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Temporary Unreal Engine Developer Jobs in Boston, MA

Experience with Unreal Engine is a plus. * HMC Technology experience is a plus. * Fundamental knowledge of Autodesk MotionBuilder. * Basic scripting skills (e.g., Python, HSL, JavaScript). Additional ...

Senior Environment Artist

Boston, MA · On-site +1

$99K - $163K/yr

Partner with Tech Art and Engineering to prototype, document, and establish new pipelines that ... Mastery of Unreal Engine. * Industry leading DCC skills with Blender and Substance Painter. Maya ...

Senior Environment Artist

Boston, MA · On-site

$99K - $163K/yr

Partner with Tech Art and Engineering to prototype, document, and establish new pipelines that ... Mastery of Unreal Engine. * Industry leading DCC skills with Blender and Substance Painter. Maya ...

Partner with Tech Art and Engineering to prototype, document, and establish new pipelines that ... Mastery of Unreal Engine. * Industry leading DCC skills with Blender and Substance Painter. Maya ...

Video Game Design Tutor

Lynn, MA · Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Boston, MA · Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Lowell, MA · Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Quincy, MA · Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Video Game Design Tutor

Newton, MA · Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Senior Level Designer

Boston, MA · On-site

$78.40 - $145.60/hr

Drive collaboration with engineers, PMs, artists, and game designers to initiate and document ... Knowledge of Unity, Unreal, or HTML games. * Basic knowledge of generative AI tools such as Runway ...

New

Immersive Designer

Lexington, MA · On-site

$55K - $126K/yr

Work with a team of artists, programmers, instructional designers, and game designers to envision ... Experience with Game Engine using Unity, Unreal, or equivalent * Experience with Agile software ...

Immersive Designer

Lexington, MA · On-site +1

$55K - $126K/yr

Work with a team of artists, programmers, instructional designers, and game designers to envision ... Experience with Game Engine using Unity, Unreal, or equivalent * Experience with Agile software ...

Immersive Designer

Lexington, MA · On-site

$55K - $126K/yr

Work with a team of artists, programmers, instructional designers, and game designers to envision ... Experience with Game Engine using Unity, Unreal, or equivalent * Experience with Agile software ...

Showing results 21-40

Temporary Unreal Engine Developer information

See Boston, MA salary details

$11

$65

$84

How much do temporary unreal engine developer jobs pay per hour?

As of Aug 20, 2026, the average hourly pay for temporary unreal engine developer in Boston, MA is $65.06, according to ZipRecruiter salary data. Most workers in this role earn between $59.28 and $73.12 per hour, depending on experience, location, and employer.

What is the difference between Temporary Unreal Engine Developer vs Temporary Game Designer?

AspectTemporary Unreal Engine DeveloperTemporary Game Designer
Required SkillsProficiency in Unreal Engine, C++, 3D modeling, scriptingGame concept development, storytelling, level design, user experience
Work EnvironmentGame studios, tech companies, freelance projectsGame studios, creative agencies, freelance roles
Industry UsageUsed for technical implementation and programmingUsed for designing game mechanics and narratives

Temporary Unreal Engine Developers focus on coding, technical setup, and implementing game features using Unreal Engine. In contrast, Temporary Game Designers concentrate on creating game concepts, designing levels, and crafting user experiences. Both roles are essential in game development but serve different functions within the industry.

Do I need to learn C++ for Unreal Engine developer?

Unreal Engine developers often need to learn C++ because it is the primary programming language used for creating game logic and performance-critical systems within the engine. While Blueprints, a visual scripting system, can handle many tasks, proficiency in C++ is essential for advanced development and customization. Having knowledge of C++ can improve job prospects and enable more complex project work.

What are the most commonly searched types of Unreal Engine Developer jobs in Boston, MA?

The most popular types of Unreal Engine Developer jobs in Boston, MA are:

What are popular job titles related to Temporary Unreal Engine Developer jobs in Boston, MA?

For Temporary Unreal Engine Developer jobs in Boston, MA, the most frequently searched job titles are:

What job categories do people searching Temporary Unreal Engine Developer jobs in Boston, MA look for?

The top searched job categories for Temporary Unreal Engine Developer jobs in Boston, MA are:

Junior Motion Capture Specialist

CD PROJEKT RED

Boston, MA • Hybrid

$62K - $85K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 27 days ago


Job description

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers - this is our mission. Want to dive deeper into our company's culture? Explore our social media and check out our YouTube channel and Beyond the Game Blog where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Junior Motion Capture Specialist  to join our team in the Boston hub as we continue to build the motion capture foundation for our upcoming projects!

This role is part of the Shared Development Services (SDS) group, meaning you will be embedded within a collaborative, cross-studio collective supporting multiple productions. In this hands-on role, you'll be involved in both mocap session preparation and post-processing. You'll also support our team in enhancing our tools and stage setups, building experience with our workflows while helping improve them. Your work will make a direct impact on animation quality across our projects.

Daily Responsibilities:

  • Assisting in all stages of a mocap shoot.
  • Processing mocap data: retargeting, solving, tracking.
  • Working with internal clients to facilitate mocap shoots.
  • Maintaining mocap studio hardware.
  • Assembling mocap setups for offsite shoots, support or accommodations provided where needed.
  • Helping improve the mocap pipeline by exploring new technologies and solutions.
Qualifications
  • 1+ years of experience in motion capture in a production environment including mocap shoots for games, films and/or commercials.
  • Experience with one or more motion capture software tools: Shogun, Blade, Motive, Cortex, or Giant (Shogun/Blade preferred).
  • Experience in assisting with setting up/refining a motion capture volume.
  • Open to feedback, learning, and sharing knowledge with teammates.
     

Nice to have
(please note these are not required to apply)

  • Experience with Unreal Engine is a plus.
  • HMC Technology experience is a plus.
  • Fundamental knowledge of Autodesk MotionBuilder.
  • Basic scripting skills (e.g., Python, HSL, JavaScript).
Additional Information

The application window for this position will close by 09/01/2026.

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year
  • 401K with employer matching. 
  • Lifestyle Spending Account (LSA) - $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave - employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network - support for working parents.
  • Flexible working hours.

Perks & Professional Growth

  • Trainings, lectures, and courses - internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies - to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office - bring your pooch with you and look after them while working! There's always a furry friend or two to meet.
  • Truly international working environment - a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code - we like to keep it casual.

This position is a new role.

Estimated pay range for this position: $62,300 - $85,700 USD annually. 

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

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