.
  • Research via online methods (e.g., YouTube) to build familiarity with the industry.
  • Attend and provide input on follow-up team analysis discussions.
  • Attend G2E and other tradeshows or conferences as required.
  • Perform other related duties as assigned.
Konami Offers
  • Competitive Wages
  • Great 401(k) plan with company match
  • Comprehensive health benefits package
  • Generous Company paid Holidays and Paid Time Off (PTO)
  • Tuition reimbursement program
About Konami Gaming, Inc.

For Players. For Operators. For Each Other.

Konami Gaming, Inc. entered the US gaming market in the 2000s and we have spent the last two decades moving the industry forward with breakthrough games, head‑turning cabinets, and a casino management system that brings it all together. Over that time, we have garnered our share of awards and established a corporate culture of success and innovation.

A world leader in systems and game development, Konami can offer you the best of both worlds - stability within a dynamic, creative environment. We are excited to announce that Konami Gaming Inc. is growing and expanding into new product lines, including premium and standard games, and new market segments. As we enter a new growth period for the Company, we are expanding our reach to attract top talent in game studio operations, technology and product development.

Qualifications
  • Bachelor’s degree in Graphics, Game Development, or related field; or equivalent experience.
  • Master’s degree and art-related certifications or awards desirable.
  • 8+ years of related experience and/or training.
  • 4+ years of experience working with cross functional development teams creating multimedia‑rich games, ideally slots.
  • 2+ years of experience in game production as a game artist or engineer.
  • 2+ years of experience developing and maintaining tools and writing scripts within the Unity development environment.
  • Ability to communicate professionally and efficiently, both verbal and written with all levels of the business.
  • Must be able to obtain and maintain Gaming licensure(s).
  • Accountable for developing and maintaining art production workflow/pipeline by writing scripts/tools to aid artists to create more efficiently.
  • Profiling and performance optimization of applications will be required.
  • Strong ability to problem‑solve and help guide development of slot titles from concept to launch.
  • Understanding of interactive game art standards (UI/UX design and appeal).
  • 2+ years of experience with C# and use of the Unity Engine professionally.
  • Experience with C++, C# and Unity-based slot development.
  • Demonstrated experience in producing particles, shaders and other visual effects for Unity applications.
  • Comprehensive knowledge of rendering fundamentals: modeling, texturing/shading/surfacing, rigging, animation, lighting, rendering.
  • Significant experience using the MS Office suite including Excel is required.
Additional Requirements
  • Minimal travel necessary. 0‑10%, or as business requires. Employee must be flexible to the travel needs of the business. Must possess a valid driver’s license.
Work Environment
  • Full‑time / 40+ hours per week. Must be flexible to work overtime, including nights, weekends, and holidays as required.
  • Must be comfortable working in an area with limited working space for long hours with the ability to remain seated at computer terminal for extended periods of time; extreme repetitive motion using keyboard, mouse, and telephone. Must be able to work at assigned location to enable direct communications and interactions with team members, management, and others as necessary, unless traveling for a business‑related purpose.
  • Ability to work effectively and efficiently in a high‑stress, fast‑paced, and high‑pressure environment while maintaining high standards of accuracy, paying attention to detail, and meeting assigned deadlines. Demonstrates high integrity, trust, and strict confidentiality. Ability to maintain excellent communication and a positive, respectful, and professional attitude and relationship with clients, employees, peers, co‑workers, all levels of management, and all outside organizations conducting business or otherwise interacting with the company. Ability to always act autonomously while adhering to overall department and company policies and procedures.
  • Position shall work primarily in a smoke‑free office environment. The noise level is low to moderate. Position shall maintain a cubicle or office in close proximity to other cubicles and offices.
  • Position must attend monthly Field Research trips to casinos, tradeshows, or as needed. Must be able to tolerate areas containing varying noise and temperature levels, illumination, vibration, crowds, and air quality. Must be able to tolerate areas containing secondhand smoke.
Equal Opportunity Statement

Konami Gaming is an Equal Opportunity Employer committed to diversity in the workplace. All qualified employees and applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, age, national origin, disability, marital status, protected veteran status, gender identity or any other factor protected by applicable federal, state, or local laws.

Accommodation Request

If you need a reasonable accommodation because of a disability for any part of the employment process, please call 702‑616‑1400 and let us know the nature of your request and your contact information.

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