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Temporary Scale Model Maker Jobs (NOW HIRING)

Job Title - Tool & Die Maker Location - Near Fullerton, CA Full Time, 100% On-site (temp to hire ... Read and interpret blueprints, schematics, technical drawings, and models. Design, fabricate new ...

Tool & Die Maker

Liberty, SC · On-site

$22.75 - $28.75/hr

Analyzes work orders, blueprints, sketches, models, and/or descriptions to visualize shape of a ... Knowledge of hand tools and large scale machines * Solid understanding of mathematics and the ...

Able to read measuring tools: tape measure ,scale, micrometer ,calipers, height gage. * Regularly ... We offer excellent opportunities for contract, temporary, temp-to-hire, and direct assignments. We ...

Tool & Die Maker

Liberty, SC

$22.75 - $28.75/hr

Analyzes work orders, blueprints, sketches, models, and/or descriptions to visualize shape of a ... Knowledge of hand tools and large scale machines * Solid understanding of mathematics and the ...

Tool & Die Maker

Liberty, SC · On-site

$22.75 - $28.75/hr

Analyzes work orders, blueprints, sketches, models, and/or descriptions to visualize shape of a ... Knowledge of hand tools and large scale machines * Solid understanding of mathematics and the ...

Great Starting Rate Weekly Pay Temp to Hire Opportunity Pattern Maker Details: * Lays out and constructs complex models and molds using blueprints, master patterns and stereo models to build molds ...

Our vision is to become the standard of excellence for inclusive, impactful maker learning nationally, and a model for how to expand access to maker learning at scale. Our headquarters in the ...

Our vision is to become the standard of excellence for inclusive, impactful maker learning nationally, and a model for how to expand access to maker learning at scale. Our headquarters in the ...

Maker Educator

Bethesda, MD · On-site

$50K - $55K/yr

Our vision is to become the standard of excellence for inclusive, impactful maker learning nationally, and a model for how to expand access to maker learning at scale. Our headquarters in the ...

Create parametric 3D models and manufacturing drawings in Autodesk Fusion (or similar tools) for ... Employee discount on Allied Maker products Work Environment & Physical Requirements * On-site at ...

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How much do temporary scale model maker jobs pay per hour?

As of Jul 25, 2026, the average hourly pay for temporary scale model maker in the United States is $16.56, according to ZipRecruiter salary data. Most workers in this role earn between $12.74 and $19.47 per hour, depending on experience, location, and employer.
What are the most commonly searched types of Scale Model Maker jobs? The most popular types of Scale Model Maker jobs are:
Infographic showing various Temporary Scale Model Maker job openings in the United States as of July 2026, with employment types broken down into 71% Full Time, 28% Part Time, and 1% Contract. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $34,445 per year, or $16.6 per hour.
Prototype Model Making Lead

Prototype Model Making Lead

Anduril Industries

Costa Mesa, CA

Other

Posted 2 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 72,717 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

The Model Shop is a new in-house capability that partners with Design, Engineering, and business stakeholders to turn digital concepts into full-scale, presentation-quality physical models. These models help teams communicate design intent, evaluate physical form, and showcase Anduril products to customers and other stakeholders. By bringing this capability in house, the team will improve speed, iteration, craftsmanship, and control while reducing significant reliance on external vendors.

ABOUT THE JOB

We are looking for a hands-on Prototype Model Making Lead to help establish and operate Anduril's Model Shop. You will plan and execute hard-model builds from concept through final presentation, combining metal fabrication, manual machining, composites, woodworking, bodywork, surfacing, and paint. This is not a narrow welding, machining, or production-supervision role. It requires broad fabrication fluency, exceptional finish judgment, and the ability to choose the right materials and processes for each build.

As the first technical lead in this capability, you will also help define shop standards, mentor future model makers, coordinate priorities, and build trusted partnerships with designers and engineers. The strongest candidate is an expert model maker who remains deeply hands-on and can deliver high-quality work in an ambiguous, fast-moving development environment.

WHAT YOU'LL DO
  • Own physical hard-model builds from initial request and design data through fabrication, assembly, surfacing, paint, inspection, and final presentation.
  • Translate CAD, drawings, renderings, and incomplete design direction into practical build plans, material choices, fabrication sequences, estimates, and inspection points.
  • Create frames and internal structures using steel and aluminum; cut, fit, form, machine, join, and finish components across multiple materials.
  • Apply broad working proficiency in welding, manual machining, sheet-metal fabrication, composites, plastics, wood, fillers, coatings, and paint to produce convincing, durable models.
  • Partner with Design and Engineering to clarify intent, surface manufacturability risks, propose alternatives, and preserve the visual and dimensional goals of each model.
  • Establish craftsmanship, safety, organization, documentation, and quality standards for a new model-making capability.
  • Coordinate concurrent requests, communicate capacity and schedule tradeoffs, and protect finish quality under changing priorities.
  • Mentor model makers and adjacent fabricators through demonstrations, feedback, and repeatable work practices.
  • Support shop equipment, material, vendor, and inventory decisions needed to deliver builds reliably.
REQUIRED QUALIFICATIONS
  • 8-10 years of extensive hands-on experience building physical hard models, appearance models, show models, concept models, or comparable high-finish prototypes from start to finish, with a proven track record of delivering high-quality outputs.
  • Demonstrated ability to integrate several fabrication disciplines-such as metal fabrication, welding, manual machining, composites, woodworking, plastics, surfacing, bodywork, and paint-within a single build.
  • Strong craftsmanship and exceptional finish judgment, supported by a portfolio or specific examples of work delivered to demanding visual and dimensional standards.
  • Proficient in interpreting CAD models, drawings, and renderings, with the ability to translate design intent into safe, practical build approaches.
  • 5+ years of experience selecting appropriate materials and fabrication processes, sequencing work, troubleshooting defects, and inspecting finished work for quality.
  • 3+ years of experience leading complex builds, setting technical direction, mentoring team members, and coordinating work in a prototype/model shop environment.
  • 3+ years of directly mentoring teams, managing priorities, coordinating workflows, and ensuring adherence to defense manufacturing standards and deadlines in a high-performance fabrication environment.
  • A demonstrated commitment to strict safety standards and the responsible use of advanced fabrication equipment.
  • Ability to work onsite full-time in Costa Mesa, California.
  • Must be a U.S. Person due to required access to U.S. export-controlled information or facilities.
PREFERRED QUALIFICATIONS
  • Experience in automotive or transportation design studios, aerospace/defense, motorsports, industrial design, entertainment fabrication, or another high-end model/prototype environment.
  • Experience helping launch, scale, or improve a model shop or prototype fabrication capability.
  • Working knowledge of 3D printing, Fabrication processes, composites tooling, paint systems, or vendor management.
  • Experience planning capacity and priorities across multiple time-sensitive builds.
  • Formal lead or supervisory experience in a highly hands-on technical environment.

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

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Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

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