1

System Software Engineer Rust Compiler Jobs (NOW HIRING)

They are seeking a Software Engineer proficient in Rust to work on their Altra drone software platform, focusing on designing and building systems-level software for autonomous capabilities.

New

Senior Software Engineer (Rust)

Mclean, VA · Hybrid

$125K - $165K/yr

Overview Software Engineer Linux Rust Satellite Systems gRPC We are looking for a skilled Software Engineer with Rust experience to join our Sat OS team, which is responsible for developing the high ...

Qualcomm Technologies, Inc. is seeking a Compiler Software Engineer to join their team focused on ... system level integration issues, interface with the software development, integration and test ...

$185K - $227K/yr

You'll be designing systems that run on constrained hardware with intermittent connectivity, where ... As a Senior Rust Engineer, you will own: * SDK Observability Pipeline - Design, build, and maintain ...

Senior RUST Software Engineer

Herndon, VA · On-site

$126K - $166K/yr

L3Harris SMS Segment is seeking an experienced Software Engineer with a strong background in the RUST Programming Language and proven experience developing systems with RUST to guide the next ...

next page

Showing results 1-20

People also search for

System Software Engineer Rust Compiler information

See salary details

$83K

$177.7K

$206K

How much do system software engineer rust compiler jobs pay per year?

As of Jun 19, 2026, the average yearly pay for system software engineer rust compiler in the United States is $177,719.00, according to ZipRecruiter salary data. Most workers in this role earn between $173,000.00 and $205,000.00 per year, depending on experience, location, and employer.

Is it possible to make 300k as a software engineer?

Achieving a salary of $300,000 as a System Software Engineer specializing in Rust compiler development is possible, especially with extensive experience, advanced skills, and working in high-paying industries or companies. Such salaries are typically found in senior roles, specialized positions, or in regions with high cost of living, often combined with bonuses or stock options.

What is the salary of Rust system engineer?

The salary of a Rust system software engineer typically ranges from $80,000 to $150,000 annually, depending on experience, location, and company size. Skilled engineers with expertise in Rust, systems programming, and compiler development tend to earn higher salaries, especially in tech hubs or companies focusing on performance-critical applications.

What does a System Software Engineer working on the Rust Compiler do?

A System Software Engineer working on the Rust Compiler is responsible for designing, developing, and maintaining the core components of the Rust programming language's compiler. This includes implementing new language features, optimizing code generation, fixing bugs, and ensuring the compiler is reliable, efficient, and secure. They often collaborate with other engineers and the open-source community to advance the Rust ecosystem. Their work directly impacts the performance and capabilities of software built with Rust.

What is the difference between System Software Engineer Rust Compiler vs System Software Engineer C++ Compiler?

AspectSystem Software Engineer Rust CompilerSystem Software Engineer C++ Compiler
Required CredentialsBachelor's in Computer Science or related, familiarity with RustBachelor's in Computer Science or related, proficiency in C++
Work EnvironmentDevelopment of compiler tools, open-source projects, tech companiesCompiler development, software firms, embedded systems
Industry UsageEmerging in systems programming, safety-critical applicationsEstablished in software development, gaming, embedded systems
Search & Comparison IntentHigh overlap in compiler development roles, Rust-specific projectsSimilar roles focusing on C++ compiler development

Both roles involve developing and maintaining compiler software, but the main difference lies in the programming language focus: Rust versus C++. Rust compilers emphasize safety and concurrency, while C++ compilers are widely used in performance-critical applications. The choice depends on the specific industry needs and project requirements.

How much do Rust engineers make?

Rust engineers, including those working on the Rust compiler, typically earn between $80,000 and $150,000 annually depending on experience, location, and company size. Senior roles or positions at tech companies may offer higher salaries, especially for those with expertise in systems programming and compiler development.

What are some common challenges faced by System Software Engineers working on the Rust compiler, and how can they be addressed?

System Software Engineers working on the Rust compiler often encounter challenges such as understanding complex codebases, ensuring high performance, and maintaining compatibility across platforms. Collaborating closely with the open-source community and other compiler engineers helps address these issues by enabling knowledge sharing and code reviews. Staying updated on language evolution and actively participating in discussions can also make it easier to navigate changes and contribute effectively. Adopting a habit of thorough testing and documentation is essential for maintaining stability and reliability in the compiler.

What are the key skills and qualifications needed to thrive as a System Software Engineer Rust Compiler, and why are they important?

