1

Technical Game Designer Jobs in California (NOW HIRING)

Cinematic Designer

Los Angeles, CA · On-site

$85K - $110K/yr

Working closely with directors, writers, artists, animators, and game designers, you will translate ... Diagnose and resolve technical and integration challenges across cinematics, including streaming ...

Knowledge of the Olympic and Paralympic Games as well as the specific sport's technical requirements is an advantage. * Proficiency in the Microsoft Office suite (Word, Excel, PowerPoint, as well as ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We are seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind our branded Roblox ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We are seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind our branded Roblox ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We are seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind our branded Roblox ...

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention ... Working with minimal supervision while keeping lead designers and directors well-informed. What ...

Showing results 21-40

Technical Game Designer information

See California salary details

$35K

$79.2K

$124.3K

How much do technical game designer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for technical game designer in California is $79,214.00, according to ZipRecruiter salary data. Most workers in this role earn between $64,100.00 and $90,800.00 per year, depending on experience, location, and employer.

What is a technical game designer?

A Technical Game Designer bridges the gap between design and engineering, using scripting or programming to implement gameplay mechanics, systems, and features. They collaborate with designers, artists, and programmers to prototype ideas, optimize workflows, and solve technical challenges. Their role often involves working with game engines, creating tools, and ensuring that designs are both fun and technically feasible. This position requires both creative problem-solving and technical skills to bring game concepts to life efficiently.

What are the typical daily responsibilities of a technical game designer?

A Technical Game Designer’s daily tasks often include prototyping new gameplay mechanics, creating or tweaking scripts to implement interactive elements, and working closely with both designers and engineers to refine features. They may also review and test game systems to ensure functionality and balance, as well as document their work for future iterations and team reference. Communication and collaboration with art, programming, and QA teams are regular parts of the workflow. This role offers a dynamic mix of creative design and technical problem-solving, making every day both challenging and rewarding.

What are the key skills and qualifications needed to thrive in the technical game designer position, and why are they important?

To thrive as a Technical Game Designer, you need a strong background in game design principles, scripting or programming (such as C#, C++, or visual scripting), and a solid understanding of game engines like Unity or Unreal Engine, often supported by a degree in game design, computer science, or a related field. Proficiency with industry-standard tools for prototyping, version control systems (e.g., Git), and sometimes familiarity with middleware or content pipeline processes are typically required. Collaboration, creative problem-solving, and effective communication with interdisciplinary teams are crucial soft skills for this position. These abilities enable Technical Game Designers to effectively translate design concepts into playable experiences, ensure smooth cross-team workflows, and contribute to high-quality game development.

What are the most commonly searched types of Technical Game Designer jobs in California?

The most popular types of Technical Game Designer jobs in California are:

What are popular job titles related to Technical Game Designer jobs in California?

For Technical Game Designer jobs in California, the most frequently searched job titles are:

What job categories do people searching Technical Game Designer jobs in California look for?

The top searched job categories for Technical Game Designer jobs in California are:

What cities in California are hiring for Technical Game Designer jobs?

Cities in California with the most Technical Game Designer job openings:

Infographic showing various Technical Game Designer job openings in California as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 70% Full Time, 25% Part Time, 2% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $79,214 per year, or $38.1 per hour.

AI Game Developer (Designer, Artist, Or Engineer)

Scopely

Culver City, CA • On-site, Remote

$169K/yr

Full-time

Re-posted 2 days ago


Job description

Get excited to join Scopely's AI-native incubation team, which is focused on discovering the next generation of mobile games. This role can be remote in the US or hybrid in Culver City, LA.

Rather than spending years developing a single title, we believe one of the most effective ways to find great games is to rapidly transform ideas into playable experiences, launch them to real players, and learn from live market feedback.

We're pioneering a new approach to game creation-one in which AI enables creators to work across traditional discipline boundaries, take greater ownership of ideas from concept through launch, and bring more great games to players.

What You'll Do

If you're passionate for rapid experimentation, enjoy navigating ambiguity, and love bringing ideas to life, you'll feel at home on this team.

We don't organize our work strictly around traditional disciplines. We believe AI enables skilled creators to contribute to more of the game development process than ever before. Whether your background is in engineering, design, art, or another discipline, we're looking for people who are excited to work across boundaries, develop new skills, and use AI to turn ideas into playable games.

As an AI Game Developer, you'll:

  • Own game ideas from concept through launch, helping to generate concepts and shape mechanics, player experiences, and creative direction.
  • Rapidly transform concepts into playable prototypes using AI-native workflows, modern game engines, and development tools.
  • Use AI to accelerate programming, design, art, content creation, testing, and production.
  • Design internal tools, automations, and agentic workflows that increase team velocity and unlock new creative possibilities.
  • Evaluate emerging AI technologies and experiment with new applications in game development.
  • Collaborate across disciplines to rapidly iterate on gameplay, features, and player experiences.
  • Launch prototypes to real players, analyze qualitative and quantitative feedback, and use those insights to guide future iterations.
  • Balance speed and quality by making thoughtful trade-offs that maximize learning.
  • Help define AI development practices that can scale across Scopely.
  • Challenge traditional game development workflows and help pioneer new approaches to creating games.
What We're Looking For
  • Strong expertise in at least one game development discipline, such as engineering, game design, art, technical art, or UX.
  • Enthusiasm for using AI to expand beyond your primary discipline and broaden your capabilities as a game creator.
  • Experience incorporating AI into creative or development workflows.
  • A preference for building, testing, and learning rather than relying on lengthy planning cycles.
  • Curiosity and adaptability, with an interest in learning new tools and techniques as the AI landscape evolves.
  • Strong product instincts and an understanding of what makes games engaging.
  • The ability to work effectively through ambiguity, rapid iteration, and changes in direction informed by player feedback.
  • Excellent communication skills and a collaborative mindset.