... animation, and motion work for the world's biggest brands at a level of craft that moves well ... Own hands-on production tasks across concept development, storyboarding, animatic creation, AI ...
... animation, and motion work for the world's biggest brands at a level of craft that moves well ... Own hands-on production tasks across concept development, storyboarding, animatic creation, AI ...
AI Artist
Manhattan, NY · On-site
... animation, and motion work for the world's biggest brands at a level of craft that moves well ... Own hands-on production tasks across concept development, storyboarding, animatic creation, AI ...
AI Artist
Manhattan, NY · On-site
... animation, and motion work for the world's biggest brands at a level of craft that moves well ... Own hands-on production tasks across concept development, storyboarding, animatic creation, AI ...
AI Artist
Manhattan, NY · On-site
... animation, and motion work for the world's biggest brands at a level of craft that moves well ... Own hands-on production tasks across concept development, storyboarding, animatic creation, AI ...
AI Artist
Manhattan, NY · On-site
... animation, and motion work for the world's biggest brands at a level of craft that moves well ... Own hands-on production tasks across concept development, storyboarding, animatic creation, AI ...
They collaborate closely with animators, modelers, and other team members to ensure that characters ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
Quick apply
They collaborate closely with animators, modelers, and other team members to ensure that characters ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
They collaborate closely with animators, modelers, and other team members to ensure that characters ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
They collaborate closely with animators, modelers, and other team members to ensure that characters ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
Principal Visual Artist
New York, NY · On-site
Produce concept, illustration, and 2D art assets (textures, surface detail, iconography, UI ... Use motion and animation tools to produce motion references and effects concepts that guide ...
Principal Visual Artist
New York, NY · On-site
Produce concept, illustration, and 2D art assets (textures, surface detail, iconography, UI ... Use motion and animation tools to produce motion references and effects concepts that guide ...
Technical Artist
Chicago, IL · On-site +1
$130K - $156K/yr
Work across several art disciplines including shading, environment art, character art, animation ... concept to completion * Solid experience profiling and optimizing shaders and vfx on multiple ...
Technical Artist
Chicago, IL · On-site +1
$130K - $156K/yr
Work across several art disciplines including shading, environment art, character art, animation ... concept to completion * Solid experience profiling and optimizing shaders and vfx on multiple ...
Technical Artist
Chicago, IL · On-site
$130K - $156K/yr
Work across several art disciplines including shading, environment art, character art, animation ... concept to completion * Solid experience profiling and optimizing shaders and vfx on multiple ...
Technical Artist
Chicago, IL · On-site
$130K - $156K/yr
Work across several art disciplines including shading, environment art, character art, animation ... concept to completion * Solid experience profiling and optimizing shaders and vfx on multiple ...
Creature Technical Director (Character Technical Artist / Rigger) - Expression of Interest - ILM ...
San Francisco, CA · On-site
$94K - $120K/yr
Actively participate in concept testing of new ideas and building of rapid prototypes. What We're Looking For * 3+ years experience as a Character TD, Technical Artist-Rigger or Technical Animator ...
Creature Technical Director (Character Technical Artist / Rigger) - Expression of Interest - ILM ...
San Francisco, CA · On-site
$94K - $120K/yr
Actively participate in concept testing of new ideas and building of rapid prototypes. What We're Looking For * 3+ years experience as a Character TD, Technical Artist-Rigger or Technical Animator ...
Gameplay Animator (Senior/Principal)
Irvine, CA · On-site +1
$113K - $129K/yr
Collaborating closely with designers, engineers, and tech artists to develop combat that feels ... concept to completion. * Are highly skilled at conveying character through gameplay animation, not ...
Gameplay Animator (Senior/Principal)
Irvine, CA · On-site +1
$113K - $129K/yr
Collaborating closely with designers, engineers, and tech artists to develop combat that feels ... concept to completion. * Are highly skilled at conveying character through gameplay animation, not ...
Senior UI Artist
$105K - $150K/yr
Own assigned UI features from concept through final in-game implementation, driving visual quality ... Partner closely with UI Tech Art and Engineering to integrate assets, support animation and motion ...
Senior UI Artist
$105K - $150K/yr
Own assigned UI features from concept through final in-game implementation, driving visual quality ... Partner closely with UI Tech Art and Engineering to integrate assets, support animation and motion ...
Gameplay Animator (Senior/Principal)
Irvine, CA · On-site
$113K - $129K/yr
Collaborating closely with designers, engineers, and tech artists to develop combat that feels ... concept to completion. * Are highly skilled at conveying character through gameplay animation, not ...
Gameplay Animator (Senior/Principal)
Irvine, CA · On-site
$113K - $129K/yr
Collaborating closely with designers, engineers, and tech artists to develop combat that feels ... concept to completion. * Are highly skilled at conveying character through gameplay animation, not ...
3D Visualization Artist
Justin, TX · On-site
Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... This position includes creating images/animations for concept presentations to executives and ...
