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Tactile Jobs (NOW HIRING)

Tactile Sensing Researcher / Engineer Advance tactile sensing toward human-level capability by developing sensing systems that capture the structure and dynamics of physical contact, not merely the ...

Tactile ASL Interpreter

Raleigh, NC · On-site

$43K - $45K/yr

The Interpreter is responsible for providing in-person tactile interpreting to the Director of Field Services and work with the Administrative Assistant/Interpreter to Director of Field Services with ...

Tactile is made up of an exceptional group of people, spanning user experience, visual design, industrial design, and mechanical engineering. We look at product design holistically, knowing that a ...

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Tactile information

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How much do tactile jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for tactile in the United States is $25.48, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $26.20 per hour, depending on experience, location, and employer.

What jobs are good for tactile learners?

Tactile learners excel in jobs that involve hands-on activities and physical interaction, such as carpentry, mechanics, nursing, or laboratory technician roles. These jobs often require manual skills, use of tools, and active engagement with materials or patients.

What are Tactile jobs?

Tactile jobs refer to roles that primarily involve the sense of touch or hands-on interaction with physical objects. These positions often require manual dexterity, attention to detail, and the ability to work with various textures, materials, or tools. Common tactile jobs include manufacturing, assembly, craftsmanship, healthcare (such as physical therapy or massage therapy), and quality control. People in these roles typically rely on touch to assess, create, or repair items, making their sense of touch an essential part of their work.

What jobs do ADHD people thrive in?

Tactile jobs often involve hands-on work, such as trades, manufacturing, or technical roles, which can help individuals with ADHD stay engaged through physical activity and practical tasks. These roles typically require strong focus on tasks, use of tools or equipment, and may benefit from flexible or dynamic work environments.

What are the key skills and qualifications needed to thrive as a Tactile Designer, and why are they important?

To thrive as a Tactile Designer, you need strong skills in material selection, prototyping, and an understanding of sensory user experience, typically supported by a degree in industrial design or a related field. Familiarity with CAD software, rapid prototyping tools, and material testing systems is often required. Creativity, keen attention to detail, and effective collaboration abilities are standout soft skills for this role. These skills ensure the creation of functional, user-friendly, and innovative products that engage users through touch.

What is a tactile job?

A tactile job involves tasks that require working with touch, physical materials, or hands-on activities. Examples include roles in manufacturing, assembly, or sensory therapy, often requiring good manual dexterity and sometimes specialized tools or certifications.

What jobs pay 4000 a week without a degree?

Tactile jobs that can pay around $4,000 a week without a degree often include skilled trades such as electricians, plumbers, or HVAC technicians, especially with experience and certifications. Sales roles like high-end real estate or certain commission-based positions in industries like insurance or luxury goods can also reach this income level. These jobs typically require specialized skills, on-the-job training, or licensing but not necessarily a college degree.

What is a Tactile job?

A tactile job involves hands-on work that requires physical interaction with objects, materials, or people. These jobs often require a strong sense of touch, dexterity, and spatial awareness. Examples include roles in craftsmanship, therapy, manufacturing, and design, where employees manipulate tools, textures, or surfaces to complete tasks. Tactile jobs are essential in industries like healthcare, construction, and the arts, where direct physical contact plays a crucial role.

What is the difference between Tactile vs Visual Designer?

AspectTactileVisual Designer
CredentialsDesign certifications, tactile skill trainingDesign degrees, visual arts certifications
Work EnvironmentHands-on, physical interaction with materialsDigital and print media, computer-based work
Industry UsageProduct design, manufacturing, tactile interfacesWeb, branding, advertising, digital media
Search & Comparison IntentUnderstanding tactile design rolesVisual design careers and skills

While Tactile designers focus on physical, hands-on aspects of design involving materials and textures, Visual Designers primarily work with digital visuals, graphics, and layouts. Both roles require creative skills but differ in their tools, environment, and industry applications.

What are some common challenges faced by tactile designers and how can they be addressed?

