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Spatial Audio Engineer Jobs (NOW HIRING)

... fidelity spatial audio. This is primarily an audio subsystem architecture role, not an audio IP ... Engineering, and Hardware Engineering teams to size subsystems and optimize trade-offs between ...

... fidelity spatial audio. This is primarily an audio subsystem architecture role, not an audio IP ... Engineering, and Hardware Engineering teams to size subsystems and optimize trade-offs between ...

... fidelity spatial audio. This is primarily an audio subsystem architecture role, not an audio IP ... Engineering, and Hardware Engineering teams to size subsystems and optimize trade-offs between ...

$140 - $230/hr

... spatial audio and/or human auditory perception * Collaborate with and support other research scientists and engineers within the audio team and the larger RLR organization * Influence progress of ...

$150 - $200/hr

As Audio AI Engineer, you own the real‑time audio pipeline on the robot, the models that turn ... Experience with audio simulation, room acoustics, or spatial audio is a plus. * Hands‑on ...

The Audio ML Engineer (Research) will develop machine learning models to enhance Intelligent Audio ... EQ/DRC/spatial parameters) while maintaining stability and explainability. • Define data ...

MGCTs Audio team provides the audio foundation for various high profile features like Spatial Audio, Siri, FaceTime, Audio for Games, media capture, playback and API's for third party developers to ...

Meta's Hardware Audio Team is hiring an Audio Systems Engineer to help develop, ship, and optimize ... Familiarity with human perception of spatial sound * Familiarity with typical DSP building blocks ...

Meta's Hardware Audio Team is hiring an Audio Systems Engineer to help develop, ship, and optimize ... Familiarity with human perception of spatial sound * Familiarity with typical DSP building blocks ...

Senior Product Manager, XR Audio

San Jose, CA · On-site

$148K - $195K/yr

... spatial audio virtualization, and acoustic capture) with long-term impact, leveraging existing Google hardware and software technologies. * Build consensus with engineering tech leads, acoustics ...

Showing results 21-40

Spatial Audio Engineer information

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$29K

$105.6K

$169K

How much do spatial audio engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for spatial audio engineer in the United States is $105,605.00, according to ZipRecruiter salary data. Most workers in this role earn between $83,500.00 and $127,000.00 per year, depending on experience, location, and employer.

What is a spatial audio engineer?

A Spatial Audio Engineer is a professional who designs, creates, and optimizes audio experiences that simulate three-dimensional sound environments. These engineers work with technologies like binaural audio, surround sound, and object-based audio to create immersive listening experiences for applications such as virtual reality (VR), augmented reality (AR), gaming, film, and music. They use specialized software and hardware tools to position and move sound in virtual space, ensuring that audio elements are perceived as coming from specific directions and distances. Their work enhances realism and immersion, making audio feel more lifelike and engaging for listeners.

What are the key skills and qualifications needed to thrive as a spatial audio engineer?

To thrive as a Spatial Audio Engineer, you need a solid background in audio engineering, acoustics, and computer science, often backed by a degree in audio technology or a related field. Familiarity with digital audio workstations (DAWs), spatial audio software (such as Dolby Atmos, Ambisonics), and programming languages like C++ or Python is typically required. Strong problem-solving abilities, teamwork, and clear communication help navigate complex audio projects and interdisciplinary collaboration. These skills are crucial for creating immersive sound experiences and ensuring technical precision in cutting-edge audio applications.

What are some common challenges spatial audio engineers face when integrating immersive sound into different platforms?

Spatial Audio Engineers often encounter challenges when adapting immersive soundscapes for various platforms, such as virtual reality, gaming, and streaming services. Each platform may have unique hardware limitations, software requirements, and user experiences, requiring engineers to tailor spatial audio processing and optimize playback quality. Collaborating closely with developers, designers, and composers is essential to ensure seamless integration and to troubleshoot issues like latency, localization errors, or compatibility with different audio formats. Staying current with emerging technologies and tools is also key to effectively navigating these challenges.

What is the difference between Spatial Audio Engineer vs Audio Software Developer?

AspectSpatial Audio EngineerAudio Software Developer
Required CredentialsBachelor's in Audio Engineering, Sound Design, or related field; knowledge of spatial audio toolsBachelor's in Computer Science, Software Engineering, or related; programming skills in C++, Python
Work EnvironmentRecording studios, post-production, VR/AR environmentsSoftware companies, tech firms, multimedia development
Industry UsageMusic, film, gaming, VR/ARApp development, multimedia software, audio plugins

While both roles involve audio technology, Spatial Audio Engineers focus on creating immersive sound experiences using spatial audio techniques, often working directly with sound design and recording. Audio Software Developers design and build the software tools and applications that enable spatial audio features. The roles overlap in technical skills but differ in their primary focus—one on sound creation, the other on software development.