To excel as a System Software Engineer Rust Compiler, you need advanced knowledge of systems programming, compiler theory, data structures, and deep proficiency in Rust, often backed by a degree in computer science or a related field. Familiarity with version control systems (like Git), build tools, debugging utilities, and experience contributing to large open-source projects such as the Rust compiler are typically required. Strong problem-solving skills, meticulous attention to detail, and effective collaboration are essential soft skills in this role. These competencies are crucial for developing reliable, performant compiler features and maintaining the robustness of complex codebases.

What engineer makes $500,000 a year?

Senior software engineers, especially those working in high-demand fields like systems programming or with expertise in languages such as Rust, can earn $500,000 or more annually, often through a combination of base salary, bonuses, and stock options. Such compensation typically requires extensive experience, specialized skills, and work at large tech companies or successful startups.
More about System Software Engineer Rust Compiler jobs
What job categories do people searching System Software Engineer Rust Compiler jobs look for? The top searched job categories for System Software Engineer Rust Compiler jobs are:
Infographic showing various System Software Engineer Rust Compiler job openings in the United States as of June 2026, with employment types broken down into 98% Full Time, 1% Part Time, and 1% Nights. Highlights an 87% Physical, 5% Hybrid, and 8% Remote job distribution, with an average salary of $177,719 per year, or $85.4 per hour.
Software Engineer, Rust

Software Engineer, Rust

Anduril Industries

Broomfield, CO • On-site

Full-time

Posted 19 days ago


Anduril rating

9.4

Company rating: 9.4 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

Anduril Industries is a defense technology company with a mission to transform U.S. and allied military capabilities with advanced technology. By bringing the expertise, technology, and business model of the 21st century's most innovative companies to the defense industry, Anduril is changing how military systems are designed, built and sold. Anduril's family of systems is powered by Lattice OS, an AI-powered operating system that turns thousands of data streams into a realtime, 3D command and control center. As the world enters an era of strategic competition, Anduril is committed to bringing cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the military in months, not years.
ABOUT THE TEAM
At Anduril, our Software Engineers specialize in solving complex, real-world problems through cutting-edge algorithms and intelligent software integrations. Operating in small, innovative teams, we push the boundaries of what's possible to deliver advanced technologies with mission-critical applications. Our commitment doesn't end with academic research or proof-of-concept experiments; we measure our success by the real-world impact of our deployed solutions. Inspired by Arthur C. Clarke's vision - "Any sufficiently advanced technology is indistinguishable from magic" - we aim to achieve groundbreaking results in target tracking, state estimation, and situational awareness. We are currently seeking highly talented technologists to join our mission and redefine the future of defense technology.
WHAT YOU WILL DO:
  • Define and influence the direction of a small team, leveraging your subject-matter expertise in target tracking and state estimation.
  • Architect, maintain, and evolve complex software systems, refactoring existing codebases to improve performance, maintainability, and scalability.
  • Prototype and deploy state-of-the-art algorithms for tracking, multi-sensor data fusion, and state estimation in agile, iterative development environments.
  • Develop high-performance Rust software for real-time systems, ranging from tactical implementations to simulation environments and decision support tools.
  • Design and implement robust filters, estimators, and probabilistic reasoning systems that enable actionable insights from noisy, ambiguous, or incomplete sensor data.
  • Apply software design patterns and architectural best practices to manage technical debt and guide the evolution of production systems over time.
  • Analyze system performance using high-fidelity simulations, innovative modeling tools, and rigorous statistical techniques to validate the benefits of our technology.
  • Drive customer success by customizing algorithms and software for mission-critical use cases, including real-time tracking and sensor fusion.
  • Integrate tracking and estimation technologies into the broader software development lifecycle, from requirements definition through testing and optimization.
  • Translate technical progress into clear, actionable insights for diverse stakeholders, including colleagues and end-users.
REQUIRED QUALIFICATIONS
  • Professional software engineering experience & a Bachelor's degree in mathematics, physics, engineering, or other technical field (advanced degree strongly preferred)
  • Demonstrated experience managing and evolving software architecture in production environments, including refactoring legacy systems and managing technical debt.
  • At least 2+ years working on a single codebase or product, maintaining and expanding it as requirements evolved.
  • Strong understanding of software design patterns, architectural principles, and best practices for building maintainable, scalable systems (beyond basic syntax proficiency).
  • Proficiency in algorithm design, software development, and statistical modeling; experience with Rust, C/C++, Python, and Matlab is a plus.
  • Solid understanding of applied mathematics, including linear algebra, optimization, probability, and stochastic processes.
  • Knowledge of signal processing techniques for interpreting diverse sensor data (e.g., radar, lidar, EO/IR).
  • Familiarity with big data pipelines, NoSQL databases, and the efficient handling of large-scale sensor data.
  • Ability to engineer robust systems for estimation theory, adaptive filtering, controls, and complex signal environments.
  • Demonstrated ability to work across development lifecycles, from prototyping to optimizing production systems.
  • Eligible to obtain and maintain an active U.S. Secret security clearance.
PREFERRED QUALIFICATIONS
  • Experience refactoring and modernizing Rust codebases in production environments.
  • Track record of architectural decision-making and technical leadership on long-lived projects.
  • Contributions to open-source Rust projects or the broader Rust ecosystem.
  • Experience with concurrent and parallel programming patterns in Rust.
  • Experience in state estimation, including Bayesian filtering, sensor fusion, and recursive estimation techniques.
  • Background in machine learning as applied to target tracking and recognition, including clustering, classification, and anomaly detection techniques.
  • Strong knowledge of target tracking techniques, such as Kalman filters, particle filters, and multi-target tracking algorithms (e.g., JPDA, MHT, or PHD filters).