3D Visualization Artist
Justin, TX · On-site
Job Title 3D Visualization Artist About Canoo Canoo's mission is to bring EVs to Everyone and build ... This position includes creating images/animations for concept presentations to executives and ...
Lead Gameplay Animator
Irvine, CA · On-site
From initial concept art to final in-game elements, we are crafting a compelling aesthetic ... animation discipline grows. You'll set vision, mentor artists, evolve pipelines, and hold the ...
Lead Gameplay Animator
Irvine, CA · On-site
From initial concept art to final in-game elements, we are crafting a compelling aesthetic ... animation discipline grows. You'll set vision, mentor artists, evolve pipelines, and hold the ...
Senior UI Artist
Irvine, CA · On-site
$105K - $150K/yr
Own assigned UI features from concept through final in-game implementation, driving visual quality ... Partner closely with UI Tech Art and Engineering to integrate assets, support animation and motion ...
Senior UI Artist
Irvine, CA · On-site
$105K - $150K/yr
Own assigned UI features from concept through final in-game implementation, driving visual quality ... Partner closely with UI Tech Art and Engineering to integrate assets, support animation and motion ...
Lead Gameplay Animator
Irvine, CA · On-site +1
From initial concept art to final in-game elements, we are crafting a compelling aesthetic ... animation discipline grows. You'll set vision, mentor artists, evolve pipelines, and hold the ...
Lead Gameplay Animator
Irvine, CA · On-site +1
From initial concept art to final in-game elements, we are crafting a compelling aesthetic ... animation discipline grows. You'll set vision, mentor artists, evolve pipelines, and hold the ...
Senior / Principal Game Artist
Redwood City, CA · On-site +1
$140K - $175K/yr
This role is focused on creating world-class concept art, game assets, UI visuals, environments ... Motion graphics or animation experience * Experience building scalable art pipelines for live ...
Senior / Principal Game Artist
Redwood City, CA · On-site +1
$140K - $175K/yr
This role is focused on creating world-class concept art, game assets, UI visuals, environments ... Motion graphics or animation experience * Experience building scalable art pipelines for live ...
Senior / Principal Game Artist
Redwood City, CA · On-site +1
$140K - $175K/yr
This role is focused on creating world-class concept art, game assets, UI visuals, environments ... Motion graphics or animation experience * Experience building scalable art pipelines for live ...
Quick apply
Senior / Principal Game Artist
Redwood City, CA · On-site +1
$140K - $175K/yr
This role is focused on creating world-class concept art, game assets, UI visuals, environments ... Motion graphics or animation experience * Experience building scalable art pipelines for live ...
Temporary Animation Concept Artist information
See salary details
$91.7K is the 25th percentile. Wages below this are outliers.
$84.5K - $113.2K
100% of jobs
$113.2K - $141.9K
0% of jobs
$141.9K - $170.5K
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$170.5K - $199.2K
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$199.2K - $227.9K
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$227.9K - $256.6K
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$256.6K - $285.3K
0% of jobs
$285.3K - $314K
0% of jobs
$314K - $342.6K
0% of jobs
$342.6K - $371.3K
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$371.3K - $400K
0% of jobs
$84.5K
$246.3K
$400K
How much do temporary animation concept artist jobs pay per year?
What is the difference between Temporary Animation Concept Artist vs Animation Concept Artist?
| Aspect | Temporary Animation Concept Artist | Animation Concept Artist |
|---|---|---|
| Credentials | Portfolio, relevant art or animation experience | Portfolio, relevant art or animation experience |
| Work Environment | Freelance, project-based, studio or remote | Full-time or freelance, studio or remote |
| Industry Usage | Used for short-term projects or specific productions | Used for ongoing or long-term projects |
The main difference is that a Temporary Animation Concept Artist is hired for short-term projects or specific tasks, often on a freelance basis, while an Animation Concept Artist may work in a more permanent or ongoing capacity. Both roles require a strong portfolio and relevant experience, but the temporary role emphasizes flexibility and project-based work.
Full-time
Medical, Dental, Vision, Retirement, PTO
Re-posted 7 days ago
Job description
Within Publicis Groupe's Intelligent Creativity business, we specialize in bringing creative ideas to life, and to consumers. By combining 100 years of craft excellence with 6,000 experts across 52 locations of the world's biggest studio network, we leverage the industry's richest data, through the power of agentic AI, to radically redefine content production with Intelligent Content. We intuitively deliver this through Marcel Make, the world's first Intelligent Content agent. The result? Predictively performing content that unlocks business growth in unprecedented ways. No more guesswork. No more waste. Just content that works, working a lot harder.
Job DescriptionPublicis Production is building a studio where artists define what AI-enabled creativity looks like - producing image, video, animation, and motion work for the world's biggest brands at a level of craft that moves well beyond generic AI output.
The AI Artist should bring hands-on experience in motion content creation workflows using cutting edge tools such as Flux, Runway, Veo, Firefly, ComfyUI, and other emerging platforms. This role will help design, test, and produce dynamic AI-driven video, visual effects, and motion graphics- bringing craft judgment, production discipline, and creative experimentation to fast-evolving AI workflows.
