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Sound Editor Jobs in Rhode Island (NOW HIRING)

Videographer

Providence, RI ยท On-site

$20 - $40/hr

Proficiency in video editing (color correction, graphics, smooth transitions, etc.). * Solid audio recording and mixing skills (clear sound is a must). * A creative eye for making business videos ...

Filmmaking Tutor

Providence, RI ยท Remote

$18 - $40/hr

Deep knowledge of cinematography, screenwriting, directing, editing, sound design, lighting techniques, camera operation, pre-production planning, and post-production workflows. Ability to explain ...

Operates computer editing systems, electronic titling systems, video switching equipment, and ... maintenance of sound recording equipment * Operate studio graphic systems during broadcast ...

Operates computer editing systems, electronic titling systems, video switching equipment, and ... maintenance of sound recording equipment * Operate studio graphic systems during broadcast ...

Operates computer editing systems, electronic titling systems, video switching equipment, and ... maintenance of sound recording equipment * Operate studio graphic systems during broadcast ...

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Sound Editor information

See Rhode Island salary details

$11

$30

$56

How much do sound editor jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for sound editor in Rhode Island is $30.95, according to ZipRecruiter salary data. Most workers in this role earn between $20.96 and $38.85 per hour, depending on experience, location, and employer.

How does a sound editor typically collaborate with directors and other post-production team members during a film project?

A Sound Editor works closely with directors, producers, and other post-production professionals such as picture editors and sound designers to ensure the audio elements align with the creative vision of the project. Regular meetings and feedback sessions are common, where the Sound Editor presents drafts of the audio track, discusses adjustments, and incorporates input from the team. Effective communication and flexibility are key, as the role often involves revising soundscapes based on evolving creative decisions. This collaborative process helps achieve a cohesive and immersive final product.

What is the difference between Sound Editor vs Sound Designer?

AspectSound EditorSound Designer
CredentialsAudio editing certifications, relevant experienceAudio editing certifications, creative portfolio
Work EnvironmentPost-production studios, film, TV, video projectsFilm sets, game development, multimedia projects
Industry UsagePrimarily in film, TV, and video editingIn film, gaming, advertising, and multimedia
Primary FocusEditing and assembling audio clipsCreating and designing unique sound effects and atmospheres

While both roles involve working with audio, a Sound Editor primarily focuses on editing and assembling existing audio clips, ensuring clarity and synchronization. A Sound Designer, on the other hand, creates original sound effects and atmospheres to enhance the storytelling. Both roles require similar technical skills and certifications but differ in creative scope and application.

What does a sound editor do?

A Sound Editor is responsible for selecting, editing, and mixing audio elements for film, television, video games, or other media productions. Their work includes cleaning up dialogue, adding sound effects, balancing levels, and ensuring the final audio track enhances the storytelling. Sound Editors collaborate closely with directors, producers, and other post-production professionals to create immersive and high-quality audio experiences that match the visual content.

What are the key skills and qualifications needed to thrive as a sound editor, and why are they important?

To thrive as a Sound Editor, you need a solid understanding of audio engineering, sound design, and post-production processes, often supported by a degree in audio production or related experience. Proficiency with digital audio workstations (DAWs) like Pro Tools, as well as familiarity with plugins and sound libraries, is typically required. Strong attention to detail, creativity, and effective communication help a Sound Editor collaborate with directors and other team members. These skills ensure high-quality soundtracks that enhance the storytelling and emotional impact of media projects.
What are popular job titles related to Sound Editor jobs in Rhode Island? For Sound Editor jobs in Rhode Island, the most frequently searched job titles are:
What job categories do people searching Sound Editor jobs in Rhode Island look for? The top searched job categories for Sound Editor jobs in Rhode Island are:
Infographic showing various Sound Editor job openings in Rhode Island as of August 2026, with employment types broken down into 57% Full Time, and 43% Part Time. Highlights an 57% In-person, 14% Hybrid, and 29% Remote job distribution, with an average salary of $64,368 per year, or $30.9 per hour.

Video Editor (contract)

Advertising Ventures Inc

East Providence, RI โ€ข On-site

Full-time

Posted yesterday

New


Job description

About Door G

Door G is a creative production studio where imagination meets innovation. We blend bold storytelling with virtual production, traditional filmmaking, and AI-enabled workflows to deliver premium work at real production speed.

The Role

Door G moves fast. Multiple projects, short turnarounds, and productions that generate more footage in a day than most teams see in a month. That only works if someone builds the runway before the editors sit down.

That's this job. You take everything that comes off a shoot - cards, audio, graphics, references, client assets - and turn it into a project someone can open and start cutting immediately. Synced, labeled, grouped, selected, and structured so the story is already findable.

Prep at this level is a craft. Knowing which takes are worth surfacing, how to build a string-out so the arc reveals itself, and when to flag a coverage gap before anyone else notices it.

You'll cut as well: string-outs, assemblies, rough cuts, cutdowns, and versions. But the heart of the role is making sure the edit is ready to happen, on every project, every time.

What You'll Do

  • Ingest, sync, label, and organize footage, audio, graphics, and client assets into projects that are immediately workable.

  • Build selects and string-outs that give editors a real starting point — surfacing the best takes, grouping coverage, and structuring material so the story is visible before the first cut.

  • Cut assemblies, rough cuts, cutdowns, and versions under the direction of the Senior Editor or Creative Director.

  • Own folder structures, naming conventions, and version control across projects, so any editor or freelancer can open a Door G job and know exactly where everything lives.

  • Prepare timelines and asset packages for motion graphics, VFX, color, sound, online finishing, and mastering.

  • Export review files and final deliverables to spec across broadcast, web, social, and presentation platforms.

  • QC media, graphics, captions, audio, and exports before anything moves to review or delivery.

  • Flag problems early — missing coverage, sync drift, audio issues, spec conflicts — while there's still time to solve them.

  • Run backups, project closeout, and archiving so finished work can actually be found again.

  • Use AI-assisted tools for transcription, logging, search, audio cleanup, and reframing to move faster through repeatable work.

What You'll Bring

  • Experience: 5+ years in post-production at a production company, post house, creative studio, or agency.

  • Organizational Skill: This is the core of the job. You have a system for taking a project from card offload to archive; you can explain it, and you hold it when three jobs land in the same week. Editors who work behind you should never have to ask where something is.

  • Editorial Foundation: Real command of continuity, pacing, coverage, and shot selection. You can build a rough that holds together on its own, not just an assembly in script order.

  • Judgment Under Volume: The instinct to know what matters inside eight hours of footage and surface it, rather than handing over everything and calling it organized.

  • Tech Fluency: Strong command of Adobe Premiere Pro and professional media workflows. After Effects, DaVinci Resolve, Photoshop, or Illustrator are a plus.

  • Technical Range: Comfort with codecs, transcoding, sync, multicam, formats, and delivery specs — and the ability to troubleshoot.

  • Collaboration: Clear communicator who asks the right questions early. Integrates into an existing team fast and takes direction cleanly.

  • AI Fluency: Familiarity with current AI post tools for logging, transcription, and cleanup, and the judgment to know which ones actually save time.

  • A Plus: Experience with virtual production footage, large multicam builds, or motion graphics capability of your own.

Please upload or attach a short description of how you organize a project from card offload through archive — folder structure, naming, versioning, handoff — and links to any rough cuts or finished work you've cut.

We are open to hybrid and remote work arrangements. We are not able to support relocation or visa sponsorship for this role. We are an EEO/Affirmative Action employer.