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Theme Park Designer Jobs (NOW HIRING)

* Updates notes: looking for recent Theme Park/ Waterpark experience * Will be responsible for ... Experience working closely with Construction, Architects & Designers, and Creative partners

Thorough knowledge of installed Disney theme park attractions from a technical and aesthetic show perspective. * Knowledge of all related technical disciplines and their application to the creation ...

Face Painter

North Richland Hills, TX ยท On-site

$16.50/hr

What you'll bring to the team Face Painter Peppa Pig Theme Park Dallas Do you love being creative ... What You'll Do Create amazing face paint designs using approved Peppa Pig-themed templates Deliver ...

Face Painter

North Richland Hills, TX ยท On-site

$16.50/hr

What you'll bring to the team Face Painter Peppa Pig Theme Park Dallas Do you love being creative ... What You'll Do Create amazing face paint designs using approved Peppa Pig-themed templates Deliver ...

The Master Planner is responsible for creative planning of theme park master plans, Architecture, attraction layouts, set designs, area development, hardscape and landscape details. This role ...

... and theme park industries. With over 2,400 employees in facilities throughout the United States ... The Tooling Designer will work with multiple internal and external customers to create injection ...

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Theme Park Designer information

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$19K

$55.9K

$119K

How much do theme park designer jobs pay per year?

As of Aug 27, 2026, the average yearly pay for theme park designer in the United States is $55,860.00, according to ZipRecruiter salary data. Most workers in this role earn between $40,000.00 and $57,000.00 per year, depending on experience, location, and employer.

What is a theme park designer?

A Theme Park Designer is responsible for creating immersive and engaging experiences for visitors by designing attractions, rides, and themed environments. They combine storytelling, architecture, engineering, and creative design to bring concepts to life. Working with a team of artists, engineers, and project managers, they ensure the design is both visually compelling and functional. Their work includes everything from initial concept sketches to final construction details.

What is a typical day like for a theme park designer?

A typical day for a Theme Park Designer involves collaborating with a team of architects, engineers, artists, and project managers to conceptualize and develop new attractions or update existing ones. You might spend time drafting layouts, meeting with clients or stakeholders to discuss creative ideas, and reviewing blueprints to ensure compliance with safety standards. Designers also coordinate closely with construction and operations teams to address technical or logistical challenges. The work environment is dynamic, blending office-based design work with on-site visits to oversee project progress. This collaborative and varied routine ensures that each day brings new creative and problem-solving opportunities.

What are the key skills and qualifications needed to thrive in the theme park designer position?

To thrive as a Theme Park Designer, you need expertise in architecture, engineering, graphic design, and spatial planning, often supported by a relevant degree in design or a related field. Familiarity with design software such as AutoCAD, SketchUp, and Adobe Creative Suite, as well as knowledge of building codes and safety regulations, is essential. Creativity, collaboration, and strong communication skills set top designers apart in this role. These capabilities are crucial for designing immersive, safe, and engaging attractions that meet both client goals and visitor expectations.

How do I become a theme park designer?

To become a theme park designer, typically a bachelor's degree in architecture, industrial design, or a related field is required. Gaining experience through internships or entry-level positions in design, architecture, or entertainment industries is important, along with developing skills in 3D modeling software and understanding safety standards and theme park operations.

How much do theme park designers make?

Theme park designers typically earn between $50,000 and $100,000 annually, depending on experience, location, and project scope. Senior designers or those working on large-scale projects can earn higher salaries, often exceeding $120,000. Skills in 3D modeling, architecture, and familiarity with design software are important in this field.

What do theme park designers do?

Theme park designers plan and create the layout, attractions, and overall experience of amusement parks. They use skills in architecture, engineering, and storytelling to develop concepts, design rides, and ensure safety standards are met. Their work often involves collaboration with architects, engineers, and entertainment specialists throughout the design process.
More about Theme Park Designer jobs

What cities are hiring for Theme Park Designer jobs?

Cities with the most Theme Park Designer job openings:

What are the most commonly searched types of Theme Park Designer jobs?

The most popular types of Theme Park Designer jobs are:

What states have the most Theme Park Designer jobs?

States with the most job openings for Theme Park Designer jobs include:

Infographic showing various Theme Park Designer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 68% Full Time, 22% Part Time, 2% Temporary, and 7% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $55,860 per year, or $26.9 per hour.

Theme Park Product Manager

Miami, FL โ€ข On-site

1 point system
IT Servicesย โ€ขย 51 - 200 employees

Contractor

Re-posted 14 days ago


Job description

  • Updates notes: looking for recent Theme Park/ Waterpark experience 
  • Will be responsible for overseeing the development and delivery of waterpark attractions, experiences, and programming for new Mexico park Development ensuring that execution aligns with the product’s established vision, strategy, and guest experience expectations.
  • Ideal candidate brings hands-on experience developing & delivering attractions, strong judgment around decision-making and escalation, and the ability to keep complex development moving forward efficiently in a dynamic, fast-paced environment.
  • Work closely with Construction, Operations, and Architecture & Design teams to ensure that design intent is carried through execution and that construction outcomes align with the intended guest experience and operational feasibility
  • 3–5 years of experience in product development, attractions development, experience design, or a related field
  • Strongly preferred experience in theme parks and waterparks
  • Proven experience developing physical guest experiences or attractions
  • Experience working closely with Construction, Architects & Designers, and Creative partners
  • Experience leading and overseeing a team
  • Experience managing external vendors