We request transcripts as part of the early application process to understand your academic background and how your coursework supports the skills deemed critical for the role. Transcripts help us assess your technical and analytical abilities, complementing our interview process in which we also evaluate practical experience and cultural fit. If you choose not to share your transcripts, you will need to provide detailed information regarding your academic performance in relevant courses, including projects and coursework specifics, to ensure we evaluate your academic accomplishments properly. If you do provide academic transcripts, feel free to redact non-technical information (e.g., student ID, dates, non-technical coursework, etc.). Unofficial transcripts obtained online acceptable for this assessment.
US Salary Range
$165,000-$218,000 USD
The salary range for this role is an estimate based on a wide range of compensation factors, inclusive of base salary only. Actual salary offer may vary based on (but not limited to) work experience, education and/or training, critical skills, and/or business considerations. Highly competitive equity grants are included in the majority of full time offers; and are considered part of Anduril's total compensation package. Additionally, Anduril offers top-tier benefits for full-time employees, including:
Benefits
At Anduril, we invest in our people. Our comprehensive, competitive benefits package (available at little to no cost to employees) ensures you're supported in health, recovery, and whatever comes next. For more information, Explore Our Benefits.
Protecting Yourself from Recruitment Scams
Anduril is committed to maintaining the integrity of our Talent acquisition process and the security of our candidates. We've observed a rise in sophisticated phishing and fraudulent schemes where individuals impersonate Anduril representatives, luring job seekers with false interviews or job offers. These scammers often attempt to extract payment or sensitive personal information.
To ensure your safety and help you navigate your job search with confidence, please keep the following critical points in mind:
  • No Financial Requests: Anduril will never solicit payment or demand personal financial details (such as banking information, credit card numbers, or social security numbers) at any stage of our hiring process. Our legitimate recruitment is entirely free for candidates.
  • Please always verify communications:
    • Direct from Anduril: If you receive an email from one of our recruiters, it will only come from an @anduril.com address.
    • Via Agency Partner: If contacted by a recruiting agency for an Anduril role, their email will clearly identify their agency. If you suspect any suspicious activity, please verify the agency's authenticity by reaching out to contact@anduril.com.
  • Exercise Caution with Unsolicited Outreach: If you receive any communication that appears suspicious, contains grammatical errors, or makes unusual requests, do not engage. Always confirm the sender's email domain is @anduril.com before providing any personal information or clicking on links.
  • What to Do If You Suspect Fraud: Should you encounter any questionable or fraudulent outreach claiming to be from Anduril, please report it immediately to contact@anduril.com. Your proactive caution is invaluable in protecting your personal information and upholding the security and trustworthiness of our recruitment efforts.

Data Privacy
To view Anduril's candidate data privacy policy, please visit https://anduril.com/applicant-privacy-notice/.
By submitting your application, you consent to Anduril Industries using a third-party service provider to conduct pre-employment risk, integrity, and due diligence screening and assessing potential risks as part of your application process. This third-party service provider provides risk-intelligence services that may include analysis of sanctions and watchlists, adverse media, public-record information, and other lawful open-source or commercial data sources. This third-party service provider does not act as a consumer reporting agency. Use of this provider helps to ensure compliance with applicable laws and protect technology, intellectual property, and organizational security.

Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

Social media