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Sound Editor Jobs in Rhode Island (NOW HIRING)

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Sound Editor information

See Rhode Island salary details

$11

$30

$56

How much do sound editor jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for sound editor in Rhode Island is $30.95, according to ZipRecruiter salary data. Most workers in this role earn between $20.96 and $38.85 per hour, depending on experience, location, and employer.

How does a sound editor typically collaborate with directors and other post-production team members during a film project?

A Sound Editor works closely with directors, producers, and other post-production professionals such as picture editors and sound designers to ensure the audio elements align with the creative vision of the project. Regular meetings and feedback sessions are common, where the Sound Editor presents drafts of the audio track, discusses adjustments, and incorporates input from the team. Effective communication and flexibility are key, as the role often involves revising soundscapes based on evolving creative decisions. This collaborative process helps achieve a cohesive and immersive final product.

What is the difference between Sound Editor vs Sound Designer?

AspectSound EditorSound Designer
CredentialsAudio editing certifications, relevant experienceAudio editing certifications, creative portfolio
Work EnvironmentPost-production studios, film, TV, video projectsFilm sets, game development, multimedia projects
Industry UsagePrimarily in film, TV, and video editingIn film, gaming, advertising, and multimedia
Primary FocusEditing and assembling audio clipsCreating and designing unique sound effects and atmospheres

While both roles involve working with audio, a Sound Editor primarily focuses on editing and assembling existing audio clips, ensuring clarity and synchronization. A Sound Designer, on the other hand, creates original sound effects and atmospheres to enhance the storytelling. Both roles require similar technical skills and certifications but differ in creative scope and application.

What does a sound editor do?

A Sound Editor is responsible for selecting, editing, and mixing audio elements for film, television, video games, or other media productions. Their work includes cleaning up dialogue, adding sound effects, balancing levels, and ensuring the final audio track enhances the storytelling. Sound Editors collaborate closely with directors, producers, and other post-production professionals to create immersive and high-quality audio experiences that match the visual content.

What are the key skills and qualifications needed to thrive as a sound editor, and why are they important?

To thrive as a Sound Editor, you need a solid understanding of audio engineering, sound design, and post-production processes, often supported by a degree in audio production or related experience. Proficiency with digital audio workstations (DAWs) like Pro Tools, as well as familiarity with plugins and sound libraries, is typically required. Strong attention to detail, creativity, and effective communication help a Sound Editor collaborate with directors and other team members. These skills ensure high-quality soundtracks that enhance the storytelling and emotional impact of media projects.
What are popular job titles related to Sound Editor jobs in Rhode Island? For Sound Editor jobs in Rhode Island, the most frequently searched job titles are:
What job categories do people searching Sound Editor jobs in Rhode Island look for? The top searched job categories for Sound Editor jobs in Rhode Island are:
Infographic showing various Sound Editor job openings in Rhode Island as of August 2026, with employment types broken down into 57% Full Time, and 43% Part Time. Highlights an 57% In-person, 14% Hybrid, and 29% Remote job distribution, with an average salary of $64,368 per year, or $30.9 per hour.

Research Intern on Generative and Protective AI for Content Creation

Sony

Cranston, RI • On-site

$50/hr

Other

Posted 6 days ago


Job description

Sony AI America, a branch of Sony AI, is a remotely distributed organization spread across the U.S. and Canada. Sony AI is Sony's new research organization pursuing the mission to use AI to unleash human creativity. Sony AI works closely with Sony's other business units, including Sony Interactive Entertainment LLC., Sony Pictures Entertainment Inc., and Sony Music Entertainment. With some 900 million Sony devices in hands and homes worldwide today, a vast array of Sony movies, television shows and music, and the PlayStation Network, Sony creates and delivers more entertainment experiences to more people than anyone else on earth. To learn more: https://ai.sony/

Position Summary

Sony AI is seeking research interns who are passionate about ML-based technologies that are useful in movie , game , and music creation, as well as technologies for the ethical operations of generative AIs. Our mission is to research and develop technologies for various Sony Group products and for scientific publication. The technologies developed during the internship will have the potential to be applied in film, game , and music production across entertainment studios worldwide.

Responsibilities

As a research intern, you will investigate and apply novel algorithms related to:

  • The generation and editing of video, sound, and 3D visual geometry (including 3D human motion).
  • The analysis and alleviation of ethical flaws in generative models, including techniques for memorization detection and mitigation, concept erasure, and data attribution.

Your goal will be to publish your findings in a top-tier conference. You are expected to be self-motivated and to implement innovative ideas using your research, coding, and problem-solving skills. You will receive support from internal scientists and engineers in your efforts.

Required Qualifications

  • Master's degree in Computer Science , Electrical Engineering, Applied Mathematics, or related fields.
  • Proven knowledge and expertise in generative AI applications, including deep generative modeling, computer vision, and audio signal processing.
  • Strong analytical and programming skills in deep learning using frameworks and tools for machine learning (e.g., PyTorch ) and visualization (e.g., TensorBoard ).
  • Experience in research communities, including published papers at top-tier conferences such as CVPR, ICCV, ECCV, NeurIPS , ICLR, and ICML.
  • Excellent communication and presentation skills.

Preferred Qualifications

  • Currently enrolled in a relevant Ph.D. program in fields such as Computer Science, Electrical Engineering, Applied Mathematics, or related disciplines.

Working Location

Location flexible (Tokyo, NYC, remote)

The target hourly rate for this internship is $50.00 per hour. The individual will be paid hourly and eligible for overtime .

LI-AS1

All qualified applicants will receive consideration for employment without regard to any basis protected by applicable federal, state, or local law, ordinance, or regulation.

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