Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers. * Support client-facing communication when needed by ...
Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers. * Support client-facing communication when needed by ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers. * Support client-facing communication when needed by ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers. * Support client-facing communication when needed by ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers. * Support client-facing communication when needed by ...
VFX Artist - GameSim - Talent Pipeline
Orlando, FL · On-site +1
Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers. * Support client-facing communication when needed by ...
Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers. * Support client‑facing communication when needed by ...
Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers. * Support client‑facing communication when needed by ...
Production Artist 4
Redmond, WA · On-site
$50 - $52/hr
Temporary Salary: $50-52 Hourly $50/hr - $52/hr Start Date: Aug 10, 2026 We are partnering with a ... Are you a visionary 3D & Concept Artist with a passion for social-first content? This is an ...
Production Artist 4
Redmond, WA · On-site
$50 - $52/hr
Temporary Salary: $50-52 Hourly $50/hr - $52/hr Start Date: Aug 10, 2026 We are partnering with a ... Are you a visionary 3D & Concept Artist with a passion for social-first content? This is an ...
Senior Artist
Cleveland, OH · On-site
$123K - $147K/yr
You will be involved in every stage of game development, from concept exploration and visual ... Solid understanding of animation principles and experience creating or implementing 2D and/or 3D ...
Quick apply
Senior Artist
Cleveland, OH · On-site
$123K - $147K/yr
You will be involved in every stage of game development, from concept exploration and visual ... Solid understanding of animation principles and experience creating or implementing 2D and/or 3D ...
Senior Artist
$130K - $155K/yr
You will be involved in every stage of game development, from concept exploration and visual ... Solid understanding of animation principles and experience creating or implementing 2D and/or 3D ...
Senior Artist
$130K - $155K/yr
You will be involved in every stage of game development, from concept exploration and visual ... Solid understanding of animation principles and experience creating or implementing 2D and/or 3D ...
Director, Development Production - Netflix Animation Studios
Burbank, IL · On-site
$251 - $373/hr
We are paving the way for the future of animation by building a community of amazing artists and ... concept/development into active, full production. * High-Volume Slate Management - Proven ...
Director, Development Production - Netflix Animation Studios
Burbank, IL · On-site
$251 - $373/hr
We are paving the way for the future of animation by building a community of amazing artists and ... concept/development into active, full production. * High-Volume Slate Management - Proven ...
Experience shipping a AAA title as a concept artist, specializing in weapon design. * Experience working in one or more related disciplines - 3D modeling and texturing, animation, technical art ...
Experience shipping a AAA title as a concept artist, specializing in weapon design. * Experience working in one or more related disciplines - 3D modeling and texturing, animation, technical art ...
Principal Visual Artist
New York, NY · On-site
Produce concept, illustration, and 2D art assets (textures, surface detail, iconography, UI ... Use motion and animation tools to produce motion references and effects concepts that guide ...
Principal Visual Artist
New York, NY · On-site
Produce concept, illustration, and 2D art assets (textures, surface detail, iconography, UI ... Use motion and animation tools to produce motion references and effects concepts that guide ...
Experience shipping a AAA title as a concept artist, specializing in weapon design. * Experience working in one or more related disciplines - 3D modeling and texturing, animation, technical art ...
Experience shipping a AAA title as a concept artist, specializing in weapon design. * Experience working in one or more related disciplines - 3D modeling and texturing, animation, technical art ...
Experience shipping a AAA title as a concept artist, specializing in weapon design. * Experience working in one or more related disciplines - 3D modeling and texturing, animation, technical art ...
Experience shipping a AAA title as a concept artist, specializing in weapon design. * Experience working in one or more related disciplines - 3D modeling and texturing, animation, technical art ...
They collaborate closely with animators, modelers, and other team members to ensure that characters ... TEMPORARY
They collaborate closely with animators, modelers, and other team members to ensure that characters ... TEMPORARY
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
... artistic vision will help shape both our next generation of games and the culture of innovation within the studio. In this senior-level role, you will lead animation efforts from concept to final ...
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
... artistic vision will help shape both our next generation of games and the culture of innovation within the studio. In this senior-level role, you will lead animation efforts from concept to final ...
Animation Layout Instructor
Buffalo, NY · On-site
Daemen University is a dynamic, independent, liberal arts institution committed to excellence in ... This project will teach students to navigate the comprehensive production pipeline from concept ...
Animation Layout Instructor
Buffalo, NY · On-site
Daemen University is a dynamic, independent, liberal arts institution committed to excellence in ... This project will teach students to navigate the comprehensive production pipeline from concept ...
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
... artistic vision will help shape both our next generation of games and the culture of innovation within the studio. In this senior-level role, you will lead animation efforts from concept to final ...
Animator IV
Reno, NV · On-site +1
$105K - $120K/yr
... artistic vision will help shape both our next generation of games and the culture of innovation within the studio. In this senior-level role, you will lead animation efforts from concept to final ...
2026-27 AY Lecturer Pool - Art (Animation, Art Education, Art History, Fashion, Fiber and Materials,
Los Angeles, CA · On-site
$6.2K - $13K/mo
... Temporary, Part Time College: Arts and Letters Position Title: 2026-27 AY Lecturer Pool - Art ... Concept Development, Typography, Design Business Practices, Graphic Design, Advertising Art ...
2026-27 AY Lecturer Pool - Art (Animation, Art Education, Art History, Fashion, Fiber and Materials,
Los Angeles, CA · On-site
$6.2K - $13K/mo
... Temporary, Part Time College: Arts and Letters Position Title: 2026-27 AY Lecturer Pool - Art ... Concept Development, Typography, Design Business Practices, Graphic Design, Advertising Art ...
