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Temporary Video Game Level Designer Jobs in California

Game Designer, Level (Contingent)

Santa Monica, CA · On-site

$58.03 - $65/hr

  • Medical

  • Dental

  • Vision

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions ... Create scenarios, place game objects, and implement level progression using game editor tools

Senior Mission Designer

Irvine, CA · On-site

$93.10 - $216.70/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

As a Senior Mission Designer, you will be responsible for designing and creating missions, quests ... Proven experience in mission design or level design in the video game industry (a plus but not ...

New

Producer

Santa Monica, CA · On-site

$139K - $141K/yr

This position is for temporary engagement through our staffing partner, YOH Enterprise Solutions ... Solid understanding of video game development, software development processes, and project ...

The Game Designer plays a key role in the game and product development process from start to finish ... Write instructions & "How to Play" video scripts with accessibility and clarity in mind * Partner ...

The Game Designer plays a key role in the game and product development process from start to finish ... Write instructions & "How to Play" video scripts with accessibility and clarity in mind * Partner ...

The Game Designer plays a key role in the game and product development process from start to finish ... Write instructions & "How to Play" video scripts with accessibility and clarity in mind * Partner ...

Lead Game UX/UI Designer

Santa Monica, CA

$150K - $190K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

As the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually ... Core Qualifications * 7+ years of experience in UI/UX design within the video game industry.

Lead Game UX/UI Designer

Santa Monica, CA · On-site

$150K - $190K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

As the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually ... Core Qualifications * 7+ years of experience in UI/UX design within the video game industry.

Drive gameplay, systems, level, and technical design initiatives from concept through delivery ... About Side Side (formerly PTW) is a global video game development and services provider, offering ...

Senior Combat Designer (AI archetype)

Novato, CA · On-site

$119K - $128K/yr

Required : • Shipped at least one AAA title as a designer responsible for AI combatants. • 5+ years professional experience in video game design. • Excellent written and verbal communication ...

Lead Game UX/UI Designer

Santa Monica, CA

$150K - $190K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

As the Lead Game UI/UX Designer, you will be responsible for creating intuitive and visually ... Core Qualifications 7+ years of experience in UI/UX design within the video game industry.

Producer

Santa Monica, CA · On-site

$64.47 - $80.58/hr

  • Medical

  • Dental

  • Vision

This position is for temporary engagement through our staffing partner, YOH Enterprise Solutions ... Solid understanding of video game development, software development processes, and project ...

Showing results 21-40

Temporary Video Game Level Designer information

What does a temporary video game level designer do?

A Temporary Video Game Level Designer is responsible for creating and designing levels or environments within a video game for a set period of time, often to meet specific project needs or deadlines. Their tasks typically include designing layouts, placing obstacles and rewards, and collaborating with other team members such as artists and programmers to ensure a cohesive gameplay experience. Temporary designers are usually hired on a contract basis and may work on specific game features, prototypes, or to assist during busy development phases. They must quickly adapt to the studio's tools and pipelines while delivering creative, playable levels that align with the game's vision.

What are the key skills and qualifications needed to thrive as a temporary video game level designer?

To thrive as a Temporary Video Game Level Designer, you need a strong grasp of game design principles, spatial reasoning, and experience with level editing tools, often supported by a relevant degree or portfolio of completed projects. Proficiency in industry-standard software such as Unity, Unreal Engine, and associated scripting or version control systems is typically required. Creativity, collaboration, and problem-solving are standout soft skills for adapting quickly and working effectively within project timelines. These skills ensure engaging, functional level designs that enhance player experience and meet production goals in a fast-paced environment.

What are the main challenges temporary video game level designers face when joining a new project mid-development?

Temporary video game level designers often join projects that are already in progress, which means quickly adapting to existing design guidelines, toolsets, and team workflows. They may need to familiarize themselves with the game's narrative, mechanics, and technical constraints in a short timeframe. Effective communication and collaboration with permanent team members are crucial, as is the ability to incorporate feedback and deliver quality work on tight deadlines. Being resourceful and proactive in seeking clarification can help overcome these challenges and ensure a smooth integration into the team.

What is the difference between Temporary Video Game Level Designer vs Temporary Video Game Environment Artist?

AspectTemporary Video Game Level DesignerTemporary Video Game Environment Artist
Required SkillsLevel design, scripting, gameplay flowEnvironment modeling, texturing, visual aesthetics
Work EnvironmentDesign teams, game studios, collaborative settingsArt departments, creative teams, game studios
Common Industry UsageDesigning playable levels and mapsCreating visual environments and backgrounds

While both roles contribute to game development, a Temporary Video Game Level Designer focuses on designing playable levels and gameplay flow, whereas a Temporary Video Game Environment Artist specializes in creating the visual environments and backgrounds. Both roles require collaboration within game studios and share industry tools, but their core responsibilities differ significantly in scope and skill set.

What are the most commonly searched types of Video Game Level Designer jobs in California?

The most popular types of Video Game Level Designer jobs in California are:

What cities in California are hiring for Temporary Video Game Level Designer jobs?

Cities in California with the most Temporary Video Game Level Designer job openings:

$58.03 - $65/hr

Full-time

Medical, Dental, Vision

Re-posted 4 days ago


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position based at our studio in Santa Monica, CA

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I is now available for the first time on PC.


Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

What you will do:

  • Design the layouts for your levels, blocking out simplified geometry to create engaging environments
  • Develop level composition, architectural concepts, and create evocative shapes in collaboration with the art department
  • Create scenarios, place game objects, and implement level progression using game editor tools
  • Produce and maintain documentation that establishes the core concepts of your level
  • Drive communication and collaboration for spaces you design as well as other parts of the game, ensuring communication across disciplines and meeting deadlines
  • Effective and respectful communicator and collaborator, both with other designers and members of other departments
  • Coordinate extensive playtesting, reviews, and iteration
  • Additional Responsibilities may be assigned as needed

What skills you will use:

  • 3+ years of industry experience in Level Design experience for games
  • Experience blocking out environments for games using 3D software packages such as Maya, Unreal Editor or otherwise, that exemplify understanding of level design fundamentals
  • Experience using a game editor such as Unreal Editor and scripting/programming using a language such as C#, Lua, Python, Visual Scripting
  • Excitement for learning and growing as a designer. Keen to develop new skills.
  • Proficient and effective communication skills
  • Welcomes criticism and has experience collaborating as part of a team, innovating without losing sight of the gameplay vision
  • Understanding the single player gaming landscape
  • Maintains knowledge of the broader gaming landscape trends
  • Problem-solving skills and a proactive attitude.

As a part of the Naughty Dog application process, candidates will be expected to provide a portfolio or demo reel of their work and may be asked to complete a design test.

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click hereto learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$58.03-$65 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.