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Technical Animator Animator Jobs (NOW HIRING)

Work closely with technical animation and other stakeholders to develop and improve animation pipelines. * Collaborate with the Director, Leads, and other artists on the team to create a cohesive ...

Cinematic Animator

Los Angeles, CA · On-site

$70K - $110K/yr

Write high-quality, well-formatted documentation for animators and other technical artists to easily reference. Requirements: * Minimum of 3-5 years of experience in Games, Cinematics, or VFX with a ...

Animator

Reno, NV · On-site +1

... strong technical and commercial capabilities and nurtured by a culture of collaboration ... Create high-impact animations and visual effects for real-time and pre-rendered gameplay * Craft ...

Animator

Reno, NV · On-site +1

... strong technical and commercial capabilities and nurtured by a culture of collaboration ... Create high-impact animations and visual effects for real-time and pre-rendered gameplay * Craft ...

We are looking for someone that is excited about the creative art of animation and the technical challenge of turning that animation into world class action gameplay. As a Staff Animator on teamLFG ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

... animators ... Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ...

... Animator to bring ideas, products, and stories to life through compelling motion design and ... The ideal candidate blends strong visual storytelling with technical execution, works efficiently ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

... animators ... Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ...

Lead Animator

Novato, CA · On-site

$150 - $200/hr

As a Lead Gameplay Animator at Cloud Chamber, you will join our talented development team to help ... S. teams and international partners, as well as to handle specialized technical documentation ...

Leverage experience from the film and game industries to optimize motion capture and keyframe animation pipelines, solve technical challenges, and enhance the overall quality and expressiveness of ...

Lead Gameplay Animator

Irvine, CA · On-site

$200 - $250/hr

Partnering with cross‑discipline leads (design, engineering, art, production) to align animation with gameplay systems, technical realities, and the overall player experience. * Owning combat feel ...

$200 - $250/hr

As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character ...

Senior Technical Designer in Animation

Cary, NC · On-site

$98K - $112K/yr

As a TDiA, you will use your animation sense and technical understanding of character animation to design and create gameplay animation systems that facilitate appealing, high-quality character ...

This is a hands-on production role for someone who can read technical documentation, apply mechanical reasoning, and translate complex written instructions into clear, meaningful animation. Key ...

Hybrid in Reno, NV What You Will Do As Animator, you will create dynamic 2D animations for ... Collaborate with illustrators, developers, and the team to solve creative or technical challenges.

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How much do technical animator animator jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for technical animator animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

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Expression of Interest - Animator

Los Angeles, CA • On-site, Remote

AGBO
Arts, Entertainment, and Recreation • 11 - 50 employees

Temporary

Re-posted 4 days ago


Job description

About the Company:

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios

About the Position:
AGBO is seeking a talented Animator to join our Visual Effects (VFX) team. The Animator is responsible for designing and creating the motion of computer graphics characters. This role will help lead the development of animation assets to support the execution of the overall production's creative vision.

This is an Expression of Interest role.


Key Responsibilities:

  • Show exceptional understanding of facial animation, acting, appeal, entertainment, weight, locomotion, anatomy, and dialogue.
  • Create high-quality, keyframe Character Animation.
  • Develop the timing and pace of the movement of characters or objects during the sequence of images.
  • Manage shot/sequence responsibilities within deadlines to ensure the client's requirements and VC's standard are met.
  • Edit Motion Capture data to blend detailed character movement/facial with keyframe skills.
  • Work with the Lead Animator and other team members to help evolve our tools and pipeline.
  • Maintain the visual continuity, quality, and performance across characters as set by the Director and Leads.
  • Work closely with technical animation and other stakeholders to develop and improve animation pipelines.
  • Collaborate with the Director, Leads, and other artists on the team to create a cohesive vision for animation assignments.
  • Performs other duties as assigned.

Qualifications & Skills:

  • 5+ years of experience in feature-style projects or video game cinematics.
  • At least 5 years of experience in Maya, MotionBuilder.
  • Understanding of the animation pipeline and processes involved from concept to implementation.
  • Strong posing and storytelling skills.
  • Excellent understanding of facial animation, anatomy, and caricature.
  • Strong Camera, Character Animation, and Motion Capture editing skills.
  • Proficient in animating stylized character animation.
  • Strong communication skills in client-facing situations, including but not limited to, email, database.
  • Skills in one or more related disciplines - illustration, modeling, rigging, exploring new rigs, VFX, or technical art.
  • Experience working with Motion Capture data and editing it.
  • Experience with hand key facial animation and tools.
  • Experience structuring & maintaining animation processes such as rigging, or prototyping.
  • Character Performance experience.
  • Effectively tell the story in a meaningful way through vivid and compelling character acting and movement.
  • Plan shots with an understanding of story/character context.
  • Develop a working knowledge of necessary production tools.
  • Ability to solve technical issues independently and/ or knowledge of when to elevate them.
  • Maintain an open and professional demeanor regarding direction, changes and shifting requirements.
  • Strong communication skills - able to anticipate any delays to schedule and communicate those issues as soon as possible.
  • Resume and portfolio reel demonstrating relevant animation skills required.
  • Experience in projects that leverage Unreal for animation integration greatly desired.

Additional Information:

  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: TEMPORARY

AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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