Lecturer - Game Design and Development (pool) College of Engineering & Applied Science Engage ... Because this appointment is temporary in nature, you will not be eligible to receive all of the ...
Lecturer - Game Design and Development (pool) College of Engineering & Applied Science Engage ... Because this appointment is temporary in nature, you will not be eligible to receive all of the ...
Lecturer - Game Design and Development (pool) College of Engineering & Applied Science Engage ... Because this appointment is temporary in nature, you will not be eligible to receive all of the ...
Lecturer - Game Design and Development (pool) College of Engineering & Applied Science Engage ... Because this appointment is temporary in nature, you will not be eligible to receive all of the ...
Software Engineer
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... Game Developer, Data Engineer, Machine Learning Engineer, AI Engineer, Robotics Software Engineer, etc. DEGREE (Level Desired) Bachelor's Degree DEGREE (Focus) Computer Science, Software Engineering ...
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$150K - $200K/yr
This role ensures that storyline, AI systems, visual media, and operational training elements are ... Collaborate across engineering, simulation, design, and operational teams to ensure coherence ...
$150K - $200K/yr
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Partner with Engineering, Product, Customer Support, Compliance, and Legal to coordinate delivery across the AI Agent roadmap. * Ensure the AI Agent meets regulatory requirements across gaming ...
Strategic AI Operations Manager
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Partner with Engineering, Product, Customer Support, Compliance, and Legal to coordinate delivery across the AI Agent roadmap. * Ensure the AI Agent meets regulatory requirements across gaming ...
Partner with Engineering, Product, Customer Support, Compliance, and Legal to coordinate delivery across the AI Agent roadmap. * Ensure the AI Agent meets regulatory requirements across gaming ...
Partner with Engineering, Product, Customer Support, Compliance, and Legal to coordinate delivery across the AI Agent roadmap. * Ensure the AI Agent meets regulatory requirements across gaming ...
Principal AI/ML Engineer
Englewood, CO · On-site
$75 - $80.15/hr
Englewood, CO Duration: 6 Months Temp to Hire Pay: $80.15/hr. on W2 Job Summary We are seeking a highly experienced Principal AI/ML Engineer to lead the technical vision, architecture, and execution ...
Principal AI/ML Engineer
Englewood, CO · On-site
$75 - $80.15/hr
Englewood, CO Duration: 6 Months Temp to Hire Pay: $80.15/hr. on W2 Job Summary We are seeking a highly experienced Principal AI/ML Engineer to lead the technical vision, architecture, and execution ...
Technical Design Intern
Boulder, CO · On-site +1
$25/hr
We're a small creative team of video game developers who are focused on creating kind ... We are looking for passionate and motivated game designers for paid, six-month temporary positions ...
Technical Design Intern
Boulder, CO · On-site +1
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We're a small creative team of video game developers who are focused on creating kind ... We are looking for passionate and motivated game designers for paid, six-month temporary positions ...
... and change the game through Architecture, Cybersecurity, Digital Transformation, Enterprise ... They bring strong AI and platform engineering expertise to guide architectural decisions and shape ...
... and change the game through Architecture, Cybersecurity, Digital Transformation, Enterprise ... They bring strong AI and platform engineering expertise to guide architectural decisions and shape ...
... and change the game through Architecture, Cybersecurity, Digital Transformation, Enterprise ... They apply solid AI and software engineering skills to build, test, and improve AI platform ...
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Colorado Springs, CO · On-site
$143K - $191K/yr
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Colorado Springs, CO · On-site
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Colorado Springs, CO · On-site
$143K - $191K/yr
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Software Engineer, Modeling and Simulation, Space
Colorado Springs, CO · On-site
$143K - $191K/yr
Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns ... Contribute to game engine development across areas such as messaging and 3D graphics pipelines
... and change the game through Architecture, Cybersecurity, Digital Transformation, Enterprise ... You'll work across AI, data, product, and engineering teams to define scalable architectures for AI ...
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Software Engineer, Modeling and Simulation, Space with Security Clearance
Colorado Springs, CO · On-site
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Software Engineer, Modeling and Simulation, Space with Security Clearance
Colorado Springs, CO · On-site
$143K - $191K/yr
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... games, movie production, product design, medical diagnosis and scientific research ... Today, we stand at the beginning of the next era, the AI computing era, ignited by a new computing ...
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Denver, CO · On-site
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Denver, CO · On-site
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Fort Collins, CO · On-site
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Senior Microprocessor VLSI Physical Design Engineer
Fort Collins, CO · On-site
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Senior Product Manager, Internal Tools
Denver, CO · On-site
$130K - $171K/yr
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Senior Product Manager, Internal Tools
Denver, CO · On-site
$130K - $171K/yr
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Senior Microprocessor VLSI Physical Design Engineer
Fort Collins, CO · On-site
$134K - $138K/yr
... AI and data centers, to PCs, gaming and embedded systems. Grounded in a culture of innovation and ... We are looking for an experienced VLSI physical design engineer to join this innovative team as a ...
Senior Microprocessor VLSI Physical Design Engineer
Fort Collins, CO · On-site
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Temporary Ai Game Developer information
What is the difference between Temporary Ai Game Developer vs AI Game Developer?
| Aspect | Temporary Ai Game Developer | AI Game Developer |
|---|---|---|
| Credentials | Typically requires a degree in computer science, game development, or related field; certifications in AI or game engines are common | Same as temporary; often requires a degree and relevant certifications |
| Work Environment | Contract-based, short-term projects, often freelance or agency work | Full-time or long-term employment within game studios or tech companies |
| Industry Usage | Used for specific projects needing temporary AI expertise | Integrated into ongoing game development teams for continuous AI development |
In summary, a Temporary Ai Game Developer is hired for short-term projects requiring AI skills, whereas an AI Game Developer typically works full-time on ongoing game development. The main differences lie in employment type, project duration, and work setup, though both roles require similar skills and qualifications.
