... on art skills, solid technical judgment, and the potential to grow into broader lead ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
... on art skills, solid technical judgment, and the potential to grow into broader lead ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
We are looking for a VFX Artist with strong real-time effects skills, solid technical judgment, and ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
... on art skills, solid technical judgment, and the potential to grow into broader lead ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
... on art skills, solid technical judgment, and the potential to grow into broader lead ... This role offers flexible work options, including remote, hybrid or in-office arrangements.
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
VFX Artist - GameSim - Talent Pipeline
Austin, TX · On-site +1
This role offers flexible work options, including remote, hybrid or in-office arrangements ... Troubleshoot VFX issues in partnership with Technical Art, Engineering, Design, Animation, Audio ...
Solutions Architect - Adobe 3D & Immersive (Remote work possible)
Austin, TX · Remote
$62.50 - $82.25/hr
Act as a bridge between customer needs and Adobe's product, engineering, and technical artist teams. * Remain engaged post-sale as a technical participant, supporting smooth handoff to the TPgM and ...
Solutions Architect - Adobe 3D & Immersive (Remote work possible)
Austin, TX · Remote
$62.50 - $82.25/hr
Act as a bridge between customer needs and Adobe's product, engineering, and technical artist teams. * Remain engaged post-sale as a technical participant, supporting smooth handoff to the TPgM and ...
Bachelor's Degree in Arts/Sciences (BA/BS) Undergraduate degree or equivalent work experience ... Remote employees are expected to maintain productivity, communication, and availability during ...
Bachelor's Degree in Arts/Sciences (BA/BS) Undergraduate degree or equivalent work experience ... Remote employees are expected to maintain productivity, communication, and availability during ...
Bachelor's Degree in Arts/Sciences (BA/BS) Undergraduate degree or equivalent work experience ... Remote employees are expected to maintain productivity, communication, and availability during ...
Bachelor's Degree in Arts/Sciences (BA/BS) Undergraduate degree or equivalent work experience ... Remote employees are expected to maintain productivity, communication, and availability during ...
... Artists and other Engineers) to achieve phenomenal results. Priorities can often change in a fast ... Collaborate with other engineers and content creators on technical design and feature roll out.
... Artists and other Engineers) to achieve phenomenal results. Priorities can often change in a fast ... Collaborate with other engineers and content creators on technical design and feature roll out.
Principal Engineer
Austin, TX · Remote
$217K - $246K/yr
Currently we can hire remote candidates with legal residence in Arizona, California, Florida ... Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
Quick apply
Principal Engineer
Austin, TX · Remote
$217K - $246K/yr
Currently we can hire remote candidates with legal residence in Arizona, California, Florida ... Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
Principal Engineer
Austin, TX · On-site +1
$217K - $246K/yr
Currently we can hire remote candidates with legal residence in Arizona, California, Florida ... Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
Principal Engineer
Austin, TX · On-site +1
$217K - $246K/yr
Currently we can hire remote candidates with legal residence in Arizona, California, Florida ... Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
Freelance Presentation Designer
Austin, TX · Remote
$50/hr
This part-time remote opportunity is ideal for creative professionals with hands-on experience in ... Bachelor's or Master's Degree in Graphic Design, Fine Arts, Visual Communications, or related ...
Freelance Presentation Designer
Austin, TX · Remote
$50/hr
This part-time remote opportunity is ideal for creative professionals with hands-on experience in ... Bachelor's or Master's Degree in Graphic Design, Fine Arts, Visual Communications, or related ...
Principal Engineer
Austin, TX · On-site +1
$217K - $246K/yr
Currently we can hire remote candidates with legal residence in Arizona, California, Florida ... Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
Principal Engineer
Austin, TX · On-site +1
$217K - $246K/yr
Currently we can hire remote candidates with legal residence in Arizona, California, Florida ... Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
Freelance Presentation Designer
Austin, TX · Remote
$50/hr
This part-time remote opportunity is ideal for creative professionals with hands-on experience in ... Bachelor's or Master's Degree in Graphic Design, Fine Arts, Visual Communications, or related ...
Freelance Presentation Designer
Austin, TX · Remote
$50/hr
This part-time remote opportunity is ideal for creative professionals with hands-on experience in ... Bachelor's or Master's Degree in Graphic Design, Fine Arts, Visual Communications, or related ...
Technical Artist Remote information
See Georgetown, TX salary details
$88.7K - $93.6K
0% of jobs
$93.6K - $98.5K
0% of jobs
$98.5K - $103.4K
0% of jobs
$103.4K - $108.3K
0% of jobs
$108.3K - $113.2K
0% of jobs
$113.2K - $118.1K
22% of jobs
$118.6K is the 25th percentile. Wages below this are outliers.
$118.1K - $123K
33% of jobs
$123K - $127.9K
0% of jobs
$127.9K - $132.8K
0% of jobs
$132.8K - $137.7K
0% of jobs
$139.9K is the 75th percentile. Wages above this are outliers.
$137.7K - $142.6K
45% of jobs
$88.7K
$128.9K
$142.6K
How much do technical artist remote jobs pay per year?
What is a technical artist?
What are the key skills and qualifications needed to thrive as a technical artist?
How do technical artists typically collaborate with developers and artists to ensure smooth production pipelines?
What is the difference between Technical Artist Remote vs 3D Artist Remote?
| Aspect | Technical Artist Remote | 3D Artist Remote |
|---|---|---|
| Required Skills | Technical skills, scripting, shader development, pipeline optimization | Modeling, texturing, rendering, artistic creativity |
| Work Environment | Collaborates with developers, artists, and engineers in a tech-driven setting | Focuses on creating visual assets, often independently or with a small team |
| Industry Usage | Used in game development, animation, and VFX companies | Primarily in gaming, film, and advertising industries |
While both roles are remote and involve digital creation, Technical Artist Remote focuses on bridging art and technology through scripting and pipeline work, whereas 3D Artist Remote emphasizes creating visual assets and models. Understanding these differences helps candidates target the right roles based on their skills and career goals.
What are the most commonly searched types of Technical Artist jobs in Georgetown, TX?
The most popular types of Technical Artist jobs in Georgetown, TX are:
What job categories do people searching Technical Artist Remote jobs in Georgetown, TX look for?
The top searched job categories for Technical Artist Remote jobs in Georgetown, TX are:
What cities near Georgetown, TX are hiring for Technical Artist Remote jobs?
Cities near Georgetown, TX with the most Technical Artist Remote job openings:
Full-time
Re-posted 17 days ago
Keywords Studios rating
8.7
Based on 5 frontline employees who took The Breakroom Quiz
9th of 76 rated media
Job description
GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!
Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.
We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.
This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.
Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.
This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.
This role offers flexible work options, including remote, hybrid or in-office arrangements.
Responsibilities- Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
- Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
- Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
- Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
- Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
- Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
- Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
- Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
- Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
- Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
- Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
- Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.
About Keywords Studios
Sourced by ZipRecruiter
Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.
Industry
Arts, entertainment, and recreation
Company size
10,000+ Employees
Headquarters location
Burbank, CA, US