Tactile designers, who focus on creating products or experiences that engage the sense of touch, often face challenges in balancing aesthetics, functionality, and manufacturability. They must collaborate closely with engineers, material scientists, and user experience teams to ensure their designs are not only visually appealing but also practical and cost-effective to produce. Additionally, tactile designers need to consider accessibility and inclusivity, ensuring that tactile elements are usable by people with varying abilities. Overcoming these challenges usually involves iterative prototyping, user testing, and ongoing communication across multidisciplinary teams.
More about Tactile jobs
What cities are hiring for Tactile jobs? Cities with the most Tactile job openings:
What states have the most Tactile jobs? States with the most job openings for Tactile jobs include:
Infographic showing various Tactile job openings in the United States as of July 2026, with employment types broken down into 2% As Needed, 70% Full Time, and 28% Part Time. Highlights an 89% Physical, and 11% Remote job distribution, with an average salary of $53,000 per year, or $25.5 per hour.

Tactile Sensing Research Engineer

1x

San Carlos, CA • On-site

$200K - $250K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Job description

Tactile Sensing Researcher / Engineer

Advance tactile sensing toward human-level capability by developing sensing systems that capture the structure and dynamics of physical contact, not merely the presence of touch.

You will take promising tactile sensing technologies and push them through repeated cycles of design, fabrication, testing, and refinement. Your work will focus on understanding fundamental performance limits, eliminating bottlenecks, and systematically improving sensing performance across spatial resolution, temporal response, dynamic range, robustness, and durability.

As a Tactile Sensing Researcher / Engineer, you'll help create the sensing foundation required for dexterous manipulation and meaningful interaction with the physical world.

Key Outcomes

  • Deliver successive generations of tactile sensing systems that demonstrate measurable improvements in sensing performance and robustness
  • Establish rigorous benchmarking methodologies against human tactile capabilities and other state-of-the-art sensing technologies
  • Identify and overcome fundamental limitations in tactile sensing architectures, materials, and transduction approaches
  • Generate experimental evidence that guides research decisions and enables confident technology down-selection
  • Successfully transition promising tactile sensing concepts into viable paths for integration with robotic manipulation systems

Key Competencies

  • Deep expertise in tactile sensing, sensing systems, or closely related research domains
  • Strong experimental mindset with a focus on measurement quality, repeatability, and evidence-driven decision making
  • Ability to work across materials, mechanics, electronics, and system integration challenges
  • Exceptional hands-on prototyping, fabrication, and testing skills
  • Persistence and intellectual rigor when solving difficult technical problems with no obvious solutions

Minimum Requirements

  • PhD in Robotics, Electrical Engineering, Mechanical Engineering, Materials Science, Bioengineering, or a closely related field
  • Demonstrated high-impact contributions to tactile sensing or related sensing technologies through publications, patents, deployed systems, or equivalent technical achievements
  • Proven experience developing sensing technologies through multiple generations of design, fabrication, and validation
  • Strong hands-on experience building and testing physical sensing systems
  • Track record of identifying and overcoming fundamental performance limitations in sensing technologies

Preferred Skills

  • Experience working with soft, compliant, or bio-inspired materials in sensing applications
  • Experience designing custom experimental setups for sensor characterization and benchmarking
  • Familiarity with robotic manipulation, dexterous hands, or human-machine interaction systems
  • Experience developing custom electronics, transduction systems, or signal-processing pipelines for sensing applications
  • Background in biomechanics, neuroscience, haptics, or biologically inspired sensing systems

What Does a Successful 1X Team Member Look Like?

Team members at 1X who thrive here are builders. They move fast, own their work completely, and treat time like it's the one thing you can't get back - because it is. They say what they mean, finish what they start, and hold themselves to a standard before anyone has to ask. We push each other to be better, and we do it with honesty and respect.

Within 1X Labs, the strongest researchers combine deep technical expertise with a relentless commitment to reality. They use experiments to settle debates, push systems until they reveal their true limits, and care as much about understanding failure as they do about achieving success. Research matters because it changes what the robot can do.

Compensation Range

$200,000 - $250,000 + Equity

Benefits

  • Comprehensive medical, dental, and vision coverage
  • Generous paid time off, company holidays, and parental leave
  • 401(k) plan with company match (100% on the first 3% of contributions, 50% on the next 2%)
  • Flexible Spending Accounts (FSA) and Health Savings Accounts (HSA) options
  • Commuter benefits (transit and parking)
  • Short-term and long-term disability, and life insurance
  • Employee Assistance Program (EAP) for mental health, financial, and personal support
  • Onsite snacks and catered lunches

Equal Opportunity Employer

1X is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, gender, gender identity or expression, sexual orientation, national origin, ancestry, citizenship, age, marital status, medical condition, genetic information, disability, military or veteran status, justice system impact, or any other characteristic protected under applicable federal, state, or local law.