1

Surfacing Artist Jobs (NOW HIRING)

Scenic Charge Artist (Temporary) TheatreSquared is Northwest Arkansas's professional, non-profit ... Execute all scenic surface treatments and finishes for scenery and, as requested, props. * Mix ...

Scenic Charge Artist (Temporary) TheatreSquared is Northwest Arkansas's professional, non-profit ... Execute all scenic surface treatments and finishes for scenery and, as requested, props. * Mix ...

Take advantage of an artistic outlet as your work creatively to complete repairs, usually in an hour or less. A Day in the Life of a Surface Experts Technician: WE OFFER: * Base Salary + Bonus ...

... Technical Artist Proficiency in industry standard 3D software for animation and modeling ... surface/ character modeling Rigging hard surface models Rigging soft surface models 2D/ 3D FX ...

Graphic Artist

Miami, FL

$121K - $145K/yr

Bachelor's degree in graphic design, fine arts, or related field (or equivalent experience ... We apply AI-driven software solutions to power advanced manufacturing of unmanned surface vessels ...

Showing results 21-40

Surfacing Artist information

See salary details

$13

$51

$190

How much do surfacing artist jobs pay per hour?

As of Aug 13, 2026, the average hourly pay for surfacing artist in the United States is $51.37, according to ZipRecruiter salary data. Most workers in this role earn between $20.91 and $38.46 per hour, depending on experience, location, and employer.

What is a surfacing artist?

A Surfacing Artist is a professional in the animation, visual effects, or video game industries responsible for creating the textures, materials, and finishes that define the look and feel of 3D models. They apply color, patterns, and surface qualities to characters, environments, and props, ensuring they appear realistic or stylized as required by the project. Surfacing Artists work closely with modelers, lighting artists, and art directors to achieve the desired visual outcome. Their work is crucial for making digital assets look believable and appealing on screen.

What are the key skills and qualifications needed to thrive as a surfacing artist, and why are they important?

To thrive as a Surfacing Artist, you need a solid understanding of texture painting, shading, and material definition, usually supported by a degree in art, animation, or a related field. Proficiency in industry-standard software such as Autodesk Maya, Substance Painter, Photoshop, and rendering engines like Arnold or RenderMan is typically required. Strong attention to detail, creativity, and collaboration skills help artists produce visually compelling surfaces that match the project's artistic vision. These skills ensure assets look realistic or stylistically appropriate, directly impacting the quality and believability of digital environments and characters.

How to become a surfacing artist?

To become a surfacing artist, you typically need a background in 3D modeling, texturing, or digital art, often gained through a relevant degree or self-study. Proficiency in industry-standard tools like Substance Painter, Photoshop, or Mari is essential, along with a strong portfolio demonstrating your skills. Gaining experience through internships or entry-level positions in game or film production can also help establish your career in surfacing art.

What is the difference between Surfacing Artist vs Texture Artist?

AspectSurfacing ArtistTexture Artist
CredentialsTypically requires a background in 3D modeling, texturing, and digital art, often with a focus on surfacing techniquesRequires skills in texturing, shading, and material creation, often with similar software knowledge
Work EnvironmentWorks primarily in 3D modeling and rendering pipelines within game or film studiosWorks in digital art and texturing departments, often collaborating closely with modeling and lighting teams
Industry UsageCommonly used in game development, film, and animation for creating detailed surface qualitiesUsed across similar industries for adding surface detail and realism to models

While both roles involve creating surface details for 3D assets, Surfacing Artists focus on defining the look and feel of surfaces, including materials and finishes, whereas Texture Artists primarily apply textures to models to add detail and realism. Both roles require similar skills and often overlap, but their specific focus areas differ within the pipeline.

What are some common challenges surfacing artists face when ensuring visual consistency across different assets?

Surfacing Artists often work on multiple assets that need to look cohesive within a project’s visual style, which can be challenging due to varying lighting conditions, asset types, and technical limitations. Achieving consistent textures and materials requires close collaboration with modelers, lighting artists, and art directors, as well as a strong understanding of the project’s shaders and rendering pipeline. Staying organized and maintaining clear documentation of texture maps and naming conventions helps streamline the process and minimize inconsistencies.
More about Surfacing Artist jobs
What cities are hiring for Surfacing Artist jobs? Cities with the most Surfacing Artist job openings:
What states have the most Surfacing Artist jobs? States with the most job openings for Surfacing Artist jobs include:
Infographic showing various Surfacing Artist job openings in the United States as of August 2026, with employment types broken down into 81% Full Time, 17% Part Time, and 2% Contract. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $106,858 per year, or $51.4 per hour.

