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The Browser Company Jobs (NOW HIRING)

Hi, we're The Browser Company and we're building a better way to use the internet. Browsers are unique in that they are one of the only pieces of software that you share with your parents as well as ...

Hi, we're The Browser Company and we're building a better way to use the internet. Browsers are unique in that they are one of the only pieces of software that you share with your parents as well as ...

Delivery Driver

Denver, CO · On-site

$22/hr

You may need to copy and paste it into your browser. Company Description At Inspired Go, we're not just one of the fastest-growing meal delivery services; we're a movement towards healthier, more ...

Delivery Driver

Denver, CO · On-site

$22/hr

You may need to copy and paste it into your browser. Company Description At Inspired Go, we're not just one of the fastest-growing meal delivery services; we're a movement towards healthier, more ...

Introducing Island, the Enterprise Browser - the ideal enterprise workplace, where work flows ... S. who are eager to join a cybersecurity company on a mission to transform how modern work happens.

We handle autoscaling, observability, and the messy details of web interaction, so developers can ... company matchRelocation assistance Hiring process We have a simple process focused on real world ...

About Hark Hark is an artificial intelligence company building advanced, personalized intelligence ... Build and tune the browser audio pipeline with the Web Audio API, AudioWorklet, and getUserMedia ...

Audio Software Engineer

San Jose, CA · On-site

$170K - $400K/yr

About Hark Hark is an artificial intelligence company building advanced, personalized intelligence ... Build and tune the browser audio pipeline with the Web Audio API, AudioWorklet, and getUserMedia ...

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The Browser Company information

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$27K

$40.2K

$56.5K

How much do the browser company jobs pay per year?

As of Aug 22, 2026, the average yearly pay for the browser company in the United States is $40,199.00, according to ZipRecruiter salary data. Most workers in this role earn between $37,500.00 and $38,000.00 per year, depending on experience, location, and employer.

What is The Browser Company?

The Browser Company is a technology startup that builds new web browsers designed to improve the way people use and interact with the internet. Their flagship product, Arc, reimagines traditional web browsing by focusing on organization, productivity, and a more user-friendly interface. The company aims to create an internet experience that is more creative, collaborative, and enjoyable for everyone. Founded in 2019, The Browser Company is composed of a team of engineers, designers, and product thinkers based primarily in New York City.

What is the typical team structure and collaboration style at The Browser Company?

At The Browser Company, teams are typically cross-functional, bringing together engineers, designers, and product managers to collaborate closely on projects. The company emphasizes open communication and frequent feedback, often using agile methodologies to iterate quickly on new features. Team members are encouraged to take initiative and contribute ideas, fostering a culture of innovation and shared ownership. This collaborative environment supports individual growth while ensuring that everyone is aligned toward common goals.

What are the key skills and qualifications needed to thrive as a software engineer at The Browser Company, and why are they important?

To thrive as a Software Engineer at The Browser Company, you need strong programming skills (such as JavaScript, TypeScript, or Rust), a solid grasp of computer science fundamentals, and a relevant technical degree or equivalent experience. Familiarity with web technologies, version control systems like Git, and modern development tools is essential. Creativity, problem-solving abilities, and effective teamwork help you excel in a collaborative, fast-paced environment. These skills enable you to build innovative browser features and contribute to a cutting-edge user experience.

What is the difference between The Browser Company vs UX Designer?

AspectThe Browser CompanyUX Designer
Primary RoleDevelops and designs web browsers and related softwareDesigns user experiences for digital products and websites
Required SkillsUI/UX design, software development, product managementUser research, wireframing, prototyping, visual design
Work EnvironmentTech companies, software development teamsDesign agencies, tech firms, in-house design teams
Industry UsageTechnology, software developmentDigital media, technology, product design

While The Browser Company focuses on creating innovative web browsers and related software, UX Designers concentrate on crafting engaging user experiences across various digital platforms. Both roles require a strong understanding of user needs, but The Browser Company leans more towards software development and product management, whereas UX Designers focus on visual and interaction design. They often collaborate but serve different functions within the tech industry.

What cities are hiring for The Browser Company jobs?

Cities with the most The Browser Company job openings:

What states have the most The Browser Company jobs?

States with the most job openings for The Browser Company jobs include:

Infographic showing various The Browser Company job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 70% Full Time, 24% Part Time, 4% Contract, and 1% Nights. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $40,199 per year, or $19.3 per hour.