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Re-posted 12 days ago
University Of Colorado Boulder rating
8.2
Based on 39 frontline employees who took The Breakroom Quiz
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Job description
College of Engineering & Applied Science
Engage. Educate. Empower. Join UCCS as a Lecturer!
Who We Are
The University of Colorado Colorado Springs (UCCS) is a premier educational institution that prides itself on academic excellence, research, and community engagement and is actively seeking Lecturers in Computer Science - Game Design and Development to join our team! UCCS offers a diverse and inclusive learning environment that fosters innovation, growth, and the holistic development of its students.
The Department of Computer Science at UCCS has excelled in preparing undergraduates for careers in the computing industry locally and nationally, by providing a wide variety of ABET-accredited classes of high quality. The department has over 500 majors across all the programs. We also offer several graduate level programs to suit the needs of full-time students as well as working individuals in the area.
Explore the Computer Science Department and undergraduate and graduate degrees: https://eas.uccs.edu/departments/computer-science
Pay Range: Generally starting at $4,000-$5,500 per 3-credit hour course. Pay rate is dependent upon the type of courses taught (e.g. undergraduate, graduate, or cross-listed). Compensation is prorated based on course credit hours. Compensation will be commensurate upon experience, qualifications, and teaching assignments. This position is Exempt from the Fair Labor Standards Act (FLSA) overtime provisions.
Work Location: Determined by course modality: On-campus (typically), online, or hybrid. Remote teaching opportunities may be available under certain conditions.
Summary
The College of Engineering & Applied Science at the University of Colorado Colorado Springs (UCCS) will establish and maintain a pool of Lecturers in Game Design and Development from which future appointments to temporary, non-tenure track positions will be made. Appointments are part-time (less than 50% time) and will be made semester-by-semester.
This position will teach Game Design and Development classes for the department of Computer Science. Classes may be on-campus, online, or hybrid. Examples of courses/subject area include the following:
- Introduction to Game Development (using GameMaker Studio 2)
- Introductory Programming for Game Developers (using C# and Unity)
- Object-Oriented Design, Analysis, and Implementation (using C# and Unity)
- Game Design for Diverse Populations (using GameMaker Studio 2)
- Special Topics in Game Design (various topics in game design and game art)
- Special Topics in Game Programming (various topics in game programming)
Essential Functions
The duties and responsibilities of the position include, but are not limited to:
- Provide instruction to undergraduate/graduate students based on course modality including class and/or lab preparation, administering exams, grading, and maintaining office hours.
- Maintain, develop and schedule student learning experiences to achieve desired learning outcomes.
- Plan, develop, and implement evaluation tools to assess student progress towards course learning objectives.
- Be familiar with learning management systems, such as Canvas.
- Other duties as determined by the Department Chair.
Tentative Search Timeline
This is an evergreen Lecturer Pool for Game Design and Development in the Department of Computer Science at UCCS. Applications will be reviewed on a semester-by-semester basis as business needs arise.
- Priority Application Dates: Applications submitted by the following dates will receive priority consideration:
- Fall Semester: May 1
- Spring Semester: October 1
- Summer Semester: March 1
- Interview Dates: Candidates whose qualifications match specific course openings may be contacted for interviews at any time as hiring needs arise.
- Potential Start Dates: Employment start dates will vary based on course scheduling needs and will align with the start of the relevant academic semester.
Because this appointment is temporary in nature, you will not be eligible to receive all of the benefits normally provided to faculty under the standard University of Colorado benefits programs. You are not eligible to receive paid vacation leave, medical, or retirement benefits. However, you are eligible to accrue sick leave at 0.034 hours of sick leave per hour worked.
CU is an Equal Opportunity Employer and complies with all applicable federal, state, and local laws governing nondiscrimination in employment. We are committed to creating a workplace where all individuals are treated with respect and dignity, and we encourage individuals from all backgrounds to apply, including protected veterans and individuals with disabilities.
This position does not include new visa sponsorship for individuals outside the U.S.Candidates must already be in the United States with valid work authorization or an employment-based visa. The university will not initiate sponsorship for those who do not currently hold a U.S. work visa or authorization. If you already have valid U.S. work authorization or are on a visa that permits employment, we welcome your application.
Applicants should either reside in Colorado or be prepared to relocate within two months of starting employment. We're excited to welcome new team members and will provide support and resources to help make your transition to Colorado as smooth as possible.
The University of Colorado Colorado Springs has implemented amisconduct history check programwith respect to final candidates for specific appointments. The misconduct history check program is intended to allow UCCS to collect and review information about a candidate's conduct at their previous institutions, specifically conduct related to sexual misconduct, harassment, and/or discrimination - before making hiring decisions. All final candidates to these appointments are required to complete an Authorization to Release Information and provide contact information for their previous institutions.
In accordance with the Equal Pay for Equal Work Act, UCCS does not discriminate based on sex in our employment or compensation practices.
Qualifications
- Applicants must have a Master's degree in Computer Science, Game Design, Game Art, or a related field.
- At least 3 years of experience designing and developing video games is required.
- At least four months teaching experience is preferred.
- Commercial game development experience is preferred.
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