You do not need to be deeply technical, but you should be comfortable learning new tools quickly, applying them to real production needs, and contributing a strong visual point of view grounded in design, animation, and narrative storytelling.
We hire artists first. Candidates are evaluated primarily on their portfolio or reel and their perspective on visual storytelling. Generative AI is the medium - craft, taste, and point of view are the job.Â
 ResponsibilitiesCraft & Production
- Own hands-on production tasks across concept development, storyboarding, animatic creation, AI-assisted motion, and visual exploration.
- Curate and prepare training datasets for model testing and fine-tuning, with guidance on more complex character, style, or animation needs.
- Partner with designers, animators, editors, producers, and developers to integrate AIÂ workflows into broader content pipelines and client deliverables.
- Evaluate emerging generative AI tools in the video, motion, and image space, with a clear point of view on where they can improve quality, speed, or creative range.
- Prototype and refine AI-assisted visual pipelines that streamline production, support repeatable quality, and expand creative possibilities.
Workflow & Learning
- Develop, maintain, and improve clean, scalable node-based generation workflows, including ComfyUI, aligned to studio conventions, production needs, and repeatable output quality.
- Contribute to dataset curation, model testing, and fine-tuning efforts with increasing independence and sound judgment on when to escalate technical or creative complexity.
- Document repeatable techniques, organize presets and references, and help strengthen the studio's shared AI playbook for broader team adoption.
- Stay current on emerging models, tools, and production approaches; assess what is useful, test practical applications, and bring relevant recommendations back to the team.
Collaboration & Studio CultureÂ
- Partner effectively with designers, animators, editors, producers, developers, and cross functional collaborators; contribute ideas, respond well to direction, and help move work forward with clarity and momentum.
- Operate within the studio's responsible AI, IP-aware, and brand-safety standards, proactively escalating questions or risks to protect the work, the client, and the team.Â
Craft Foundations & Tool Fluency
- Bring solid foundational craft across animation and motion design, including timing, spacing, composition, compositing, photo editing/manipulation, and a clear developing point of view on visual storytelling.Â
- Work confidently in core production tools, including After Effects and Photoshop; experience with Nuke, Cinema 4D, Blender, or DaVinci Resolve is a plus.Â
- Demonstrate practical fluency with current image and video generation platforms and node-based workflows such as ComfyUI. Specific tools matter less than the quality of output, production judgment, pace of learning, and ability to adapt as the toolset evolves.Â
LOCATION & COMMITMENTS
- Full-time role, currently hybrid statusÂ
- In-person/in-office minimum of 4 days per weekÂ
- Travel may be required to deliver on client and production needsÂ
- 3-5 years of experience, or equivalent demonstrated work, in motion design, animation, VFX, generative visual production, or a related visual discipline.Â
- A strong portfolio or reel demonstrating craft, aesthetic judgment, visual storytelling, and creative experimentation, including work made with generative tools.Â
- Experience with compositing, photo editing/manipulation, motion workflows, and iterative production environments.Â
- Organized, communicative, and team-oriented; able to manage feedback, iterate quickly, and contribute reliably to production timelines.Â
- A curiosity-driven mindset, strong learning agility, and a genuine interest in shaping the future of creative production.Â
PHYSICAL DEMANDSÂ
- Prolonged periods of sitting at a desk and working on a computerÂ
- Must be able to lift up to 15 pounds at timesÂ
Our Publicis Groupe motto "Viva La Difference" means we're better together, and we believe that our differences make us stronger. It means we honor and celebrate all identities, across all facets of intersectionality, and it underpins all that we do as an organization. We are focused on fostering belonging and creating equitable & inclusive experiences for all talent.
Publicis Groupe provides robust and inclusive benefit programs and policies to support the evolving and diverse needs of our talent and enable every person to grow and thrive. Our benefits package includes medical coverage, dental, vision, disability, 401K, as well as parental and family care leave, family forming assistance, tuition reimbursement, and flexible time off.
If you require accommodation or assistance with the application or onboarding process specifically, please contact USMTTACompliance@publicis.com.
All your information will be kept confidential according to EEO guidelines.
Veterans Encouraged to Apply.
 Compensation Range: USD $73,150.00 - USD $112,554.00/Annually. This is the pay range the Company believes it will pay for this position at the time of this posting. Consistent with applicable law, compensation will be determined based on the skills, qualifications, and experience of the applicant along with the requirements of the position, and the Company reserves the right to modify this pay range at any time. Temporary roles may be eligible to participate in our freelancer/temporary employee medical plan through a third-party benefits administration system once certain criteria have been met. Temporary roles may also qualify for participation in our 401(k) plan after eligibility criteria have been met. For regular roles, the Company will offer medical coverage, dental, vision, disability, 401k, and paid time off. The Company anticipates the application deadline for this job posting will be 8/15/2026.Employment Type: FULL_TIME