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Technical Artist Rigging Skinning Jobs (NOW HIRING)

Unreal Engine Technical Artist

Melbourne, FL

$117K - $140K/yr

Understand rigging, physics, or animation systems. Exposure to scripting (Python, HLSL, or similar ... Ability to communicate complex technical concepts to artists. Detail-oriented with a passion for ...

Senior Technical Artist (Contractor)

Orlando, FL · On-site

$118K - $141K/yr

Your Role As a Senior Technical Artist specializing in real-time engines, you will act as a bridge ... Knowledge of animation and rigging workflows. * Familiarity with CAD-to-real-time workflows.

$117K - $140K/yr

Build and support tools and scripts (e.g., Python, MEL, Unreal tooling) that speed up rigging ... Technical Artist, with a strong focus on character and animation pipelines. * Expert-level ...

Collaborate closely with animators, character artists, and technical artists to solve pipeline and ... Proven experience skinning and rigging characters in a DCC package * Hands-on experience with ...

Senior 3D Technical Character Artist

Herndon, VA · On-site

$130K - $156K/yr

The ideal candidate should have experience in rigging, sculpting, python/mel, shading, texture ... technical and artistic problem solving. * Take Initiative - Design and enhance our character ...

Senior 3D Technical Character Artist

Herndon, VA · On-site

$130K - $156K/yr

The ideal candidate should have experience in rigging, sculpting, python/mel, shading, texture ... technical and artistic problem solving. * Take Initiative - Design and enhance our character ...

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Technical Artist Rigging Skinning information

See salary details

$95.5K

$138.7K

$153.5K

How much do technical artist rigging skinning jobs pay per year?

As of Jun 6, 2026, the average yearly pay for technical artist rigging skinning in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is the difference between Technical Artist Rigging Skinning vs Technical Artist Modeling?

AspectTechnical Artist Rigging SkinningTechnical Artist Modeling
Primary FocusCreating and implementing character rigs, skinning, and deformation setupsCreating 3D models, optimizing mesh topology, and detailing assets
Skills RequiredRigging techniques, skinning, scripting, understanding of anatomyModeling software proficiency, topology optimization, texturing
Work EnvironmentAnimation pipelines, character setup teams, game/film studiosAsset creation teams, environment and character modeling departments

While both roles are essential in the character creation pipeline, Technical Artist Rigging Skinning focuses on preparing characters for animation through rigging and skinning, whereas Technical Artist Modeling emphasizes creating and refining the 3D models themselves. Understanding these distinctions helps in choosing the right career path or job focus within the industry.

Infographic showing various Technical Artist Rigging Skinning job openings in the United States as of May 2026, with employment types broken down into 23% Full Time, and 77% Part Time. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.
Technical Artist - High Moon Studios

Technical Artist - High Moon Studios

Activision Blizzard

Carlsbad, NM • On-site

$107K - $128K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Activision Blizzard rating

8.9

Company rating: 8.9 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

4th of 65 rated media


Job description

Job Title: Technical Artist - High Moon Studios Requisition ID: R027379 Job Description: Great Games Start with Great People! This is a significant time in our company's history - and one of the most exciting times to join us! We are seeking an imaginative, skillful, and versatile Technical Artist to join our team in Carlsbad, California. If you want to work with a fun, collaborative team on the world's most popular game franchises, then this may be the position you've been waiting for! As a Technical Artist at High Moon you'll be joining a team that's passionate about high-quality content creation, who think outside the box, and are dedicated to creating optimal pipeline and optimization tools in different areas of content development. The areas of content development can be physically correct art development, lighting and shaders, rigging, animation, or effects. Our team is a multidisciplinary group serving as a bridge between art, design, and engineering. We provide our teams with effective implementation tools, complex assets templates, and final content which must not only meet the high-quality standard but also be optimized to be as efficient as possible. Our team is also responsible for analyzing content performance, advise on, and provide processes to ensure the final content runs at the expected frame rate. This role is based in our Carlsbad, CA office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs. What you'll do...
  • Help define the technical quality standards, overseeing the development of art pipelines
  • Contribute to the development of artistic techniques and processes utilized to define and achieve a product's visual style and encourage artistic technical evolution within the studio
  • Provides input on the technical methods to achieve the artistic goals and vision through all phases of the game development cycle
  • Create tools and processes that assist in authoring environment art, VFX, destruction simulations, animation, lighting, and post process effects
  • Stays current on industry standard content creation tools and techniques
  • Create and maintain technical documentation
  • Work with other tech artists/engineers to identify and implement art-pipeline optimizations and to create technical benchmarks to be used in production
  • Offer technical support to the art team in day-by-day production issues
  • Assist in game profiling and generating report to help content creators get their assets within budget
To succeed you should have...
  • 5+ years' experience working in technical art or technical animation roles
  • Excellent verbal and written communication skills catering to engineers and artists as needed
  • Thorough knowledge of content creation tools with the ability to create both content and tools to expedite content creation, these can include Photoshop, Maya, Max, Houdini, Substance Designer, etc.
  • Excellent time management skills, with the ability to break down tasks and assignments and prioritize them into workable pieces on a daily, weekly basis
  • Object oriented software design skills using Python, C#, C++, or similar languages.
  • Bachelor's degree in a related field or equivalent work experience
We'd love it if you also have...
  • Working knowledge of linear algebra (vector math) as it pertains to 3d environments
  • Programming experience in Python and C++
  • Experience building Houdini assets
We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to crafting a diverse and inclusive environment and strongly encourage you to apply. High Moon Studios Founded in 2002, High Moon Studios is an award-winning studio developing for the Call of Duty franchise, with past development on over 15 titles including Call of Duty: Modern Warfare II, Black Ops Cold War and Warzone 2.0, Bungie's Destiny 2: Forsaken, and Transformers: Fall of Cybertron. We employ more than 170 people in Carlsbad, CA, a seaside city in San Diego County. Our pride is our people and the experiences we have optimally crafted for our fans. High Moon's talent is comprised of gifted entertainment and technology professionals responsible for some of the most successful games ever made. We have award-winning developers, published artists and specialists recognized as among the best in their fields. Our studio has a history of using innovative techniques crafted to boost efficiency and product quality, which in turn enhances our studio's quality of life. High Moon Studios is wholly owned by Activision. To learn more about our studio, please visit us at www.highmoonstudios.com. Our World At Activision, we strive to create the most iconic brands in gaming and entertainment. We're driven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash BandicootTM, Tony Hawk'sTM Pro SkaterTM, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences. We're not just looking back at our decades-long legacy; we're forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization. We're in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up. Ready to Activate Your Future? We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply. We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics. We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest. Rewards We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:
  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.
Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/. In the U.S., the standard base pay range for this role is $29.81 - $55.14 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Activision Blizzard logo

About Activision Blizzard

Sourced by ZipRecruiter

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Santa Monica, CA, US

Year founded

2008

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