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Substance Designer Jobs (NOW HIRING)

Maya, Houdini, Substance Designer, Substance Painter, Mari, and/or Photoshop * A working knowledge of Arnold * High level ability to produce great looking imagery across a range of styles; from photo ...

Freelance: CG - Los Angeles

Santa Monica, CA ยท On-site

$600 - $900/day

Maya, Houdini, Substance Designer, Substance Painter, Mari, and/or Photoshop * A working knowledge of Arnold * High level ability to produce great looking imagery across a range of styles; from photo ...

Artist: Environment

Andover, MA

$128K - $154K/yr

Create procedural 2D and 3D art using traditional modeling packages (such as 3ds Max, Maya, Blender, etc.) and procedural node graphs (such as Houdini, Blender, Substance Designer, etc.). * Work ...

Freelance: CG - New York

Manhattan, NY ยท On-site

$600 - $900/day

Maya, Houdini, Substance Designer, Substance Painter, Mari, and/or Photoshop * A working knowledge of Arnold * High level ability to produce great looking imagery across a range of styles; from photo ...

Artist: Environment

Andover, MA ยท On-site

$68K - $85K/yr

Experience with DCCs like 3ds Max, Adobe Photoshop, or Substance Designer. * Experience with real-time game engines and toolsets. * Experience with scripting languages like MAXScript or Python.

Technical Artist

Manhattan, NY ยท On-site

$139K - $166K/yr

Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Allegorithmic Substance Designer/Painter Beneficial Additional Skills (not essential to the role but would help ...

Technical Artist

Manhattan, NY

$139K - $166K/yr

Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Allegorithmic Substance Designer/Painter Beneficial Additional Skills (not essential to the role but would help ...

Substance Abuse Counselor-RSW

Roswell, NM ยท On-site

$22 - $29.75/hr

Designs, develops, and implements all programs related to substance use and abuse prevention and intervention in conjunction with the Mental Health Consultant, Counseling, and Health Services staff ...

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Substance Designer information

See salary details

$35.5K

$83.1K

$110K

How much do substance designer jobs pay per year?

As of Jun 6, 2026, the average yearly pay for substance designer in the United States is $83,148.00, according to ZipRecruiter salary data. Most workers in this role earn between $58,000.00 and $109,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Substance Designer position, and why are they important?

To thrive as a Substance Designer, you need a strong background in 3D art and material creation, with proficiency in texture authoring and an understanding of PBR (Physically Based Rendering) workflows. Expertise with tools such as Adobe Substance 3D Designer, Painter, and familiarity with game engines like Unreal or Unity is highly valuable. Creativity, attention to detail, and effective communication skills are important for collaborating with art teams and delivering visually compelling materials. These skills ensure the production of high-quality, efficient assets that meet both technical and aesthetic requirements in industries like gaming, film, and visualization.

What is a Substance Designer job?

A Substance Designer is a digital artist who specializes in creating procedural textures and materials using Adobe Substance 3D Designer. They develop high-quality, customizable materials for use in game development, visual effects, and architectural visualization. Their work involves designing node-based workflows to generate textures that can be easily modified for different projects.

What are common challenges faced by Substance Designers in game development projects?

Substance Designers in game development often encounter challenges such as balancing visual quality with optimization to ensure materials perform well in real-time environments. They may also need to adapt quickly to shifting art direction and feedback from multiple stakeholders, requiring both flexibility and strong problem-solving skills. Staying updated with rapidly evolving software tools and techniques is essential to remain competitive in the industry. Collaboration with environment artists, technical artists, and developers is a regular part of the role, which makes clear communication and teamwork crucial to project success.

More about Substance Designer jobs
What cities are hiring for Substance Designer jobs? Cities with the most Substance Designer job openings:
What are the most commonly searched types of Substance Designer jobs? The most popular types of Substance Designer jobs are:
What states have the most Substance Designer jobs? States with the most job openings for Substance Designer jobs include:

Freelance: CG - Chicago

Framestore

Chicago, IL โ€ข On-site

Temporary

Posted 2 days ago


Job description

Framestore Integrated Advertising are always on the look-out for exceptional talent to join our award winning team. If you are a freelancer who would be interested in being kept on our books for future freelancing opportunities with our team then please submit your details to us - we would love to hear from you!
Our freelance opportunities will always be live on the website and we will get in touch with people who have submitted their details as and when opportunities arise. There is no need to apply here more than once - once you're in then you're in and you will be on our radar! In fact, the people who submit here will be our first point of call when we're looking.
So if you want to freelance on some of the most exciting and challenging advertising work out there then you know what to do - hit that 'apply' button right now!
  • Excellent knowledge of any of the following pending specific discipline: Maya, Houdini, Substance Designer, Substance Painter, Mari, and/or Photoshop
  • A working knowledge of Arnold
  • High level ability to produce great looking imagery across a range of styles; from photo real CG composited against live action through to stylized fully CG work
  • A good understanding of animation and an eye for motion
  • Knowledge of cinematic language and technical terminology
  • Strong communication skills are critical. Must be able to work within a team, taking direction and exercising attention to detail in a fast-paced production environment
  • Must be self-motivated, a team player and organised
  • Able and willing to follow direction and openly collaborate with others
  • Ability to work well under pressure and open to working flexible hours
  • Adaptable and accepting of creative change throughout a project
  • Must have valid US work authorization.

Desired Skills:
  • A working knowledge of Mantra and VRay a plus.
  • A familiarity with scripting e.g. C++, python, hscript or mel
  • Experience with linux \ unix based operating systems
  • A working knowledge of at least one compositing application (e.g. Nuke) and a solid understanding of the compositing process
  • PfTrack or 3DEqualizer experience a plus