Scenic Charge Artist

TheatreSquared

Fayetteville, AR • On-site

Temporary

Re-posted 23 days ago


Job description

Scenic Charge Artist (Temporary)

TheatreSquared is Northwest Arkansas's professional, non-profit theatre, recognized nationally for its bold new plays, intimate setting, and transformative community impact. Welcoming more than 80,000 patrons annually to over 350 performances and events, TheatreSquared is the largest professional producing theatre in the state and a proud champion of storytelling that uplifts, challenges, and connects. With a commitment to arts education, TheatreSquared reaches thousands of students and educators across Arkansas, Oklahoma, and Missouri. Honored with the 2022 Obie Award and praised by The New York Times, The Wall Street Journal, and NPR, TheatreSquared continues to grow as a home for both innovative new works and world-class productions-rooted in the belief that theatre, done well and with passion, can truly transform lives and communities.


POSITION SUMMARY

TheatreSquared seeks a Temporary Scenic Charge Artist to join the Production Scenic Department on a show-by-show basis for our 2026-2027 Season. Reporting to the Technical Director and Director of Production, the Scenic Charge Artist is responsible for planning and executing all scenic surface treatments and finishes, in close collaboration with Scenic Designers and the production team.

As a key artist helping create shows that encourage audiences to think beyond their lived experiences, and as a collaborative member of an inclusive workforce. This role supports TheatreSquared's commitment to artistic excellence and its belief in theatre as a powerful agent for equity and social change.


TIME FRAME

2026-2027 Season Shows build/paint periods:

  • Little Women: end of September through mid November
  • Cowboys and East Indians: mid December through beginning of February
  • 39 Steps: mid February through early March
  • Frog and Toad: end of March through mid April
  • Eureka Day: mid April through early June


KEY RESPONSIBILITIES

Planning, Budgeting, & Collaboration

  • Read and interpret designer drawings, elevations, and research to fully understand each production's visual design and finish requirements.
  • Budget scenic art supplies and paint labor for each production in collaboration with the Technical Director, Scenic Designer, and Director of Production.
  • Create timelines and painting schedules in collaboration with the Technical Director and Director of Production, ensuring smooth workflow from build through paint.
  • Develop and share paint samples with Scenic Designers, Directors, and the Technical Directors as needed.
  • Coordinate with the scene shop to establish paint areas on-site or off-site as needed.

Execution & Supervision

  • Order scenic art supplies and materials, including printed drops.
  • Supervise additional paint labor when assigned.
  • Execute all scenic surface treatments and finishes for scenery and, as requested, props.
  • Mix paint and texture media; prepare, paint, texture, and finish all scenic elements.
  • Establish and implement all required surface texturing techniques.
  • Complete paint notes through technical rehearsals, opening, and provide touch-ups throughout the run of the show as needed.
  • Create touch-up kits for use during performances.
  • Coordinate with the Scenic Designer throughout the process to obtain approvals on samples, finishes, and completed work, understanding that final approval rests with the Designer.

Workplace Standards & Professional Conduct

  • Maintain paint areas, tools, storage, and equipment in a safe, clean, and organized manner.
  • Attend production meetings, technical and dress rehearsals, previews, and other rehearsals or performances as required.
  • Assist with the movement, adjustment, and rearrangement of scenic elements on the paint deck as needed to support workflow and production needs.
  • Uphold policies and procedures outlined in TheatreSquared's Employee Handbook.
  • Professionally represent TheatreSquared to visiting artists, patrons, and rental clients.

TECHNIQUES & SKILL SETS OFTEN UTILIZED

  • Color mixing
  • Distressing and aging
  • Faux finishes (wood grain, metal, etc.)
  • Stenciling
  • Scumble painting
  • Texturing
  • Sculpting
  • Paper and fabric mache
  • Lettering and sign painting
  • Painting rugs, carpets, and upholstery

QUALIFICATIONS

  • Multiple years of experience as a scenic artist in a professional scenic or paint shop environment, or equivalent experience.
  • Ability to read, interpret, and paint from designer drawings and elevations.
  • Ability to work from sketches, photos, video references, or other media.
  • Ability to create samples based on designer discussions and elevations.
  • Strong sense of paint production quality and finishing standards.
  • Creative problem-solving skills and comfort brainstorming in a collaborative setting.
  • Ability to work both independently and as part of a team in a fast-paced, evolving production environment.
  • Ability to repeatedly lift, push, or maneuver up to 50 lbs., with or without assistance.
  • Ability to stand for prolonged periods of time.


Working Conditions

  • Scheduled as needed, with hours established in coordination with the Technical Director and Director of Production.
  • Willingness to adjust schedule as production demands require, including evenings and weekends.
  • Work may involve exposure to noise, dust, fumes, and vibration.
  • Work at heights, including ladders and lifts.



COMPENSATION & BENEFITS

This is a temporary, hourly position with compensation ranging from $20-$25 per hour, commensurate with experience.

As a Temporary employee, you'll enjoy access to discounts at TheatreSquared's cafe in the Commons, and complimentary tickets to our productions.

Housing for out-of-town hires is negotiable.


TheatreSquared is committed to creating an inclusive environment for all employees and celebrates diversity in all its forms. Qualified candidates of all backgrounds are strongly encouraged to apply.