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System Software Engineer Rust Compiler Jobs (NOW HIRING)

Software Engineer, Rust

Austin, TX · On-site

$105 - $170/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

About the team The Tool Software team builds the software that runs fab2's semiconductor ... This is a hands‑on systems role for someone who wants their Rust code running close to the ...

New

Software Engineer, Rust

San Francisco, CA · On-site

$105K - $170K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

We design all the hardware and software needed to make chips and we make the fabs, tools, and ... This is a hands-on systems role for someone who wants their Rust code running close to the hardware ...

Software Engineer, Rust

Austin, TX · On-site

$105 - $170/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

This is a hands‑on systems role for someone who wants their Rust code running close to the ... Develop data acquisition, telemetry, and metrology software, including computer vision and image ...

New

Flight Software Engineer (Rust)

Arlington, VA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

About the Team Space Systems - The Components Space Systems is where Umbra turns hardware and ... About the Job We are seeking a Flight Software Engineer who possesses experience in Rust ...

$220 - $292/hr

Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns ... ABOUT THE TEAM At Anduril, our Software Engineers specialize in solving complex, real-world ...

Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns ... ABOUT THE TEAM At Anduril, our Software Engineers specialize in solving complex, real-world ...

New

Flight Software Engineer (Rust)

Reston, VA · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

About the Team Space Systems - The Components Space Systems is where Umbra turns hardware and ... About the Job We are seeking a Flight Software Engineer who possesses experience in Rust ...

Showing results 21-40

System Software Engineer Rust Compiler information

See salary details

$83K

$177.7K

$206K

How much do system software engineer rust compiler jobs pay per year?

As of Aug 19, 2026, the average yearly pay for system software engineer rust compiler in the United States is $177,719.00, according to ZipRecruiter salary data. Most workers in this role earn between $173,000.00 and $205,000.00 per year, depending on experience, location, and employer.

What does a system software engineer Rust compiler do?

A System Software Engineer working on the Rust Compiler is responsible for designing, developing, and maintaining the core components of the Rust programming language's compiler. This includes implementing new language features, optimizing code generation, fixing bugs, and ensuring the compiler is reliable, efficient, and secure. They often collaborate with other engineers and the open-source community to advance the Rust ecosystem. Their work directly impacts the performance and capabilities of software built with Rust.

What are the key skills and qualifications needed to thrive as a system software engineer Rust compiler?

To excel as a System Software Engineer Rust Compiler, you need advanced knowledge of systems programming, compiler theory, data structures, and deep proficiency in Rust, often backed by a degree in computer science or a related field. Familiarity with version control systems (like Git), build tools, debugging utilities, and experience contributing to large open-source projects such as the Rust compiler are typically required. Strong problem-solving skills, meticulous attention to detail, and effective collaboration are essential soft skills in this role. These competencies are crucial for developing reliable, performant compiler features and maintaining the robustness of complex codebases.

What are some common challenges faced by system software engineers Rust compiler, and how can they be addressed?

System Software Engineers working on the Rust compiler often encounter challenges such as understanding complex codebases, ensuring high performance, and maintaining compatibility across platforms. Collaborating closely with the open-source community and other compiler engineers helps address these issues by enabling knowledge sharing and code reviews. Staying updated on language evolution and actively participating in discussions can also make it easier to navigate changes and contribute effectively. Adopting a habit of thorough testing and documentation is essential for maintaining stability and reliability in the compiler.

What is the difference between System Software Engineer Rust Compiler vs System Software Engineer C++ Compiler?

AspectSystem Software Engineer Rust CompilerSystem Software Engineer C++ Compiler
Required CredentialsBachelor's in Computer Science or related, familiarity with RustBachelor's in Computer Science or related, proficiency in C++
Work EnvironmentDevelopment of compiler tools, open-source projects, tech companiesCompiler development, software firms, embedded systems
Industry UsageEmerging in systems programming, safety-critical applicationsEstablished in software development, gaming, embedded systems
Search & Comparison IntentHigh overlap in compiler development roles, Rust-specific projectsSimilar roles focusing on C++ compiler development

Both roles involve developing and maintaining compiler software, but the main difference lies in the programming language focus: Rust versus C++. Rust compilers emphasize safety and concurrency, while C++ compilers are widely used in performance-critical applications. The choice depends on the specific industry needs and project requirements.

More about System Software Engineer Rust Compiler jobs
Infographic showing various System Software Engineer Rust Compiler job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 12% Part Time, and 3% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $177,719 per year, or $85.4 per hour.

Machine Learning System Software Engineer

Apple, Inc.

Sunnyvale, CA • On-site

$205K - $243K/yr

Other

Posted 13 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

At Apple, we're on the cutting edge of delivering transformative experiences through Artificial Intelligence. If you're passionate about pushing the boundaries of AI and hardware optimization, we want you to join our team! As a Machine Learning System Software Engineer on the Apple Neural Engine (ANE) team, you'll work to bring high-performance, low-power AI solutions to life on iconic Apple products like the Vision Pro, iPhone, iPad, Mac, and more.
Description
This is a dynamic opportunity to work in a creative, collaborative environment while developing groundbreaking technologies that will shape the future of computing! We are looking for an engineer with deep expertise in system software technology who is eager to tackle new challenges and responsibilities as the role evolves. As the position progresses, there will be opportunities to demonstrate technical leadership, influence key design decisions, collaborate with and support other engineers, and help guide the direction of Apple's AI-driven capabilities across the ecosystem. Are you ready to help us deliver the next groundbreaking Apple products?
Minimum Qualifications
BS and a minimum of 10 years relevant industry experience
Experience defining interfaces that are used by other teams or external developers, with attention to lifecycle, error handling, and forward compatibility
Deep proficiency in C and C++ in large, production system software
Understanding of runtime systems: process/thread models, memory management, IPC/RPC, and resource lifecycle
Understanding of software-hardware interfaces: registers, DMA, command queues, or similar accelerator interaction patterns
Experience shipping production system software
Preferred Qualifications
Experience building or extending ML runtimes, inference engines, or accelerator driver stacks (e.g., TensorRT, ONNX Runtime, XLA, Metal, Vulkan compute, or similar)
Familiarity with Swift/Rust or another memory-safe systems language
Familiarity with ML model compilation pipelines and how runtime APIs interact with compiler outputs (graph IR, compiled binaries)
Experience with multi-client runtime scenarios: arbitrating hardware access, managing priority/QoS, and handling client lifecycle (ex: connect, disconnect, crash recovery)
Knowledge of neural network inference: operator execution, tensor memory layout, pipelining, and batching strategies
Strong communication skills and experience working across team boundaries (framework teams, compiler teams, hardware teams)

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976