... sensor nodes, Temporary Alterations(TEMPALTs), and other prototype and production systems ... Develop 2D fabrication, assembly, and installation drawings from 3D models. * Develop system ...
... sensor nodes, Temporary Alterations(TEMPALTs), and other prototype and production systems ... Develop 2D fabrication, assembly, and installation drawings from 3D models. * Develop system ...
... sensor nodes, Temporary Alterations(TEMPALTs), and other prototype and production systems ... Develop 2D fabrication, assembly, and installation drawings from 3D models. * Develop system ...
... sensor nodes, Temporary Alterations(TEMPALTs), and other prototype and production systems ... Develop 2D fabrication, assembly, and installation drawings from 3D models. * Develop system ...
... Temporary Alterations(TEMPALTs), and other prototype and production systems. * Develop design ... Develop 2D fabrication, assembly, and installation drawings from 3D models. * Develop system ...
... Temporary Alterations(TEMPALTs), and other prototype and production systems. * Develop design ... Develop 2D fabrication, assembly, and installation drawings from 3D models. * Develop system ...
Temp 3D Props Modeling information
What is the difference between Temp 3D Props Modeling vs 3D Environment Artist?
| Aspect | Temp 3D Props Modeling | 3D Environment Artist |
|---|---|---|
| Primary Focus | Creating individual 3D props for scenes or assets | Designing entire 3D environments and landscapes |
| Skills & Tools | Modeling, texturing, prop-specific workflows (e.g., low-poly, UV mapping) | Environment design, scene composition, terrain modeling |
| Work Environment | Film, game, or advertising projects requiring specific props | Game development, film sets, virtual worlds |
| Common Usage | Used for detailed props in scenes | Used for creating immersive environments |
While Temp 3D Props Modeling focuses on creating individual props, 3D Environment Artists design entire scenes and landscapes. Both roles require strong modeling skills, but their scope and application differ significantly in project workflows.
What are the most commonly searched types of 3D Props Modeling jobs in Rhode Island?
The most popular types of 3D Props Modeling jobs in Rhode Island are:
What are popular job titles related to Temp 3D Props Modeling jobs in Rhode Island?
For Temp 3D Props Modeling jobs in Rhode Island, the most frequently searched job titles are:
What job categories do people searching Temp 3D Props Modeling jobs in Rhode Island look for?
The top searched job categories for Temp 3D Props Modeling jobs in Rhode Island are:
What cities in Rhode Island are hiring for Temp 3D Props Modeling jobs?
Cities in Rhode Island with the most Temp 3D Props Modeling job openings:

Mechanical Engineer - Unmanned Systems Payload Design
Middletown, RI
Full-time
Re-posted 10 days ago
Job description
Job Summary: SEACORP'sSurface/Undersea Technology Integration business area is seeking a MechanicalEngineer to support design and development of electronic warfare and acousticsystems. These systems are deployed as containerized units, on manned andunmanned vehicles as payloads, and as subsea sensor nodes. Our Advanced SystemsIntegration task area specializes in prototype design and rapid capabilityintegration to field new technologies relevant to our US Navy and Marine Corpscustomers. System designs include shipboard alterations and payloads/missionmodules for unmanned/minimally manned platforms. Tasking includes conceptdevelopment, engineering design, drawing and documentation development, loadinganalysis, production, testing, and installation support for Department ofDefense (DoD) and industry partners.
Job Responsibilities Include:
- Work with electrical,RF, and systems engineers to conceptualize, design, fabricate, and assembleelectronic chassis.
- Utilize handcalculations and Finite Element Analysis software to examine structuralstresses, shock and hydrodynamic loading responses, vibration behavior, andthermal responses of shipboard hardware.
- Develop system-level componentarrangement and installation diagrams.
- Support design and development of payloads,containerized systems, mission modules, sensor nodes, Temporary Alterations(TEMPALTs), and other prototype and production systems.
- Develop design concepts from customer need statements, requirements, and CONOPs
- Develop components, equipment, foundations, and structures using SolidWorks CAD software.
- Conduct structural loading, hydrodynamic, thermal and vibration analyses using hand calculations and FEA software.
- Develop 2D fabrication, assembly, and installation drawings from 3D models.
- Develop system engineering drawings and documents such as installation plans/procedures, Space, Weight and Power (SWAP) tables, and Weight & Moment tables.
- Review of equipment Interface Control Documents (ICD) and Government Furnished Information (GFI) for integration of systems into existing architecture.
- Selection of mil-spec and Commercial off the Shelf (COTS) materials as warranted.
- Knowledge of mil-standard environmental testing (e.g. MIL-S-901 Shock, MIL-S-810 Vibration) is a plus.
- Experience with subsea material selection, finishes, design, analysis, and sealing methods is a plus.
- Travel to various naval stations and/or test facilities may be required on a limited basis.