1

Temporary Video Game Streaming Jobs in California

Producer

Santa Monica, CA ยท On-site

$139K - $141K/yr

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions ... Solid understanding of video game development, software development processes, and project ...

Producer

Santa Monica, CA ยท On-site

$64.47 - $80.58/hr

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions ... Solid understanding of video game development, software development processes, and project ...

next page

Showing results 1-20

Temporary Video Game Streaming information

What are the most commonly searched types of Video Game Streaming jobs in California?

The most popular types of Video Game Streaming jobs in California are:

What are popular job titles related to Temporary Video Game Streaming jobs in California?

For Temporary Video Game Streaming jobs in California, the most frequently searched job titles are:

What job categories do people searching Temporary Video Game Streaming jobs in California look for?

The top searched job categories for Temporary Video Game Streaming jobs in California are:

What cities in California are hiring for Temporary Video Game Streaming jobs?

Cities in California with the most Temporary Video Game Streaming job openings:

Infographic showing various Temporary Video Game Streaming job openings in California as of June 2026, with employment types broken down into 1% As Needed, 87% Full Time, 2% Part Time, 7% Temporary, and 3% Contract. Highlights an 99% Physical, and 1% Remote job distribution.

Senior Software Engineer - Streaming & Systems

Aliso Viejo, CA โ€ข On-site

PlayStation Global
Manufacturingย โ€ขย 1 - 5K employees

$130K - $172K/yr

Full-time

Posted 19 days ago


Job description

Senior Software Engineer - Streaming & Systems

Aliso Viejo, CA

The vision:

As a Senior Software Engineer, Streaming & Systems, you will use AI-native engineering practices to build performance-sensitive systems across game streaming, platform software, infrastructure, and emerging product areas. You'll work across low-level C/C++, Linux and Windows, real-time media, cloud-enabled capabilities, and systems problems that are still taking shape.


What you'll do:

  • Explore, prototype, validate, and ship performance-sensitive systems that improve reliability, developer velocity, and user experience.
  • Build low-level and performance-sensitive software in C/C++, primarily in Linux environments.
  • Work across game streaming, platform software, infrastructure, developer tooling, and cloud-enabled capabilities.
  • Use AI-native workflows for code exploration, implementation, debugging, testing, documentation, automation, and rapid prototyping.
  • Investigate ways cloud-delivered experiences can become better than local experiences.
  • Turn ambiguous ideas into demos, experiments, measurements, and production-quality implementations.
  • Debug complex systems issues across performance, reliability, platform behavior, and production-like environments.
  • Collaborate with a focused engineering team and domain experts across streaming, platform, infrastructure, and cloud.

You're a great fit if you have:

  • BS in Computer Science, Computer Engineering, Electrical Engineering, or Senior-level software engineering experience, or equivalent ownership of complex systems
  • Strong C/C++ skills and deep Linux systems experience.
  • Practical fluency with AI-native engineering workflows, including coding agents, LLM-assisted debugging, test generation, automation, and rapid exploration.
  • Experience in systems-oriented or performance-sensitive codebases.
  • Strong product judgment, systems curiosity, and a focus on improving user and developer experience.
  • The ability to operate in ambiguity, prototype quickly, validate ideas, and harden successful approaches.
  • Clear communication skills and a habit of raising team quality through technical judgment, reusable workflows, and mentoring by example.
  • A habit of taking ownership, communicating trade-offs clearly, and keeping momentum as priorities change.

Bonus XP:

  • Rust development experience.
  • Windows systems experience.
  • Real-time media, game streaming, or interactive media experience.
  • Graphics, GPU, capture, rendering, or video encoding experience.
  • Distributed systems, cloud infrastructure, or production platform experience.
  • Experience helping teams adopt better AI-native engineering practices.
  • Japanese language or cross-cultural collaboration experience.

You enjoy playing video games.