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Story Artist Jobs in Quebec (NOW HIRING)

As a Level Artist at Ubisoft Montreal, you will create immersive and memorable 3D environments ... You'll assemble and position visual elements that support environmental storytelling, strengthen ...

We are looking for a Senior Artist to join our Montreal Office. This is a hands-on creative role ... Understanding of color theory, composition, and visual storytelling * Experience optimizing assets ...

Design and organize environments that reinforce environmental storytelling and player experience ... Balance artistic intentions with technical constraints and gameplay needs * Test environments and ...

We are looking for an Associate Artist to join our Montreal office. This is a hands-on creative ... Basic understanding of color theory, composition, and visual storytelling * Basic understanding of ...

The Game Artist plays a key role in ensuring visual assets are production-ready, technically ... storytelling * Ability to visually communicate concepts and ideas through sketches, mock-ups, and ...

... storytelling, bringing the richly imagined world of BioShock to life. What You'll Do: * Collaborate ... Contribute to the artistic vision of your space, ensure that dependencies are properly communicated ...

... storytelling, bringing the richly imagined world of BioShock to life. What You'll Do: * Collaborate ... Contribute to the artistic vision of your space, ensure that dependencies are properly communicated ...

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Story Artist information

See Quebec salary details

$7

$36

$79

How much do story artist jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for story artist in Quebec is $36.36, according to ZipRecruiter salary data. Most workers in this role earn between $15.38 and $52.64 per hour, depending on experience, location, and employer.

What is a story artist?

Story artists are creative professionals who visualize scripts, concepts, or ideas into a sequence of drawings known as storyboards. They work closely with directors, writers, and animators to map out how the story will unfold visually, helping to plan camera angles, character actions, and scene transitions. Story artists play a crucial role in animation, film, and video game production by ensuring that the narrative flows smoothly and effectively before production begins. Their work serves as a blueprint for the entire creative team.

What skills and qualifications are needed to thrive as a story artist?

To thrive as a Story Artist, you need strong drawing skills, storytelling ability, and a solid understanding of cinematic language, often supported by a degree in animation, illustration, or a related field. Proficiency with digital art tools like Photoshop, Storyboard Pro, and familiarity with animation pipelines is essential. Creativity, collaboration, and the ability to accept and apply feedback are standout soft skills in this role. These skills are crucial for visually communicating narrative ideas, contributing to cohesive storytelling, and working effectively within production teams.

How do story artists typically collaborate with directors and other departments during a production?

Story Artists work closely with directors to translate scripts into visual sequences, often participating in story meetings to refine narrative and pacing. They also interact with writers, editors, and other artists to ensure their storyboards align with the overall vision. Collaboration often involves receiving feedback and making revisions, as well as communicating ideas clearly to departments like layout, animation, and design. This teamwork is essential for maintaining consistency and achieving the creative goals of the project.

What is the difference between Story Artist vs Character Designer?

AspectStory ArtistCharacter Designer
Required SkillsStorytelling, sketching, visual storytelling, understanding of narrative flowCharacter drawing, design, anatomy, personality development
Work EnvironmentAnimation studios, film production, story development teamsAnimation studios, character design departments, concept art teams
Industry UsageCreates storyboards to visualize scenes and sequencesDesigns characters for animation, film, and games

While both roles are integral to animation and film production, a Story Artist focuses on visual storytelling through storyboards, illustrating scenes and narrative flow. A Character Designer specializes in creating and developing characters' appearances and personalities. Both roles require artistic skills, but their focus areas differ, with Story Artists emphasizing storytelling and scene visualization, and Character Designers concentrating on character creation and design.

What are popular job titles related to Story Artist jobs in Quebec?

For Story Artist jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Story Artist jobs in Quebec look for?

The top searched job categories for Story Artist jobs in Quebec are:

What cities in Quebec are hiring for Story Artist jobs?

Cities in Quebec with the most Story Artist job openings:

Infographic showing various Story Artist job openings in Quebec as of August 2026, with employment types broken down into 64% Full Time, 9% Temporary, and 27% Contract. Highlights an 73% In-person, and 27% Remote job distribution, with an average salary of $75,628 per year, or $36.4 per hour.

Level Artist (Unreal)

Ubisoft

Montreal, QC • On-site

Full-time

Posted 10 days ago


Job description

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

Job Description

As a Level Artist at Ubisoft Montreal, you will create immersive and memorable 3D environments. You’ll assemble and position visual elements that support environmental storytelling, strengthen the game atmosphere, and enhance the player experience.

Whether working on a level, side mission, or open world area, you’ll help bring game spaces to life with strong artistic direction and attention to detail. Using lighting, composition, and environmental details, you’ll craft visually impactful scenes while balancing technical constraints and gameplay needs.

What you’ll do

  • Collaborate with level designers and the art direction team to understand the game vision
  • Research and gather relevant artistic and visual references
  • Place proxies and communicate modeling and texturing needs with art teams
  • Balance artistic goals with technical constraints
  • Integrate and assemble assets in Unreal Engine to build polished and immersive environments
  • Adjust lighting, composition, and visual details to strengthen mood and scene readability
  • Ensure integrated content aligns with the artistic direction and gameplay requirements
  • Test, iterate, and improve environments to support a smooth player experience
Qualifications

What you bring to the team

  • Proficiency with 3D software such as Maya or 3ds Max
  • Understanding of real-time optimization techniques
  • Knowledge of artistic fundamentals including lighting, composition, and color theory
  • Experience with modeling, texturing, lighting, or image processing
  • Ability to collaborate effectively with cross-functional teams
  • Strong communication skills
  • Curiosity, adaptability, and initiative
  • Attention to detail and an interest in creating immersive environments

What to send our way

  • Your CV highlighting relevant skills and experiences
  • A portfolio showcasing your best work or a link to your online portfolio