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Temporary Unreal Engine Developer Jobs in Texas (NOW HIRING)

Platform Engineer, Data

Austin, TX · On-site

$113K - $136K/yr

Preferred : • 5+ years of industry experience. • Experience in image/video data engineering for computer vision projects. • Experience with PyTorch DeepCore. • Experience with Unreal Engine.

Platform Engineer, Data

Austin, TX · On-site

$113K - $136K/yr

Preferred : • 5+ years of industry experience. • Experience in image/video data engineering for computer vision projects. • Experience with PyTorch DeepCore. • Experience with Unreal Engine.

Cinematic Media Artist

Dallas, TX · On-site

$110K - $161K/yr

Work in Unreal Engine 5, creating bespoke cinematic sequences that utilize existing game assets or ... Eligibility to participate in these benefits may vary for part-time and temporary full-time ...

Work in Unreal Engine 5, creating bespoke cinematic sequences that utilize existing game assets or ... Eligibility to participate in these benefits may vary for part-time and temporary full-time ...

Cinematic Media Artist

Fort Worth, TX · On-site

$110 - $161/hr

Work in Unreal Engine 5, creating bespoke cinematic sequences that utilize existing game assets or ... Eligibility to participate in these benefits may vary for part-time and temporary full-time ...

Technical Director, SDK

Frisco, TX · On-site

$120 - $160/hr

... software developer in any language * 3+ years of experience working with C, C++ * Game industry experience, though we welcome different perspectives! * Familiarity with Unreal Engine or Unity

... developer in any language- 3+ years of experience working with C, C++Bonus Points- Game industry experience, though we welcome different perspectives!- Familiarity with Unreal Engine or Unity ...

... Unreal Engine, V-Ray, Corona, Enscape, Revit visualization, animation and cinematics, VR/AR ... Engineering, Government & Critical Infrastructure. Contracting Vehicles: GSA 621i VA FSS ...

... Unreal Engine, V-Ray, Corona, Enscape, Revit visualization, animation and cinematics, VR/AR ... Engineering, Government & Critical Infrastructure. Contracting Vehicles: GSA 621i VA FSS ...

... Unreal Engine, V-Ray, Corona, Enscape, Revit visualization, animation and cinematics, VR/AR ... Engineering, Government & Critical Infrastructure. Contracting Vehicles: GSA 621i VA FSS ...

... developer, working across frontend, backend, and infrastructure * Proficiency in building ... Experience developing for game engines (e.g., Unity, Unreal Engine) and using them for data ...

... Unreal Engine, V-Ray, Corona, Enscape, Revit visualization, animation and cinematics, VR/AR ... Engineering, Government & Critical Infrastructure. Contracting Vehicles: GSA 621i VA FSS ...

... Unreal Engine, V-Ray, Corona, Enscape, Revit visualization, animation and cinematics, VR/AR ... Engineering, Government & Critical Infrastructure. Contracting Vehicles: GSA 621i VA FSS ...

... Unreal Engine, V-Ray, Corona, Enscape, Revit visualization, animation and cinematics, VR/AR ... Engineering, Government & Critical Infrastructure. Contracting Vehicles: GSA 621i VA FSS ...

Showing results 41-60

Temporary Unreal Engine Developer information

What is the difference between Temporary Unreal Engine Developer vs Temporary Game Designer?

AspectTemporary Unreal Engine DeveloperTemporary Game Designer
Required SkillsProficiency in Unreal Engine, C++, 3D modeling, scriptingGame concept development, storytelling, level design, user experience
Work EnvironmentGame studios, tech companies, freelance projectsGame studios, creative agencies, freelance roles
Industry UsageUsed for technical implementation and programmingUsed for designing game mechanics and narratives

Temporary Unreal Engine Developers focus on coding, technical setup, and implementing game features using Unreal Engine. In contrast, Temporary Game Designers concentrate on creating game concepts, designing levels, and crafting user experiences. Both roles are essential in game development but serve different functions within the industry.

Do I need to learn C++ for Unreal Engine developer?

Unreal Engine developers often need to learn C++ because it is the primary programming language used for creating game logic and performance-critical systems within the engine. While Blueprints, a visual scripting system, can handle many tasks, proficiency in C++ is essential for advanced development and customization. Having knowledge of C++ can improve job prospects and enable more complex project work.

What are the most commonly searched types of Unreal Engine Developer jobs in Texas?

The most popular types of Unreal Engine Developer jobs in Texas are:

What are popular job titles related to Temporary Unreal Engine Developer jobs in Texas?

For Temporary Unreal Engine Developer jobs in Texas, the most frequently searched job titles are:

What job categories do people searching Temporary Unreal Engine Developer jobs in Texas look for?

The top searched job categories for Temporary Unreal Engine Developer jobs in Texas are:

What cities in Texas are hiring for Temporary Unreal Engine Developer jobs?

Cities in Texas with the most Temporary Unreal Engine Developer job openings:

Technology Engineer (Retro Studios)

Nintendo

Austin, TX • On-site

Full-time

Re-posted 12 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 247 rated software companies


Job description

RETRO STUDIOS:
Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence.
Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game.
DESCRIPTION OF DUTIES:
  • Assist in developing and maintaining core engine subsystems, including rendering, physics, audio, or memory management.
  • Maintain existing codebase and support the wider development team in diagnosing problems and coming up with good solutions.
  • Research coding techniques and algorithms to keep current technological developments and advancements in the game industry.
  • Work with content and engineering partners to identify problems and identify new solutions where required.
  • Participate in development, optimization, and debugging of low-level systems like physics, animation, and memory management.

*This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing.
SUMMARY OF REQUIREMENTS:
  • Strong foundation in C/C++ skills.
  • Strong understanding of linear algebra, calculus and 3D mathematics.
  • Demonstrable prior work product: Personal projects, game jams, or a portfolio showcasing custom game development or engine work.
  • Excellent communication skills and a desire to work in a collaborative environment.
  • Strong debugging and analytical skills
  • Experience working independently and comfort with self-direction.
  • Undergraduate degree in Computer Science, Computer Engineering or related field required, or specific experience with video game programming.
  • 0-2 years of professional experience or a strong portfolio demonstrating engine-level systems, tooling, or low-level game technology work.

PREFERRED SKILLS
  • Experience or familiarity with commercial engines (Unreal Engine or Unity) to understand the differences from proprietary systems.
  • Experience with crash dumps and disassembly.

Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.

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