Full-time

Re-posted 2 days ago


Job description

Hi, we're The Browser Company and we're building a better way to use the internet.
Browsers are unique in that they are one of the only pieces of software that you share with your parents as well as your kids. Which makes sense, they're our doorway to the most important things - through them we socialize with loved ones, work on our passion projects, and explore our curiosities. But on their own, they don't actually do a whole lot, they're kind of just there. They don't help us organize our messy lives or make it easier to compose our ideas. We believe that the browser could do so much more - it can empower and support the amazing things we do on the internet. That's why we're building one: a browser that can help us grow, create, and stay curious.
To accomplish this lofty task, we're building a diverse team of people from different backgrounds and experiences. This isn't optional, it's crucial to our mission, as we need a wide range of perspectives to challenge our assumptions and shape our browser through a bold, creative lens. With that in mind, we especially encourage women, people of color, and others from historically marginalized groups to apply.
About the Role
At The Browser Company, we've taken a unique approach to building our Swift/Chromium web browsers for multiple platforms. While most major browsers are written in C++, we decided to avoid challenges around slow iteration speed and memory safety by building Arc and Dia using Swift. A small team of language compiler and systems engineers have implemented the protocol that allows us to run our Swift code across MacOS, Windows, iOS and Android. We're part of the Swift core team and work closely with Apple, supporting Windows and Android. You can read more about our open source work on our company Github and our Speaking in Swift blog.
As a Compiler Engineer at The Browser Company, you'll advance Windows support for Swift and build features that benefit both our internal projects and the broader Swift community. Your work will shape how we build browsers and cross-platform applications, with Swift at the core of our stack. You'll collaborate with the open-source community, Apple, and other companies using Swift while tackling deep technical challenges in language and compiler design.
Overall you will
  • Enhance Compiler Performance: Investigate and address performance bottlenecks, focusing on areas like memory allocation, PGO/LTO/BOLT, and hot function optimizations. Collaborate with cross-functional teams to improve build times and developer productivity.
  • Platform Support: Maintain and expand support for multiple operating systems, including Windows and Android. This includes enabling CI testing, debugging tools, and profiling capabilities to ensure robust toolchain performance. Maintain and improve support for multiple architectures including X86_64 and ARM64 across different Operating Systems. Be involved in emerging architecture support as well (e.g. RISCV).
  • Toolchain Development: Build and maintain custom toolchains on macOS and Windows, ensuring seamless integration with tools like Xcode and VSCode. Develop deployment solutions for alternative toolchains to enhance developer workflows. Work to support new platforms for cross-compilation and improve existing ones across the compilation pipeline.
  • Cross-Language Interoperability: Drive innovations in Swift and C/C++, Java/Kotlin interoperability, enabling seamless integration for Windows and Android application development. Improve Swift's interoperability with C and C++ codebases to improve developer experiences with multi-lingual codebases.
  • Open Source by Default: Nearly all of your work lands upstream in LLVM, Swift, and related projects. Your contributions are visible, impactful, and benefit the wider developer community.
After 1 month you will...
  • Onboard onto our team and codebase with your onboarding buddy
  • Attend a number of onboarding presentations on the company, product, codebase, and culture
  • Get familiar with Swift, our Windows toolchain and tooling, and our Windows roadmap
  • Ship a few bug fixes and small improvements across our codebase and tooling
  • Pair programmed with a few people on the engineering team
  • Be regularly posting product feedback about our browser in our #dogfooding channel
After 3 months you will...
  • Be familiar with our Windows toolchain, our Swift bindings, and how the Swift compiler works on Windows
  • Shipped several tickets to improve Swift language features and Swift developer tooling
  • Be involved in weekly engineering discussions about our architecture, how we do code review, code style, and more.
  • Be involved in infrastructure discussions like how we add better observability to debug issues in production, how we better monitor performance regressions, and how we make our updater less finicky.
After 6 months you will...
  • Be interview trained and interviewing candidates for roles at The Browser Company.
  • Be driving compiler and toolchain projects from conception to production launch
  • Be mentoring and pair programming with newer engineers to help them get spun up on the codebase.
  • Be working closely with Apple and the LLVM and Swift communities to discuss new features and push these projects forward

Qualifications
  • Compiler experience. You have 5+ years of experience working with language compilers and complex codebases, such as LLVM. Ideally, you've worked with Swift and/or C++.
  • Operating system experience. Some familiarity with one of our operating systems (Windows, MacOS, Android, iOS) is preferred, but not required.
  • A passion for build systems and tooling. You understand how to improve systems to make them easier to understand, debug, and maintain. You're excited about elegant, maintainable, and easy to use build tooling and configuration.
  • Pragmatism and problem-solving. You're pragmatic, motivated by nebulous problems, and excited to work in a startup environment with quick product validation cycles.
  • You're time zone overlaps with our team. We're primarily focused on hiring in North American time zones and require that folks have at least 4+ hours of overlap time with team members in Eastern Time Zone.
  • You resonate with our company values.

Compensation and Benefits
  • Our total compensation for full-time employees includes base salary, equity, and comprehensive benefits. The annual base salary range for this role is $295,000 - $350,000 USD. The final offer will depend on your experience, expertise, and interview performance. Our goal is simple: if it feels like the right mutual fit, compensation shouldn't be the thing that gets in the way. We've built a small, talent-dense team who cares deeply about their craft, and we pay competitively in line with current market benchmarks.
  • Benefits. We offer best-in-class benefits (https://go.atlassian.com/perksandbenefits) designed to support you, your family, and your life outside of work. Think big-company perks with startup-style impact, ownership, and ways of working - so you have the space and support to do the best work of your career.
  • Location. We're a remote-friendly company and can hire in the US or Canada. If you live in New York (or want to visit), you're welcome to work from our office in Williamsburg.

The Browser Company is an ambitious team of close to 100 people (and growing!) who are passionate about building great products. We are a remote-first, distributed team, with the option to work from office in Brooklyn, New York. We strongly support diversity and encourage people from all backgrounds to apply.
To read more about what we value as a company, check out Notes on Roadtrips on our blog.