Understanding of the animation pipeline and processes involved from concept to implementation ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
Understanding of the animation pipeline and processes involved from concept to implementation ... This is a temporary position with the possibility of extension based on project needs. * This is an ...
2026-27 AY Lecturer Pool - Art (Animation, Art Education, Art History, Fashion, Fiber and Materia...
$6.2K - $13K/mo
... Temporary, Part Time College: Arts and Letters Position Title: 2026-27 AY Lecturer Pool - Art ... Concept Development, Typography, Design Business Practices, Graphic Design, Advertising Art ...
2026-27 AY Lecturer Pool - Art (Animation, Art Education, Art History, Fashion, Fiber and Materia...
$6.2K - $13K/mo
... Temporary, Part Time College: Arts and Letters Position Title: 2026-27 AY Lecturer Pool - Art ... Concept Development, Typography, Design Business Practices, Graphic Design, Advertising Art ...
Expression of Interest - Animator
Los Angeles, CA · On-site +1
Understanding of the animation pipeline and processes involved from concept to implementation ... TEMPORARY
Expression of Interest - Animator
Los Angeles, CA · On-site +1
Understanding of the animation pipeline and processes involved from concept to implementation ... TEMPORARY
Temporary Animation Concept Artist information
See salary details
$91.7K is the 25th percentile. Wages below this are outliers.
$84.5K - $113.2K
100% of jobs
$113.2K - $141.9K
0% of jobs
$141.9K - $170.5K
0% of jobs
$170.5K - $199.2K
0% of jobs
$199.2K - $227.9K
0% of jobs
$227.9K - $256.6K
0% of jobs
$256.6K - $285.3K
0% of jobs
$285.3K - $314K
0% of jobs
$314K - $342.6K
0% of jobs
$342.6K - $371.3K
0% of jobs
$371.3K - $400K
0% of jobs
$84.5K
$246.3K
$400K
How much do temporary animation concept artist jobs pay per year?
What is the difference between Temporary Animation Concept Artist vs Animation Concept Artist?
| Aspect | Temporary Animation Concept Artist | Animation Concept Artist |
|---|---|---|
| Credentials | Portfolio, relevant art or animation experience | Portfolio, relevant art or animation experience |
| Work Environment | Freelance, project-based, studio or remote | Full-time or freelance, studio or remote |
| Industry Usage | Used for short-term projects or specific productions | Used for ongoing or long-term projects |
The main difference is that a Temporary Animation Concept Artist is hired for short-term projects or specific tasks, often on a freelance basis, while an Animation Concept Artist may work in a more permanent or ongoing capacity. Both roles require a strong portfolio and relevant experience, but the temporary role emphasizes flexibility and project-based work.
Full-time
Re-posted 10 days ago
Keywords Studios rating
8.7
Based on 5 frontline employees who took The Breakroom Quiz
9th of 76 rated media
Job description
GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!
Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.
This role is ideal for someone who enjoys creating high-quality visual effects while also helping teams stay aligned, organized, and efficient. Depending on the project, this person may contribute directly to hands-on VFX production, in-engine implementation, feedback, task breakdowns, optimization, workflow documentation, and cross-discipline collaboration.
Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable VFX artist with strong fundamentals, a practical production mindset, and the ability to translate creative or design direction into clear, executable effects work.
This is a hands-on production role with opportunities to support small pods or strike teams, guide VFX quality, mentor other artists, and grow toward lead-level responsibilities.
This role offers flexible work options, including remote, hybrid or in-office arrangements.
Responsibilities- Create custom real-time visual effects and implement them in-engine using Unreal Engine 5, Unity, or proprietary tools.
- Build high-quality effects for gameplay, environments, cinematics, atmosphere, combat, interaction, destruction, UI/game feedback, and other project needs.
- Create all necessary textures, flipbooks, materials, meshes, simulations, and supporting assets for real-time VFX.
- Maintain clean, readable, well-structured material graphs, Niagara systems, parameters, naming conventions, and reusable effect setups.
- Use tools such as Photoshop, Substance Designer, Blender, Houdini, Maya, EmberGen, or other software as needed to support effect creation.
- Work with complex material setups, Blueprints, scripting hooks, animation events, gameplay triggers, or engine-specific implementation needs.
- Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio, and other disciplines.
- Own VFX optimization fundamentals, including particle counts, overdraw, shader cost, texture memory, spawn rates, scalability settings, and platform performance constraints.
- Help ensure effects are readable, performant, and aligned with gameplay needs, art direction, timing, mood, and player feedback.
- Review work from internal artists, partner studios, or external vendors and provide clear, constructive, actionable feedback.
- Help maintain a consistent quality bar across a set of effects, a feature, a level, or a small team pod.
- Support short-term planning by helping break down VFX requests into clear tasks, priorities, dependencies, risks, and definitions of done.
- Proactively identify production risks, including missing gameplay hooks, performance spikes, unclear direction, pipeline gaps, dependency issues, or inconsistent style execution.
- Collaborate closely with Designers, Concept Artists, Art Directors, Technical Artists, Engineers, Animators, Audio Designers, and Producers.
- Support client-facing communication when needed by clarifying requirements, sharing WIP, explaining constraints, and aligning on expected outcomes.
- Contribute to VFX workflow improvements, reusable templates, documentation, libraries, naming standards, or scalability rules when appropriate.
About Keywords Studios
Sourced by ZipRecruiter
Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Industry
Arts, entertainment, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US