What cities are hiring for Spatial Audio Engineer jobs?

Cities with the most Spatial Audio Engineer job openings:

    What states have the most Spatial Audio Engineer jobs?

    States with the most job openings for Spatial Audio Engineer jobs include:

    What are popular job titles related to Spatial Audio Engineer jobs?

    For Spatial Audio Engineer jobs, the most frequently searched job titles are:

    Infographic showing various Spatial Audio Engineer job openings in the United States as of September 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% In-person job distribution, with an average salary of $105,605 per year, or $50.8 per hour.

    Perceptual Audio Engineer (Research)

    Northridge, CA • On-site

    Harman International Industries
    Manufacturing • 10K+ employees

    Full-time

    Re-posted 11 days ago


    Job description

    A Career at HARMAN
    As a technology leader that is rapidly on the move, HARMAN is filled with people who are focused on making life better. Innovation, inclusivity and teamwork are a part of our DNA. When you add that to the challenges we take on and solve together, you'll discover that at HARMAN you can grow, make a difference and be proud of the work you do every day.
    Introduction: A Career at HARMAN Corporate
    We're a global, multi-disciplinary team that's putting the innovative power of technology to work and transforming tomorrow. At HARMAN Corporate, you are integral to our company's award-winning success.
    • Enrich your managerial and organizational talents - from finance, quality, and supply chain to human resources, IT, sales, and strategy
    • Augment your comprehensive skillset with expert training across decision-making, change management, leadership, and business development
    • Obtain 360-degree support throughout your career life cycle, from early-stage to seasoned leader

    About the Role
    The Perceptual Audio Engineer (Research) develops the metrics, methods, and evaluation frameworks that connect algorithms to what users actually perceive. You will design listening tests, create perceptual datasets, develop objective and ML-based metrics, and establish quality gates so products can ship without perceptual regressions. Success means that we understand how create a desired perceptual goal in varying environments and just make it work for every customer.
    What You Will Do
    • Metrics & Methods Development: Create perceptual metrics and evaluation methodologies that correlate with human preference and quality judgments (timbre, artifacts, clarity, spatial realism, comfort/fatigue).
    • User Testing & Listening Studies: Design and execute subjective evaluations (ABX, preference tests, rating studies), including stimulus generation, panel guidance, statistical analysis, and repeatability.
    • AI/ML-Enabled Evaluation: Where beneficial, develop ML-based quality prediction or artifact detection that supports rapid iteration (embedded-viable where relevant; cloud-viable for batch evaluation).
    • Perception-to-Product Gatekeeping: Define acceptance criteria and regression tests so OneUX productization can enforce "no perceptual regressions" in CI-style workflows.
    • Data & Experiment Discipline: Build and maintain clean datasets, labeling strategies, metadata, and experiment tracking so results are trustworthy and reusable.
    • Cross-Functional Collaboration: Work closely with DSP, acoustics, ML, and system testing roles to ensure metrics reflect real user value and cover edge cases.
    • AI Tools: Use AI tools to accelerate analysis and reporting while maintaining rigorous validation and traceability.

    What You Need to Be Successful
    • Education: MS or PhD in EE/CS/Acoustics/Psychoacoustics/Statistics (or equivalent experience).
    • Experience: 5+ years in perceptual audio, audio quality evaluation, or related applied research/engineering.
    • Perception + Statistics: Strong understanding of psychoacoustics and statistical analysis for human-subject experiments. Experience in using and developing perceptual models.
    • Programming: Python and/or MATLAB for analysis and tooling; familiarity working with ML frameworks and basic DSP concepts.
    • AI Tools: Experience using AI-assisted tools for data analysis, scripting, and documentation in a reproducible workflow.

    Bonus Points if You Have
    • Experience with perceptual evaluation for spatial audio, headphone tuning, or automotive cabin audio.
    • Experience creating objective metrics that become organizational standards and materially change decision-making speed/quality.
    • Familiarity with embedded deployment constraints for ML-based metrics.
    • Patents/publications in perceptual audio or audio quality evaluation.

    What Makes You Eligible
    • Successfully complete a background investigation and drug screen as a condition of employment (post-offer).

    What We Offer
    • Flexible work environment, allowing for full-time remote work globally for positions that can be performed outside a HARMAN or customer location
    • Access to employee discounts on world-class products (JBL, HARMAN Kardon, AKG, and more)
    • Extensive training opportunities through our own HARMAN University
    • Competitive wellness benefits
    • Tuition reimbursement
    • "Be Brilliant" employee recognition and rewards program

    An inclusive and diverse work environment that fosters and encourages professional and personal development
    #LI-DPWHITE1
    #LI-hybrid
    Salary Ranges:
    $ 134,250 - $ 196,900
    HARMAN is proud to be an Equal Opportunity / Affirmative Action employer. All qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, gender (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics.